193

(1,052 replies, posted in Graphics, Artwork & Design)

194

(1,052 replies, posted in Graphics, Artwork & Design)

Keff, awesome! Love the lettering of "byte"


Never really done AA before... I dunno if I prefer it without.





Also...
Flowerguy.

Wow, really cool! Would love to see it in action when someone is on a power pad, haha smile

Chainsaw Police wrote:

nanoloop is good, but extremely limited to what it can do

Wow. No. The limitation lies not in the software.
Although I agree that there is no software that utilizes the full potential of the GBA hardware, nanoloop is far from limited.

The question is really what would be interesting on the hardware- not how much it could computationally do.

I think nanoloop embodies that in a good way- It takes advantage of how minimal the controls are of the system and presents the user of a intuitive, fun & quick way of composing music. If you want to make something more complex, do so- I find no trouble in creating very lush sounds & music with nanoloop.

Sorry if I'm sounding harsh, I just don't think we should lay blame on tools that can be used in so many ways by so many different people.

Telerophon wrote:

Then, as if by magic, you will be back in 1992!

ftfy

198

(1,052 replies, posted in Graphics, Artwork & Design)

So much good stuff in there!

It's the name of a silly sample in LSDj (music software for gameboy) in which someone yells "BREAK!"

So... In-joke?

Well, nanoloop 2.0 -> 2.2 had 8 channels of sample-based synthesis, and I don't think that amount is due to any limitations.
(or is it? 8 channels are more than enough anyway)

201

(13 replies, posted in Releases)

PM:ed! Pretty much the best chiprelease I've heard in ages & ages

202

(13 replies, posted in Releases)

So good!
Reminiscent of the golden days of Mille Plateaux.

shitty music, words, concepts, good music, nature, food, encouragement, cycling, art, sounds, new gear/software, video games, the city, coffee, commuting, friends, computers, goals & lossy compression

204

(39 replies, posted in Other Hardware)

I use a pair of Beyerdynamic DT-990 open cans at home. Brilliant sound, but you need to have something that drives them well enough. They're the same as the DT-770's mentioned before in this thread, but open. In my opinion they sound better than the 770's.

On the run I pack a pair of Sennheiser HD-25-II, they shut out sound nicely, doesn't need much driving. Sounds good enough to use in a studio really.

Overall? HD-25-II can't go wrong. They're great and not as pricey as the Beyerdynamic cans. Plus, you can take them with you everywhere and not worry if they break, they're a quality make and if something breaks you can replace the part yourself.

EDIT: Oh, somewhat old thread. Oh well, here's my 2 cents anyway.

AKG's studio cans are great for the price, but they sound really flat and boring. (some argue that it's a good thing, but I just think they are outright boring)

205

(4 replies, posted in Releases)

Very nice

I think that it would be mostly confusing for you to look at an experienced user's LSDj .sav.

Everyone has their own way of structuring a song and using parameters.
Secondly, the data in trackers can be very cryptic for someone who hasn't already tried out different ways of using the software.

Just skim the manual and have a go, you'll learn quicker than you think.

EDIT: Oh, and here's the demo rom (download the latest)
It's quite an old build though, current full version is at 4.6.7

Documentation is over here

Keep in mind that the ROM on http://littlesounddj.com can be purchased for a very small amount of money.
When you have the rom you can just purchase a flash cart to get it running on real hardware. It's simple to use these days (if you're on a pc)

Have fun! smile

207

(1,052 replies, posted in Graphics, Artwork & Design)

minusbaby wrote:
danimal cannon wrote:

That's fresh. Did you make it?

It's from an H-game called Power Slave.
I know I've seen it animated somewhere!

Construct is great, I'd gladly make some loops for you.