I remember there was one with a slideshow with light nudityl but I can't find it. There's Hot Gameboy by icebird but no mirrors are to be found for that. There's a short cartoon ass segment in Oh! by snotscrotum. Some elven tits from the side about 20 s into 20y by the same guy. Then there's of course always the joke demo Saulin penis, literally Sauli's penis, which also shows Sauli's butt. And that's all I think.
1,586 Nov 1, 2011 5:46 pm
Re: Cry for Help : ordering effects in a chain. (15 replies, posted in Audio Production)
Instead of having a fixed chain in your mind, you should learn how one effect affects another effect. In particular distortion effects tend to mess things up.
Never put distorsion after reverb/delay effects (unless you're going for the particular effect that that gives.) You will ruin the reverb-ey feel of a reverb if you do that.
Same thing with EO and distorsion. If you put distortion after an EQ, the EQ will not work in a clean way all the way to the end of the chain. If you want an EQ that works like an mixer channel EQ it needs to be at or near the end. (+/- a reverb/delay effect or two.)
Pretty basic stuff, but things you need to know. I recommend you try different things and inspect the waveform and spectrum. Look what different effects and combinations are doing to the result. Don't just use a spectrum analyzer that just shows momentary peaks like the one in Renoise and most other DAWs. Go for one with spectrogram/sonogram capabilities. Adobe Audition's spectral waveform view is excellent for this. I also found a free VST that does this in real time. ag-works SG-1. (Only Windows, 32-bit VST, it seems.) There's a lot to be learned this way, and it's good idea to chuck that one in right at the end of the master mix to monitor the mix.
1,587 Oct 29, 2011 1:23 pm
Re: Soundchip-based synthesizers (17 replies, posted in Other Hardware)
Yamaha was special in that it was a musical instrument company selling sound chips to game companies, not the other way around. Commodore/MOS Technology originally tried to sell SID to 3rd parties, if I recall the details from the book On The Edge... correctly. As history tells, they were not successful in doing that, but maybe there's some obscure product from the '80s for which there is/was only a few prototypes.
1,588 Oct 28, 2011 4:04 am
Re: Anyone using your iPhone/iPad live or music production? (39 replies, posted in Software & Plug-ins)
Speaking of this topic, I just saw this: http://moogmusic.com/products/apps/animoog
I don't have an iPad, but for 99 cents it seems like a no-brainer.
1,589 Oct 27, 2011 8:33 pm
Re: Drag'n'Derp: the gameboy cart to end all gameboy carts (705 replies, posted in Nintendo Handhelds)
i don't think its real.
Australia that is.
Let me tell you a secret. There is no land mass south of East Asia. Instead there's a sunken land, mostly equivalent to what we call Atlantis, even though it could easily be called Pacifis, because of its position. It's in this mythical land, that this wondrous piece of technology is being developed.
1,590 Oct 27, 2011 12:02 am
Re: Nanoloop 1.6 announced (209 replies, posted in Nintendo Handhelds)
Looking at the picture again, I realize the edge extends a little bit longer on the side where the switch is. Clever, and I'm sure this works in general, but I would've made it extend a little longer, even if it ruins the visual appearance of symmetry. A real GB cart would push it all the way, and I'm sure there's 1 GBA out of 100 where there's some corrosion on the switch or something so it'll only work if it's pressed almost all the way in.
1,591 Oct 26, 2011 11:48 pm
Re: Nanoloop 1.6 announced (209 replies, posted in Nintendo Handhelds)
That answers the robustness question. But what about GBA compatibility? That edge cannot possibly push the switch reliably. Will it boot in GBA mode?
1,592 Oct 26, 2011 11:46 pm
Re: Nanoloop 1.6 announced (209 replies, posted in Nintendo Handhelds)
Maybe. I guess time will tell.
Time told faster than expected.
1,593 Oct 26, 2011 10:04 pm
Re: Nanoloop 1.6 announced (209 replies, posted in Nintendo Handhelds)
› Spoiler: this was proven wrong, fortunately
1,594 Oct 24, 2011 3:30 pm
Re: EMS Cartridge help (9 replies, posted in Nintendo Handhelds)
It seems like a classic case of "stuck on page 2". The cartridge has two "pages" you can put different games/programs on. The way you switch from page 1 to page 2 is by turning the power off and on again. However, to go from 2 to 1, you need to leave the cartridge unpowered for x amount of time. This should just be a few a seconds or maybe a minute, but on some cartridges it's much longer than that for unknown reasons. The usual suggested fix is to put the same ROM in the second page as well, which you can do with the included write program. Doing so should load LSDj fine whichever page the cartridge happens to load.
1,595 Oct 22, 2011 10:02 pm
Re: Desperate plee (1 replies, posted in General Discussion)
What kind of data accident? If you only had file system damage, even really bad file system damage, but the disk itself seems to be find, I'm pretty sure I have tools to restore it. If you want help, send me a PM.
1,596 Oct 22, 2011 1:07 pm
Re: Graph Art on TI-83+ Calculator (11 replies, posted in Graphics, Artwork & Design)
The TI-83 has no sound, and not much in the way of software, so it's just a calculator.
Not really true. People have known how to get sound out of the thing for ages through the link port. If you don't have the right plug, you can get the sound of it by holding it up to an AM radio. Lately someone even made a Gameboy emulator for it by exploiting how similar the CPUs are.
I'm guessing you're using parametric or polar modes in the later images, btw?
1,597 Oct 20, 2011 11:01 pm
Re: Custom Graphics (211 replies, posted in Trading Post)
You're off by 4 pixels. It's 160*144 as Chainsaw Police said above.
1,598 Oct 20, 2011 10:58 pm
Re: Anyone know how to get in touch with Quatra330? (15 replies, posted in General Discussion)
1,599 Oct 17, 2011 11:18 pm
Re: MIDI Modded KORG Monotribe (6 replies, posted in Trading Post)
Look here for infoz:
http://blog.gg8.se/wordpress/2011/08/14 di-and-me/
In short: You can sequence notes and drums, sync it via MIDI and control all parameters on the right side of the panel, except for the mix levels.
For a demonstration, check out the MIDI in video in that post, in particular 1:45 and forward for a proof of concept of what you can do over MIDI.
1,600 Oct 14, 2011 8:58 pm
Re: Have you ever "tracked" on paper? (41 replies, posted in General Discussion)
Never tracked on paper. I have however written Gameboy assembly code on paper.