1,905

(22 replies, posted in Nintendo Handhelds)

Why haven't I replied here yet? tongue

Any voltage in the range 5-7 V DC will work fine. The trick is to find one with the right size that is also DC and center negative. If you find a plug of the right size, you can always repurpose it with a suitable transformer.

The hum is annoying but ultimately harmless. Unless you're recording and want a clean sound, of course.

1,906

(82 replies, posted in Nintendo Handhelds)

Ground planes, ground planes! And way bigger Vcc lines.

1,907

(82 replies, posted in Nintendo Handhelds)

Bump! Rolf, has this project progressed?

1,908

(50 replies, posted in General Discussion)

Moved to general discussion for correctness. I'll close this thread on Monday, because then there will be no excuse to have fun anymore!

1,909

(13 replies, posted in Nintendo Handhelds)

Probably not "glitch out" in any meaningful way, more like the play field is inverted but sprites and score/lives area is not, or something like that. Or that the screen is supposed to flash but doesn't. (Think: Defeated boss and such.)

1,910

(13 replies, posted in Nintendo Handhelds)

Battle Lava wrote:

so this means we can use nitro's inverted palette tut to mess with any GB game?

Depends on the game. In principle yes, but if a game does some funky video effects where the value is changed dynamically it's a little more complicated than just changing a value like that. It should be trivial for simple games like Tetris etc, however.

1,911

(13 replies, posted in Nintendo Handhelds)

Theta_Frost wrote:

Can anyone say... triverted?!

You are 20 minutes late. Check the tweet!

1,912

(13 replies, posted in Nintendo Handhelds)

\o/

1,913

(50 replies, posted in General Discussion)

OK! Let's try and be funny here!

1,914

(50 replies, posted in General Discussion)

George wrote:

There is not a lot of fun things going on here.
When something fun happens, it gets closed.

I request more fun.
'cause girls, they wanna have fun.
Yeah, girls just wanna have fun.

8bc went down about an hour ago. You made this thread about an hour ago. Coincidence? I think not!

1,915

(4 replies, posted in Nintendo Handhelds)

ASSEMblergames has a nice discussion about it.

http://www.assemblergames.com/forums/sh … hp?t=23068

herr_prof wrote:
nitro2k01 wrote:

1. Play evil noise music.
2. Get naked.
3. Shit on stage.
4. Smear your body in shit.
5. ???
6. PROFIT!!

Suggested artists name: GB Allin

HAR! HAR!

The only reason I actually brought it up was because someone posted a picture of someone's (overthruster's?) live set, doing just that. Which sparked some controversy at the time.

calmdownkidder wrote:

Get naked

1. Play evil noise music.
2. Get naked.
3. Shit on stage.
4. Smear your body in shit.
5. ???
6. PROFIT!!

1,918

(32 replies, posted in Nintendo Consoles)

So... MIDI sync support, plz? Just have a look at how Arduinoboy is receiving MIDI and work from there...

Sorry for not getting back to y'all. Right now, the project is mostly on hiatus, but more importantly, I don't think I actually need a cartridge to try what I want, at the moment, which I thought I would. At some point down the road I will hopefully have a program that needs testing though, and then I know whom I can turn to.

1,920

(12 replies, posted in Nintendo Handhelds)

The Silph Scope wrote:
nitro2k01 wrote:

The only thing that is awful about the wave emulation is kit playback. And you can live without those, I guarantee you.

But... how am I supposed to make good chiptunes on my DS without my BRK and Tupac samples?!

Easy. Next time you're playing a gig, grab the mic, duck under the table and say break where the samples would have been. Make sure that you stick your head above the table and look suspiciously at the audience every now and then to see whether anyone has figured out that you are in fact doing the break sounds with your mouth.