481

(18 replies, posted in Nintendo Handhelds)

No. Normally, (when not using LittleFM) the data is only in SRAM or in a sav file, not in the ROM. If you don't have either of those, you likely don't have your data.

482

(18 replies, posted in Nintendo Handhelds)

katsumbhong wrote:

You don't load sav data onto LittleFM...

Sure you do, just not with the application. It's perfectly possible to manually append savs onto a LFM-equipped ROM with a command like copy /b lsdj-lfm,gb + sav1.sav + sav2.sav romout.gb
But that wasn't the issue here.

But I'm also curious what tonesworth is actually trying to achieve here. I recommend that people use LittleFM, but you on't need it. (Unless you want some of the special functionality, like link cable transfer.) It's perfectly possible to use LSDj's built-in file manager unless there's some problem. Care to elaborate what you want to do?

483

(18 replies, posted in Nintendo Handhelds)

This is half the actual ROM. If you dumped it from a cartridge, you selected the wrong size. You will be missing some kits, and the ROM might crash when doing some things. If you need the full version because you only owned a cartridge, I suggest buying access from Johan. It's just $5.

http://littlesounddj.com/lsd/

484

(18 replies, posted in Nintendo Handhelds)

3.9.9 is supposed to be 1 MiB big. Could you send me the ROM you have to [email protected]?

485

(18 replies, posted in Nintendo Handhelds)

I mean old version of LSDj.

486

(18 replies, posted in Nintendo Handhelds)

That's either a really old version or a 4 Mbit compatibility version. Get a more recent (or even the latest) version.

487

(18 replies, posted in Nintendo Handhelds)

So how big is the ROM? If you right click the file and choose properties, exactly how many bytes are there in the file? Are you sure you're not opening something that isn't actually a ROM, such as a save file or a zip file containing a ROM? And another thing, if the file contains save data stored in the ROM, it will be twice as big. Upgrading such a ROM currently isn't supported in the application.

americasteam7 wrote:

Were you the one that banned me? lol

You can click the link "View Forum Moderators" at the bottom of the page to see all the current moderators. So no, it wasn't sprusr. And no, it wasn't me either.

That board is the voltage converter and that component is a transformer. If it overheats, it's either overloaded by what you have connected to it, or there's a short circuit somewhere. Some heat is to be expected, however. Try disconnecting the backlight and see if it stops the transformer from overheating. You may want to review the connection of the backlight. For some models of backlight, you need to connect a resistor of some value in series with the backlight panel. If this resistor is missing, this problem might happen. Edit: The transformer might have internals shorts from previous heat exposure as well.

And a general tip while we're at it. Never connect or disconnect the ribbon cable connecting the CPU board and the LCD board while powered on. This may short two pins, causing the connection for the left and B button on the CPU to be permanently destroyed so those buttons stop working.

Jazzmarazz, what is written on that chip?

Or, you can cut out the middleman.

http://www.nanoloop.de/midi/index.html

Here are my files:

http://www.gg8.se/temp/ym_mini-midi.zip

Have you tried putting in a pair of heaphones to the headphone jack? (Just exhausting possibilities.) Try disconnecting the LCD board and then turning the thing on with headphones connected.
WARNING: never connect or disconnect the LCD board while the Gameboy is powered on. This may damage the CPU in such a way that the left and B buttons stop working permanently!

The problem may be related to the power converter. The unregulated power from the batteries is connected through the power switch and then only to two places, the power converter, and the power LED. The fact that the LED lights up really only means that the power switch is working.

Do you have a multimeter?

494

(27 replies, posted in General Discussion)

The plastic used in ICs is typically an epoxy resin, as opposed to a thermoplastic. A thermoplastic will melt and solidify with temperature, whereas as an epoxy will set through a chemical reaction and won't melt. They are also mechanically rigid, excellent electrical insulators, anhydrous  and chemically inert, all of which are anywhere between highly desirable and required features for devices used in production of electronics. Now, the problem is that most or all bioplastics are thermoplastics. This is great for 3D printing, but not so great for chips.

For example, you'd be hard pressed to find a bioplastic which has a high enough melting point to tolerate soldering which will reach a minimum of 200 ºC for reflow soldering, more for other methods, including manual soldering with a soldering iron.
Other problems that I would predict: Poor bonding to the die and bond wires, which will let moisture creep in and destroy the die. Poor heat conductivity. Might melt or otherwise react with the die and destroy it. Might melt from the heat generated by the die and become a good enough conductor on the microscopic level to create faults. Might have unsuitable dielectric properties and leak high frequency signals between different  nearby traces on the die.

But the kicker is that the tiny amount of plastic used in the production of a chip i probably the least of the problems environmentally speaking. A typical consumer product will contain in the order of hundreds to thousands amount the plastic used in the chip in the case. Producing the die requires the use of various nasty chemicals, for example trichloroethylene which is used for washing the die. Any serious manufacturer will keep their trichloroethylene in a closed loop system, but to mention a famous example, there was a leak in the facilities of MOS Technology, Commodore's chip plant, which forced the city to build a water pipeline from a nearby city because the groundwater was ruined. How do the less scrupulous Chinese IC manufacturers dispose of their chemicals I wonder?

But my bottom line, and this may perhaps sound a bit hostile, is that you can't just slap a buzzword onto an industrial process. If something hasn't been tried it's often because it's not a good idea.

If you want to go the extra mile (kilometer) you could set up Wine and run BGB. Wine on OSX is a bit of a hassle as far as I remember, but BGB should officially work in Wine, and it can record directly to a wav file.

496

(7 replies, posted in Bugs and Requests)

Have you tried the Snow scheme?