Or perhaps an impulse response (convolution) reverb? You record the profile of a room, and then you can apply that to anything afterwards.
721 Aug 27, 2013 6:52 am
Re: Anyone ever experiment with natural reverb? (33 replies, posted in General Discussion)
722 Aug 24, 2013 9:38 am
Re: What happened to Spamtron? (6 replies, posted in General Discussion)
You know what, that might be a good idea.
723 Aug 23, 2013 6:11 pm
Re: What happened to Spamtron? (6 replies, posted in General Discussion)
(Removed snarky remark.)
His SoundCloud page says that he "is no more".
His Bandcamp says he'll be returning shortly, though.
724 Aug 23, 2013 6:05 pm
Re: Is there a technical name for this type of noise? (21 replies, posted in General Discussion)
If you're looking for something computer-ey, and you have Reaktor, this might be of interest.
http://veqtor.blogspot.se/2008/10/meet-bitfreak.html
YMCK's magical 8bit plug may be able to do it as well.
http://www.ymck.net/en/download/magical8bitplug/
If you mean modular as in analog modular synth, you could buy a Zorlon Cannon. Or build something on your own. From a quick google, say this or this:
http://www.sailormouth.org/fuzprng.html
http://jaunty-electronics.com/blog/2012
ator-prng/
Just add a voltage controllable squarewave generator.
725 Aug 23, 2013 8:13 am
Re: Is there a technical name for this type of noise? (21 replies, posted in General Discussion)
Something like a geometric progression only lacks cycles because it is theoretically infinite. The reason why a PRNG will repeat is because it's contained in a finite state machine, and it will eventually (in isolation) reach a previous state and start over. For a digital (binary) machine, this is an imminent property -- it is a finite state machine by design, unless it's working poorly or takes aid from non-digital components or random memory state at startup. The state can be made arbitrarily big today, however.
And this is where the practical aspect comes in. It's possible to design a PRNG which is so good that it will never practically repeat within the age of the universe, and will pass any randomness test you can come up with. Obviously, you still need to seed it with "real" randomness to get a properly random stream of numbers, but even a zero initial state of a good PRNG will pass randomness tests done blind, ie without expecting that articular PRNG:
726 Aug 20, 2013 6:32 pm
Re: Dude... what if we reupload all 8bc songs to goear? (54 replies, posted in General Discussion)
tldr thread. the server that jose used for the site is empty and gone. sorry to crush your dreams
And you know for a fact he didn't back it up before it went down?
727 Aug 20, 2013 7:13 am
Re: lsdj prosound issues (4 replies, posted in Nintendo Handhelds)
The reason the normal headphone jacks turns off the speaker is because the jack contains a switch that detects if a plug is inserted. A prosound jack (a secondary one) typically doesn't have such a switch. An RCA jack certainly won't. I don't know if RCA jacks that can even have such a switch have ever been made. If it really bothers you, cut an old 3.5mm plug from a broken pair of headphones or something and use it as a dummy plug.
728 Aug 20, 2013 6:56 am
Re: #LSDj IRC channel (7 replies, posted in Nintendo Handhelds)
Totally makes sense. The chipmusic channel is always so busy!
Haha. Well, it's all about psychology. If the channel is called #LSDj, then maybe people will actually come there and discuss LSDj techniques etc.
729 Aug 19, 2013 7:54 pm
Re: LSDJ Kits from my Dropbox. Have at 'em! (7 replies, posted in Nintendo Handhelds)
May I add your own kits here?
http://gbdev.gg8.se/files/musictools/LSDj/Kits/
730 Aug 19, 2013 5:44 pm
Re: WTB: DMG-01 Rear PCBs (9 replies, posted in Trading Post)
Are you gonna use them for SGB modded DMGs?
731 Aug 18, 2013 12:54 am
Re: Lsdsng Manager help (3 replies, posted in Nintendo Handhelds)
732 Aug 17, 2013 6:06 pm
Re: Ez Flash IV / WTB (20 replies, posted in Trading Post)
Did you end up buying the ez flash IV in a different web site?
Nope. This was a low priority purchase, and I've ended up not getting a GBA flashcart at all, still.
733 Aug 17, 2013 5:01 pm
Re: Ez Flash IV / WTB (20 replies, posted in Trading Post)
I tried buying an EZ-Flash IV from Ebluar earlier this year. After they hadn't sent it for nearly two months, (because of claimed supplier problems) I asked for a refund, which they promised you could get it if would take them too long. On the plus side, they did promptly refund the order when asked. I don't know if these problems were transient, or if they have always have a long wait list.
734 Aug 16, 2013 10:34 pm
Topic: #LSDj IRC channel (7 replies, posted in Nintendo Handhelds)
I (and SketchMan3) thought, why not. Come and talk about LSDj in #LSDj on Esper (the same network as #chipmusic).
735 Aug 15, 2013 5:37 pm
Re: TeensyBoy released (48 replies, posted in Nintendo Handhelds)
herr_prof: The second version of NLMIDI (red PCB) is class compliant as well. It should also be able to both send sync and MIDI to mGB, but not any of the other things Arduinoboy can do.
736 Aug 12, 2013 5:01 pm
Re: DMG-01 Crashing (4 replies, posted in Nintendo Handhelds)
Can you trigger this problem with no cartridge inserted? What about pressing only one of the buttons but doing applying a fair bit of force?