Yeah it pretty cool; I don' tknow if I'd call it minimalist. Maybe a bit, just a bit, too much distortion.
401 Mar 20, 2013 5:41 pm
Re: Some CC on an experiment? (2 replies, posted in Constructive Criticism)
402 Mar 19, 2013 7:34 pm
Re: SquareSynth (v1.5) (39 replies, posted in Software & Plug-ins)
walter b. gentle wrote:with the current state of things if you want to seriously use a mobile platform for music you need an apple device.
Sorry to continue to derail your app's thread, but yeah, I've noticed that, and I find it kind of sad that that's the case that no devs want to work with Google or Microsoft to develop interesting and original (or even ported) apps for their devices. I'll probably just have to suck it up and buy an iPad/iPod Touch when I get the money, but I also kind of don't want to, because that just shows devs and Apple that they can continue with business as usual and continue to ignore Android and WP/Windows 8.
I know it's a bit sucky. My hope is that Windows phone will create an alterative for audio apps. Android doesn't care about audio performance for some reason, but I figure microsoft would.
Nice demo! Coremidi support please!
It's on the todo list for sure. ![]()
403 Mar 19, 2013 1:20 pm
Re: SquareSynth (v1.5) (39 replies, posted in Software & Plug-ins)
breakphase wrote:At this point It's just easier to target one platform. Especially for an app that needs such low level programming.
Sucks, but I totally understand
Android's still got shitty audio drivers anyway, yea?
Yeah pretty much. Apps like this need super low latency, which is hard to achieve on Android. Something like nanoloop can get away with some lag, cause you just hit the play button. It doesn't have to be immediate.
404 Mar 19, 2013 3:39 am
Re: SquareSynth (v1.5) (39 replies, posted in Software & Plug-ins)
Naw, though at some point maybe I'll get into windows phone, cause I think it's cool. At this point It's just easier to target one platform. Especially for an app that needs such low level programming.
405 Mar 19, 2013 2:42 am
Re: SquareSynth (v1.5) (39 replies, posted in Software & Plug-ins)
Thanks walter!
Matej wrote:Android?
please :>
Sorry no Android version. ![]()
any audio demos? looks neat!
Yah I'll upload a demo soon! It's really good at percussion, but also arps and pad sounds. Once I add the wav renderer you'll be able to make self contained little loops.
406 Mar 18, 2013 9:17 pm
Topic: SquareSynth (v1.5) (39 replies, posted in Software & Plug-ins)
Version 1.5 of SquareSynth is now released! Its completely revamped, with all new graphics. I'm very proud of it, thanks to Keff for his help. It now has a 4-bit triangle wave, which completes the NES sound and look that squaresynth has taken on. Audiobus is now included. Check it out!
Audio Demos:
Housey Demo
Garage Demo
407 Mar 18, 2013 3:00 am
Re: Is it possible to make Pokemon cries in LSDJ? (15 replies, posted in Nintendo Handhelds)
Umm.. Well they definitely use more than one channel. But yeah they have noise, and arps. It's really one of those thing to just experiment with. =P
408 Mar 18, 2013 1:53 am
Re: Is it possible to make Pokemon cries in LSDJ? (15 replies, posted in Nintendo Handhelds)
I had to look it up.
http://m.youtube.com/#/watch?v=ZS9Z2ncR S9Z2ncRarc
They just sound like random discordant sounds, with pitch bends. Personally I like the metroid cry a little better...
409 Mar 17, 2013 5:01 pm
Re: CC on my daft punk alive 2007 (1 replies, posted in Constructive Criticism)
I dont have any tips, but it's pretty good. I just heard it on my phone, so I thought I'd say something.
410 Mar 12, 2013 3:59 pm
Re: Do you still buy CDs ? (35 replies, posted in General Discussion)
Well, herr, the argument could be made that part of the value of the original (new) CD was the fact that it can be resold.
I buy paintings second hand, and the reason I can do so is because I can recover my money for something more useful if I need to by selling the painting - the artist has benefitted from that added value to the customer when they originally sold the art.
Yeah I've discussed that sort of thing in the context of used games. Even though the money doesn't go directly back to the artist, it goes into the sellers pocket so he can buy more games, or CDs. Though I think resale is a bigger economy in games.
Personally I only buy CDs if I'm at a show, or if its something I can't download. Which is an attractive thing. And if its a few tracks that no one would pirate because its so obscure, it's even more attractive.
411 Mar 11, 2013 5:15 pm
Re: New Release: TX Chip Compilation I (14 replies, posted in Releases)
I totally thought this was a calculator comp, lol. Rockin.
412 Mar 11, 2013 4:43 pm
Re: What else are you listening to? (81 replies, posted in General Discussion)
breakphase wrote:Earth Crisis
I found an advance release promo of Breed the Killers in my church's free cd bin the other day
Earth Crisis is goooood shit
That's cool, I think I heard about that one. I haven't really kept up with Hardcore/Metal music for a few years, but it's fun to rock-the-fuck-out to now and then -- in between my pansy ass armchair music =P. I'll have to check it out.
413 Mar 11, 2013 4:44 am
Re: TAORU - MEMORY [EIS012] (5 replies, posted in Releases)
This is great, thanks.
414 Mar 9, 2013 11:08 pm
Re: What else are you listening to? (81 replies, posted in General Discussion)
Datasette
Drexciya
Crystal Antlers
The Shins
AFX
Earth Crisis
Autechre
415 Mar 7, 2013 3:28 pm
Re: DMG or GBA SP? (21 replies, posted in Nintendo Handhelds)
I've read that gba produces aliased waveforms, through I can't confirm it. Anyway the truth is that it's probably not important. Even if you had an unmodded gbc you would adapt to the crappiness of it and make some cool sounds.
416 Mar 6, 2013 6:25 pm
Re: Advice on ambient sounds/'quieter' chip (41 replies, posted in General Discussion)
You can get a softer sound by doing fast pulse width changes. But not too fast. Like W12 W25 W50 W75 W50 W25 H00. But the tempo of the song will affect it. Also HF vibrato is soft. Of course slow attack is a good choice.
