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Topics by Cementimental
Posts found: 17-32 of 311
found a super simple GBC piano thing made using GB studio: https://jayrojones.itch.io/jayros-keys
Known Issues:
There aren't enough Gameboy buttons to add the black keys.
EDIT: OK this sounds horrible, especially if you hold down multiple keys at once. Definitely using it on my next dungeon synth album
Another similar thing: https://cuteshot69.itch.io/my-toy-piano
EDIT: this one is barely playable, you click on the keys with a D-pad cursor
GB Studio now has a (tracker and piano roll) music editor!! https://www.gbstudio.dev/
GB Studio now has a (tracker and piano roll) music editor!! https://www.gbstudio.dev/
Finally got round to trying the new version, it's a great improvement! the macro markers are a good idea, all sorts of interesting possibilities. + the wave channel and noise stuff a great addition
My only criticism would be that changing the slider values sounds a bit steppy/clicky but I guess that's limitations of the GB hardware? + I'd still love the option to hold down controls rather than repeatedly pressing the dpad
anyway great ROM which I'll definitely be using for future recordings from my dungeon drone doom project https://disgustingcathedral.bandcamp.co
ters-grave
Still here occasionally
I got it working but not really managed to do much yet. Some of the music roms don't work properly in that the screen is cropped. Need to have a proper play soon. Been meaning to learn Orca anyway as I can use it on Norns too
Uxn is a portable 8-bit virtual computer which can run on all manner of portable/small/obsolete devices including Nintendo DS! I discovered it from this thread on Lines which has lots of info and links. Haven't got properly into it yet but looks promising and there are a few music roms for it already:
https://llllllll.co/t/uxn-virtual-computer/46103
Here's the DS version, in the above thread there's instructions on how to get it working (long story short you need to rename the rom 'boot rom' for the DS version), I wouldn't have figure it out myself https://github.com/asiekierka/uxnds/releases
EDIT: just managed to figure out how to download a bunch of the roms without having to compile them or whatever https://github.com/aduros/webuxn/tree/master/roms
Had a play with it, fun stuff. Would be better if you could hold down the controls to gradually change parameters, rather than pressing it loads of times. But always happy to see any new GB sound rom
This is great! thanks for sharing
Looking forward to trying this, thanks!!
The entire page is now missing
It's fun
Nope it's just someone's never-really started project. There's a logo screen and the code has empty placeholders for the actual sequencer/sound parts
OK I asked on the GBAdev discord and someone compiled aaaand... it's just a splash screen.
found this, can't manage to compile it tho, anyone tried? Assuming it's fairly beta/incomplete, from the description:
https://github.com/Mineirovsky/divboy
Step sequencer for Game Boy® Advance
This aims to be a complete step sequencer to take advantage of the audio capabilities of the GBA to help musicians achieve that vintage colour
Main features
The main features will be:
Up to 64 steps per part
Parts can be sequenced to compose a whole song
Songs can be stored for calling later
Polyrhythmics!
It's unclear if it's feasible at the moment, but some kind of synth may be developed to use PCM capabilities
Goals
Comprehensible interface
Satisfatory and optimal UX, given the fact the GBA has few buttons
Just found this via trawling github for obscure gameboy stuff. It's fun!
Haven't yet got it on a cart with saves working, and also it seems to crash a bit if you load a blank slot?
https://soleil-alpin.com/SquareGB/
Explore euclidean drum patterns on your Gameboy.
Features
* Three drum sounds
* Four in-session save slots
* Midi-Sync
The rom and source code of Square can be checked out at GitHub.
Thanks to all supporters!
Posts found: 17-32 of 311
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