OK, I lived through last night and I'm feeling fine. See you ladies soon!

BUMP because I'm ready to go out tonight and I'm going to attempt to have some self control and not getting totally wasted so I am not hungover tomorrow and I can get totally wasted then!

323

(52 replies, posted in Nintendo Consoles)

I didn't watch the video, but there is no reason why you need an on/off switch that I could think of!

324

(52 replies, posted in Nintendo Consoles)

nickmaynard wrote:
NO CARRIER wrote:

As I said, the resistor connects audio out and audio in - and the audio in will automatically come out that original RCA jack, of course!

but what if i wanted it to come out of a separate jack and not the original?

It would be no different than the mod you already did.

325

(52 replies, posted in Nintendo Consoles)

As I said, the resistor connects audio out and audio in - and the audio in will automatically come out that original RCA jack, of course!

326

(52 replies, posted in Nintendo Consoles)

nickmaynard wrote:
NO CARRIER wrote:

To be specific, it outputs the expansion audio out on a pin that is re-routed back in on another pin, and 47k seems to be the accepted standard for the level of resistance needed to get an acceptable volume from the expansion chip sounds.

right now i have my nes "stereo" modded, so that the samples/noise and the pulses/triangle get their own outputs.

you're saying i could have a third output next to those that just outputs the expansion chip sounds?

Yep, that's how I have mine.

327

(52 replies, posted in Nintendo Consoles)

To be specific, it outputs the expansion audio out on a pin that is re-routed back in on another pin, and 47k seems to be the accepted standard for the level of resistance needed to get an acceptable volume from the expansion chip sounds.

328

(52 replies, posted in Nintendo Consoles)

Yes, that's it, Nick.

arfink wrote:

Now if only it was plain microcontroller code instead of Arduino it'd be less expensive.

http://www.moderndevice.com/products/rbbb-kit

RBBB's are $12.50, man.

Glad this is finally public! You've been working so hard on it, man. smile smile smile

Lemme get in on this thread early and say this:

In a few weeks glitchNES 2 will be out, and will take full advantage of the Arduino->NES Transfer Tool. It will feature a control panel that runs on your PC (Windows or OSX) and controls speed, palettes, CHR data (both RAM and ROM), and even the loading of custom screens. It will also be audio reactive, receiving input from the PC to the Arduino and back to the NES, to have it sync up with a line in or from the microphone.

EDIT:

Nice flier!

EDIT: Also, congrats on an international tour!

332

(29 replies, posted in General Discussion)

10k wrote:

TOY COMPANY CREW.
So good.

So many lip piercings.

*BUMP*

A few days left!

334

(29 replies, posted in General Discussion)

Une vidéo spectaculaire!

Also:

335

(85 replies, posted in General Discussion)

8/b/itpeoples

invaderbacca wrote:

GET THE MEGABUS READY !

Bring an extra t-shirt and go 3 for 3!