I would just circuit bend the toy it it made noise.  Batteries are cheap as hell, you can grab them at dollar stores, corner stores, wallmarts, etc.

1,138

(10 replies, posted in Bugs and Requests)

Currently locked threads are not marked as such if there are new posts in them.  They display the new posts icon and have no indication of being locked.

Not sure if you'll be able to get both to display at once, and it's not super important, but it has been a bit annoying on several occasions.

egr wrote:

Interesting.  Will voltage not play a role in this?  It would change based on the playback volume... unless its only looking at zero crossings I guess.

Depends on how complex the analysis is on the coding side.  It could use the clock sound as a way of calibrating it since that has a constant amplitude.

Update:

The data is in stereo.  It looks like the left audio may be a clock while right audio is sending the data.

Here you can hear/download an audio file creating with a NL1.5 data backup:

http://drop.io/nl15data

Open this file in audacity if you want to analyze it.  Please post here or PM me if you have any ideas beyond my basic ones.


This weekend I'll attempt to load it back onto the cart by splicing the audio cable with a ink cable and trying different combinations of connections.  I feel it may be as simple as that, but only time will tell.

If I have any success I'll obviously post the schematics here.

1,141

(5 replies, posted in Nintendo Handhelds)

Free shipping worldwide, too.

xero wrote:

as far as i know this is still vaporware.

i would guess it's just a standard 1/8" cable, and a piece of software to decode/encode
whatever is coming out of the gameboy. but since i havnt seen any for sale, or even in use,
i cant say for sure... i would post on the NL forums and it a direct answer from oliver.

and as a note. (it's in the manual)
since NL uses a non-standard memory setup, normal GB backup devices will not work,
and actually might mess your cart up (during the checking phase). so dont try and
backup NL w/ a mega memory cart.

We know that it's vaporware, we're now trying to figure out how to build our own.  Based on the descriptions we've heard the audio that is output is not processed on the receiving end (it is, in fact, just recorded as regular audio), but rather when it is returned via the link port.  If that's the case, we simply need to figure out how to build that cable and we won't need any deep understanding of encoding/decoding process.

I just got my Nanoloop 1.5 cart back from a friend who was borrowing it and I'm going to make a recording of the encoded audio to do a little analysis.  I really just want to see if there's stereo audio and if there is a relatively obvious clock signal on one of those channels.  Once that's done it's as simple as splicing a cable and seeing which link cable pins are used as the inputs.

1,143

(23 replies, posted in Nintendo Handhelds)

Awesome!  I have most of those programs but some are hard to find (paragon5 was MIA for a while) and having all sorts of readme files is super cool.

I'll look through and see if there's any obscure program I can add, but you seem to have it well covered.

1,144

(22 replies, posted in General Discussion)

My girlfriend is a full time student and a girlfriend and she'll be helping.

We're playing a big massive chiptune showcase at this year's Nuit Blanche event and we'll be selling a compilation CD with some awesome new songs by all the performing artists.  More details as soon as we get the poster and CD done.


Line-up:

J Arthur Keenes Band
deadbeatblast
Battle Lava
Starpilot
DJ Eastern Blok
Oxvylu
bossFYTE
Arisuki
jefftheworld
DJ Jonzilla


If you're in the city, the show is free and will be in front of City Hall.  We'll be starting around around 10pm.

TmTgr wrote:
nitro2k01 wrote:

I think he meant for the cable to send data back to the GB.

I meant that also.

And I realised it will probably need the clock as well.

Maybe left audio is clock and right is data?  It would have to be something like that.

Does anyone have a recording of the output sound that I could look at.  the whole mono/stereo question would really answer a bunch of questions.

1,147

(224 replies, posted in Nintendo Consoles)

New table stuff + Multi FX = GOLD!


I can't wait for a publicly released beta build!

(Or even a semi-private alpha that I could test for you, wink wink, nudge nudge, saynomore saynomore)

1,148

(22 replies, posted in General Discussion)

Yeah, that's why I'm looking to do quarterly or yearly.

I'd start with a one shot special edition.  If there's interest in that, then we move from there.  But yeah, distrobution would be nice and you're clearly already keyed in to the right demographic.  If it happens, I'll be sure to get you involved in that way.

1,149

(22 replies, posted in General Discussion)

I'm not jumping in right away and saying that I'm going to be making a whole magazine, but I'm quite interested in doing a quarterly or yearly english language magazine about chip music.

Of course I couldn't do it myself so I'm wondering if anyone would be interested in writing articles, doing designs, layouts, etc.

The magazine would likely be self-published or published through a print to order website, since I doubt there's a huge market for such a specialty magazine, but we'd cross that bridge when we got to it.  It would also be released as a PDF and an ePub for people to read on their computers and ereaders and whatnot.

If anyone is interested in helping out or has any suggestions or criticisms about it, please discuss those (in a friendly way) here.

1,150

(10 replies, posted in Nintendo Consoles)

herr_prof wrote:

that being said, trackers are VERY TIGHT sync wise. so maybe just get good at dj style beat matching? big_smile

Yeah, I find this to be the easiest way of doing things.  I do this a lot when syncing LSDJ with things.

I've never really done it but you can make it easy on yourself by making a "syncing" chain that has a hit on every beat and a "blank" chain that has empty phrases that you then switch to after you've gotten it matched up with the "syncing" chain.  That way you can sync it up before you start playing and it'll stay in sync when you want to switch to a real chain.

If you know how to engage the restore mode from inside Nanoloop it should be as simple as trying a bunch of combinations.  Since you're splicing from a (presumably) stereo audio cable to the link cable there really are only a limited number of combinations.

Can someone confirm that the audio being sent out is in stereo, though?  If it's mono, that makes things even easier.

I wonder if the schematic is available anywhere?

I emailed Oliver Wittchow inquiring about the cable and whether schematics are available, so I'll see what he says.