1,809

(11 replies, posted in Releases)

Aeros wrote:
dsv101 wrote:

I like it, a little repetitive but i like it. If you ever release another ep, we'd love to have it at http://dmgcontrol.com/

i'll release another EP when i stop sucking

SketchMan3 wrote:

Wait, this is trance? I love this! I know I've heard the first and last phrases of this lead melody before, though...

Oh, I know what it was, but I'll be polite.

shit i did it again. mind telling me exactly which song i unintentionally bootlegged this time?

Oh wow... yeah.. I remember that... Now I feel like a dirtbag. sad

1,810

(240 replies, posted in General Discussion)

AndrewKilpatrick wrote:

Trey Frey is a dickhead. This Lazare is clearly a dickhead. SketchMan3 is so much of a dickhead he makes my balls ache.

sad I didn't even insult anybody or anything. ='(

OP, you said you didn't like LSDJ or unce, but this is pretty melodic. Maybe you could give it a shot? It certainly satisfies my melodic desires.
http://chipmusic.org/vcmg/music/dunno-w … -this-song

Also, check out the soundtracks to "Seiklus" and "Lyle In Cube Sector". Those are very retro and quite melodic, and weren't made specifically for the games so technically not video game music?

1,811

(24 replies, posted in Releases)

Artwork certainly matches the music. I was rather surprised by that.

Edit: Oh also i like it big_smile

› Show Spoiler

I'll just stop there. Where have you been all my life?

Edit: Trippy Educational Children's show loveliness.

1,812

(240 replies, posted in General Discussion)

ant1 wrote:
I'mHeadingForABombShelter wrote:

lazare wheres your music!? i would like to here your melodic masterpieces

no

stop it

not all music listeners have to make their own music, although i am well aware how pervasive that attitude is in chipland

Not only chipland, but most all artistic communities.

1,813

(181 replies, posted in General Discussion)

Shouldn't you take the question mark off of the thread title, now?

1,814

(240 replies, posted in General Discussion)

Lazare wrote:

I fail to see what you even contribute to this community.

Your music is sub-par, and you act like a child.

He contributes comedic relief, soothing hedgehogs, and he's taking FROM the community in order to improve, providing an example for us all. He provides inspiration and hope for those of us who are trying to come up in the world of chiptune and improve ourselves as musicians and composers. He makes us feel good about ourselves.

Lazare wrote:

I hope in time you realize what a fool you are for degrading an entire genre of music, based on your own bias.

But that's virtually what you did in this thread.

I understand this,

but why do so little artists choose to blatantly shell themselves into this limited timbre area, they could incorporate so many more timbres, and expand on the idea of game boy music to appeal to wider audiences.

What you fail to understand is that, at least as far as Gameboy is concerned, we're trying to innovate and push the hardware past the point at which our predecessors (the classic video game music composers) stopped. Unfortunately, this leads to use looking down upon, or just refusing to revisit, the wide variety of sounds that have come before ours. There are many sounds that NES and Gameboy composers used that many of us just don't want to use, because they are associated with "gimmicky" video game sounds, even though they may be a pleasing break from they "typical" modern, "faux innovative" sounds that keep us from being distinguished from one another.

For example, I can't stand the "YA YA YA" wubs that I hear in so much chipstep or whatever you want to call it. It sounds to "human", yet mechanical, to me, and that annoys me. So I get really happy when I hear someone make the typical "wub wub wub" wobbles that sound much more bassy and organic.

The Donkey Kong Land Soundtrack and the Super Mario Land 2 soundtrack are STILL my favorite Gameboy albums of all time.

Edit: And, ironically, I WANt to make music that sounds like that, but I can't yet do it for some reason. Sometimes we WANT to do something different, but it just doesn't turn out that way and we don't want to mess up the creative flow by turning something into what it was not meant to be.

1,815

(11 replies, posted in Releases)

This one had me spazzing out like Stevie Wonder maaaan
I guess I'm glad I have cheap headphones then, because I liked the bassy business. Bassiness yaaaaa
It tempers that high trebley stuff. I wouldn't change a thing. I'm really trying to avoid saying it reminds me of Donkey Kong Land but I can't. I love it.

Wait, this is trance? I love this! I know I've heard the first and last phrases of this lead melody before, though...

Oh, I know what it was, but I'll be polite.

1,816

(240 replies, posted in General Discussion)

Lazare wrote:
NUCLACE wrote:

Bam he wanted fake bit this was like his 4th or 5th post,

he didn't want that lo-fi aesthetic, he wanted sabrepulse clones.



and just look at his lastfm

depeche mode, tangerine dream, blondie, BOC, Kraftwerk,

this dude just wanted synthpop,

He could have just googled that shit.

EDIT: I'm kinda pissed now this guy was just being a jackass


What is wrong with synthpop?

Where do you get the idea that he thought there was anything wrong with it? The "offensive" word he used in regards to your music is often aimed at one's own works, and the respected works of others. It doesn't necessarily mean they think it should be flushed down a toilet.

1,817

(240 replies, posted in General Discussion)

BR1GHT PR1MATE wrote:
Frostbyte wrote:

he called basically the spearhead of LSDJ sound design an amateur

frostlad, you are a good kid but there is literally 10 years of lsdj sound design before trey frey

Maybe he meant the current wave of LSDJ sound design? But I have no idea, just throwing that out there for the sake of gaining more knowledge by revealing my ignorance.

I suppose it'd be more appropriate to call Trey the shaft of LSDJ sound design? Then again, the shaft is what is used to propel the spearhead forward and drive it into the target. I am so cofunzed.

1,818

(240 replies, posted in General Discussion)

NUCLACE wrote:
Lazare wrote:

Also treyfrey is all right, but just a little amateurish, I'm looking for not so much of the straight game boy sound if that is possible, I respect all the work and everything that goes into it especially since I couldn't begin to comprehend it, but it's just not that exciting to me.


You guys all need to read shit,

he clearly states he has respect for all the work trey puts into his stuff and can't comprehend it, but he just doesn't enjoy it.

Why's that so bad?

To be fair, everyone did repeatedly point out the fact that he doesn't understand it.

I did not realize that "amateurish" had such a bad connotation. I've heard plenty of amateurish stuff that I liked. Indie musicians who "have it" but don't always "get it". Now I understand more fully why there was such a powerful response to Lazzie's statements.

Now let me hush. You know what they say: Judge not, lest ye be judged.

1,819

(240 replies, posted in General Discussion)

To be fair, he did say "just a little amateurish"[emphasis added]

But I just realized the next line seems to be implying that Gameboy sounds inherently amateurish >={

1,820

(240 replies, posted in General Discussion)

Frostbyte wrote:

What's upsetting is that you don't actually realize how much work Treyfrey has put into his music. You've never talked to him, you've never known what he's like, and you've obviously never analysed the technical side of the music he makes. He's spent years building up his technical prowess that blows any of us other DMG composers away. There are things he does with his DMG that NOBODY else does. NOBODY. Listen to Push On. There's tricks and synths in that song that I've been studying since it's been released, and I'm still pretty lost on how they can be made. He does this all while keeping a danceable rhythm and a catchy melody. I don't know how his CPUs handle the stuff he throws at them. But really, compare a Trey song to anyone else's. You'll realize the sick amount of strange and ridiculously complex sound design his stuff has.

Trey's also one of the reasons that people started syncing 2 gameboys together. He posted Recovery on 8bc a long time ago. That song and Electric Children's IAYD remix made 2xLSDJ popular. He's a legend, and no, he doesn't sound like other artists. You haven't actually listened to what he does. That's why you're being harassed, you're shitting all over people's favorite artists and artists that made huge breakthroughs with chipmusic.


And you're obviously not looking hard enough if you think chipmusic is only gameboys.

The amount of work someone puts into polishing their sound and the technical aspects of it are only important to other musicians and does not directly correlate to whether or not the average listener will like it or not. Maybe Trey's melody really DOES sound amateurish, and we're just too biased to see? yikes I shudder at the thought. Hard work and effort and experience does not equal "the best sound ever for everybody and death to those who think otherwise".

Personally, while I don't see Trey's music as sounding amateurish, it certainly doesn't appeal to me as much as Wolfgang Amadeus Mozarts FIRST composition when he was 6. One's taste depends on one's experience, and I wouldn't try to judge someone because they don't like what I like (unless they like Rebecca Black and Justin Beiber).

Edit: Okay, Trey's music is pretty dece. I'm not going to lie. I just heard some sick arps and it just took me away. Still, I listen to everything with a critical ear: I'm not going to fool myself into being predisposed to call something "awesome" just because it's different/impressive at first listen.

1,821

(240 replies, posted in General Discussion)

Check out this guy named Pixel who made this game called "Doukutsu Monogatari". His stuff is pretty melodic. Also, 8bit Betty is quite melodic as well.

I'm trying to figure out where you guys are getting this "he wants chip that doesn't sound like chip". When did he say that? He did say he wanted less Gameboy sounds, and then somebody says "Listen to this GAMEBOY ARTIST it's EXACTLY what you want, yes?"

BR1GHT PR1MATE wrote:

FWIW: i dont think that asking for advice on finding chiptune music on a chiptune forum is really flame-worthy. it may be difficult for some of the newer members to understand, but there was a lot of chiptune before 4-on-the-floor gameboy unce style invaded everything, and just because he doesn't like some of the artists that you think are godlike doesn't make him an idiot or a troll.

QFE just because you think it's the best thing ever doesn't mean it actually IS. I wouldn't say that every acclaimed chiptune artist is the undeniable master of their art. This guy may have been exposed to melodies that blow [insert idolized chiptuner here]'s melodies out of the water.

I personally would also like to hear less CDM and more melody driven chiptune, and not just with melody as a short bridge between 42flor beats or wubby bass drops. But actual melodic music. It's funny, it was the melodic focus of retro VGM (and those inspired by it) and demo scene music that initially drew me to chiptune in the first place, and then when I got here it was mostly just *dan-ce dan-ce dan-ce dan-ce* or "wuuububububuWAAAbububububwub". I still like it, but it was not what I was expecting to be the mainstream.

I find good actually-melodic chiptunes on this site almost everyday, though.

Frostbyte wrote:

i think you'd enjoy this guy frostbyte

heard he's pretty okay

No offense, your stuff is GREAT, but there's so much over-stimulation and hyper-activity in your music that I wouldn't exactly call it "melodic", lol. It takes too much effort to figure out where the melody is coming from and where it's going. Not saying that's a bad thing. big_smile It's not exactly easy listening, though, lol.

Everybody has their own idea of melodic music. I think what this guy is looking for is music that is focused more on melody, with some good beats thrown in to support the melody, rather than getting the club crunk with hot beats and "oh, let's throw two measures of melody in there so people don't get bored".

1,822

(6 replies, posted in Releases)

This is cool! The first two tracks are nice and catchy. I was expecting some reggae chords/arps or something during the bridge in the second half of "Audrina", though. It got a bit monotonous.

boomlinde wrote:
SketchMan3 wrote:

Hm, that explains the lack of arps alot of the 8bit video game music.

Not really. Arps are pretty (CPU) cheap. As far as I know, per-tick arpeggios are mostly a European thing for some reason not related to technical limitations.

OIC. I guess they just hadn't thought to use it, then.

1,824

(119 replies, posted in Motion Graphics)

9-Heart wrote:
Decktonic wrote:

[...]

And here is a decent fan-made video:

Best Chipmusic Video i have ever seen.
This is Awesome.

I liked the last part the best, as it actually went with the music.