marnuc wrote:

"nice casino music"

He meant "Casino Night Zone music" right?

Yay! Thanks for the comments, guys. I was pretty nervous about this, it being my first-chipmusic-impression here.

Vex wrote:

As shitbird stated it sound good to me. It's just preference for me too I like stuff with more Uuumph! As for a nice easy listener though it's pretty damn good man. Instrument choices were pretty spot on and all in all it was laid out very nicely. Now just do some originals sober can hear those. Unless you've done some already and I'm just to tired and missed them. I am curious to hear what your personal design sounds like though.

Yeah. I'm working my way up to some original stuffs to release. Like, I have tunes that I think are good, but I'm so used to making one-minute-and-a-half long "video game" loops that it's hard to stretch it out to a good 3 minutes, and I get stuck.
(yes,  I know it's okay to have a 1 minute song... but that's not what I set out to do). I'm also really bad with choosing a "form" for my compositions. Like... which is the chorus, which is the bridge, and where'd the verses go? (also "Oh, this would make a cool ending!" and forgetting about the rest of the stuff that goes in between.) I don't have ADD, but my music sometimes sounds like it.

But... yeah, it's comin'. Slowly. I usually can work it out after a couple of weeks.

My original stuff is pretty varied in style, and mostly sounds nothing like this or what I want my influences to be, lol.

I'm sure there's a good reason this hasn't seen any replies, but I'd like to give it just one more chance, anyway.

I also added a few specifics on what I'd like constructive criticism on.

2,036

(97 replies, posted in General Discussion)

All music is limited. Otherwise it'd just be a random cacophony of sound. Even noise music is limited. Even atonal music is limited.

Telerophon wrote:

I'm not that experienced with Piggy, but I understand to be multiplatform, so it runs natively on most operating systems.

Having LSDj Keyboard functionality in an emulator would be rad, but for that to work, the emulator would have to be able to replicate link cable input. I don't know if any emulators exist that can do that.

That's what I feared.

Is it possible to do such a thing?

2,039

(31 replies, posted in Audio Production)

Wow, Frostbyte. That's p.cool.

I see I have a looooong way to go in understanding sound design. Just for the sake of this thread being a complete knowledge for this instrument, what does "PWM" stand for? Pulse wave modulation?

2,040

(97 replies, posted in General Discussion)

@spacetownsavio

So Skrillex is a kind of dubstep/brostep Mozart? Interesting.

For what it's worth, I really like the two songs I've heard from Skrillex. They have cool melodies, and the wubs have interesting rhythms. I prefer the "live" covers by Pinpanel, though.

2,041

(97 replies, posted in General Discussion)

@Scorcher OST:
Wait... that's Trance? Wow, all this time I thought Trance was just that LFO heavy synth-choir "dika-duu-dika-duu-dika-duu-dika-duu" stuff. I didn't realize Trance was so multi-faceted. Cool.

I remember reading the manual and seeing the composer's notes on the soundtrack. I thought it was pretty cool that they gave him the space to say a few words about it.

2,042

(97 replies, posted in General Discussion)

r4c7 wrote:

Also, to all you people talking about acoustic dance music, wouldn't things like waltz music count?

SketchMan3 wrote:
Jellica wrote:

barn dance music

Waltz

But let's not get caught up on technicalities.

Has anybody here ever played an old Win95/98 game called "Scorcher"? I'm not a huge fan of repetitive four-beats-strong music that starts off with a cool syncopated beat in the intro then just falls back into the four-the-floor-for-the-most-part beat, but I love me that Scorcher soundtrack. The game was okay, too, but the OST has definitely out-lived it in terms of play-time.

2,043

(97 replies, posted in General Discussion)

Jellica wrote:

barn dance music

Big Band Swing
Polka
Jig
Tango
Rumba
All that other Latin dance music
Waltz
Motown
The stuff kids dance to at proms with live bands

There's a big world of dance music out there outside of techno and trance and what-have-you.

Auxcide wrote:

The chip community doesn't like crappy 8bit covers.

Oh... that explains it...

*back to the drawing board*

Wait... the chip community doesn't like 8bit covers? sad

={

I love 8bit covers... ={

http://soundcloud.com/sketchman3/my-req … -cover-bgb
Just trying something unusual. I ran out of chains towards the end.

Here's the original for reference: http://www.myspace.com/music/player?son … d-15715497

It's a Gospel RnB song. He's a pretty good singer.

Tear it apart, but if their be anything praise-worthy, don't hesitate to point it out. Trackers are awesome, btw. Really expressive.

Edit: Specifically, I'd like CC on my sound design, and whether I made good choices in regards to which aspects of the original song to bring over into the limited 8-bit format (should I have focused more on the background vocals or used more piano, etc,)

Edit: Also, this isn't my first dabble into LSDJ, but this came around the time I started figuring stuff out. I'm still a newb.

This is cool. I could longboard to this.

It would be cool to throw in some more experimentatious sounds, but I like the stock pulse sounds, too.

This is a good place to start for learning the ropes.
http://www.youtube.com/watch?v=-sRclQ1e53Y

2,048

(14 replies, posted in Nintendo Handhelds)

Here's a nice long crash with a delay effect that I discovered during my latest experiments in LSDJ:
Noise
Envelope: C7
Output: LR
Shape: D0
S CMD: FREE

TABLE
TSP|CMD
FF | SD0
FF | S00
00 | SDD

No Hops or Kills = long echo.

Makes for a good "final crash" in a dramatic ending.


Edit: Tested in BGB only. I haven't done it on an actual DMG yet.