Looks like a fun setup.
2 Sep 28, 2010 10:25 pm
Re: FS: Last Call for ArduinoBoys (40 replies, posted in Trading Post)
Mine just arrived and I'm very impressed with the build quality and prompt delivery all the way out here in New Zealand. Thanks man.
3 Aug 20, 2010 4:26 am
Re: Modular/Analog/Digital/DIY Synthesis (36 replies, posted in Other Hardware)
That's two VCOs, two filters and something like a delay module.
To be honest I think you're better off with one of Doepfer's premade combos, like the Mini-system:
http://www.doepfer.de/a100s_e.htm
The reason why is that you'll get the basic utility modules that would make up a complete voice with a rack and power supply included. And it's MIDI compatible.
4 Aug 4, 2010 12:19 am
Re: DETUNE (drone/noise) (152 replies, posted in Collaborations)
This is great, I can't wait.
5 Aug 4, 2010 12:17 am
Re: Generative/Procedural music (49 replies, posted in Collaborations)
I do a thing with CMOS chips where they basically play music by themselves. The algorithm is made by the connection chain of logic functions. If you have space on your compo I've been recording a lot lately and can put something together.
6 Aug 1, 2010 9:37 pm
Re: Any New Zealanders here? (260 replies, posted in General Discussion)
Hello!
I mostly do homemade noisemaker circuits, haven't really picked up the gameboy lately. But yeah, I'd go to an electro-music type pub night if there was one.
7 Apr 8, 2010 10:25 am
Re: Modular/Analog/Digital/DIY Synthesis (36 replies, posted in Other Hardware)
8 Mar 9, 2010 8:06 pm
Re: 48hr pixel art challenge: ilkke's turn! (469 replies, posted in Graphics, Artwork & Design)
I see, I'm the asshole here. Nice community.
I still say you can stick it up your arse.
Seeya.
9 Mar 9, 2010 6:45 pm
Re: 48hr pixel art challenge: ilkke's turn! (469 replies, posted in Graphics, Artwork & Design)
Akira, you insult yourself behaving this way. Try getting an original username first.
For the rest of you, you should know that I didn't take anything off the internet. I drew the characters in ink and colored them in photoshop. For the background I created 3D objects in Maya and did a render to bring into the character file, then played with it all in photoshop until I liked it. It may not be your process but I like it and put some effort into it, and wouldn't have to defend it if one member of the community was a bit more mature.
It's funny that you guys let him act this way.
10 Mar 8, 2010 11:09 pm
Re: 48hr pixel art challenge: ilkke's turn! (469 replies, posted in Graphics, Artwork & Design)
Hmm, EmThree, still have time?
EDIT Totally missed the first page where Flopps and An-Cat-Max, are they still reading?
If so your challenge is to create a boss monster in a fighting game like Double Dragon or the original Ninja Gaiden.
The monster has to look like it lives in an active volcano.
11 Mar 8, 2010 10:07 pm
Re: 48hr pixel art challenge: ilkke's turn! (469 replies, posted in Graphics, Artwork & Design)
@Crystal Labs
Thank you.
@Akira
Take what I give you, in the fun spirit that it's given, however you want. Rectally, perhaps.
12 Mar 8, 2010 6:17 pm
Re: 48hr pixel art challenge: ilkke's turn! (469 replies, posted in Graphics, Artwork & Design)
13 Mar 6, 2010 9:34 am
Re: 48hr pixel art challenge: ilkke's turn! (469 replies, posted in Graphics, Artwork & Design)
CHALLENGE ACCEPTED !
I'm seeing this Saturday night at 10:30, so I have until monday night at 10:30.
14 Mar 5, 2010 9:50 am
Re: PSP Tracking MEGATHREAD (15 replies, posted in Other Hardware)
I'm just taking first steps with PSPSeq since this thread mentioned it. The youtube tutorial videos you have up are turning out to be really helpful for learning this stuff. The PDFs are helpful too but it's useful to have the video running while messing with the program.
15 Mar 4, 2010 8:10 pm
Re: 48 Hour Challenge [nickmaynard accepted] (223 replies, posted in Collaborations)
That's an awesome challenge.