Mad chill, bro. Normally I'm a bit of a chip purist, but you really added the 8-bit flavor to these tracks with great taste. My only word would be to maybe add a little bit of variation to your tracks without sacrificing the awesome vibe you've got going. Either way, great shit; will definitely grab a copy. This needs to go in my sleep playlist : >
18 Jul 20, 2012 3:55 am
Re: Would love some feedback! (15 replies, posted in Constructive Criticism)
Edit:
Oh and by the way, I haven't studied music or anything like that, but I would like to learn more to help me improve and to understand things better. Do any of you know of some good material to read, like maybe an ebook, and maybe have suggestions as for which topics it might be good to read about.
Complete Idiot's Guide to Music Theory. Read that, and use the ear training CD they provide. Familiarize yourself with the layout of a piano, and read up! It is a fantastic book that taught me theory when I first set out to learn it.
19 Jul 20, 2012 3:07 am
Re: oh just a chiptune album review in a national publication (35 replies, posted in General Discussion)
dude, congrats! soon as I'm back up in Boston I'll have to see you live.
20 Jul 19, 2012 3:14 pm
Re: How to add a drop? (92 replies, posted in Tutorials, Mods & How-To's)
OP, like it's been said, drops aren't exclusive to LSDJ, but nor are they particularly exclusive to dubstep either. If you're looking for a really simple way to get things going with a drop, just try stacking layers over time, and once you've reached a peak that satisfies you, cut everything (or everything but one layer) for anywhere between 1-4 beats and then slam everything back in more intense than it was when you stopped. It isn't the most brilliant or creative drop, but it'll definitely get you familiar with the concept and help you learn how to make it your own.
21 Jul 17, 2012 3:34 am
Topic: My wonderful friend the kick drum (LSDJ help) (16 replies, posted in Audio Production)
So I'm sure this thread has been posted before, but I couldn't find it around for the life of me. So guys, what do you do to heighten the punch and snap of your kick drum when mixing in LSDJ? I've been trying some things out, but nothing really seems to work as well as I want it to. I normally just have a simple table with the first row transposing an octave and the rest down an octave, coupled with the pitch bend. What tricks do you guys employ?
22 Jul 17, 2012 3:24 am
Re: Chiptune is dead, long live to chiptune (20 replies, posted in General Discussion)
wat.
23 Jul 17, 2012 3:23 am
Re: Deciding on a name! (96 replies, posted in General Discussion)
Can OP please rename this thread to PANDA ORGY and can the mods just allow it to be the dedicated "senseless banter" thread from now on?
+1000
24 Jul 17, 2012 2:24 am
Re: bite size tunes (24 replies, posted in General Discussion)
Soleviio wrote:I think length is entirely dependent upon the musical material, to be honest. If you have a theme that keeps developing and developing, hell, let it develop as much as you want it to. If it's not developing much but the instrumentation is keeping things interesting, just cut it short if it gets repetitive--if not, let it grow. Length should be a byproduct of musical fluidity and arrangement, not the other way around.
I'm learning this the hard way. I set out to do a 3 minute tune, but end up fully developing the theme by the 1:45 mark, more often then not. Sometimes I'll get lucky.
However, I wonder if sometimes it's not really a case of the song naturally developing as a short tune, but just me not knowing how to let the listener digest an idea before moving on to another one.
25 Jul 17, 2012 2:20 am
Re: *new track* CC on an ORIGINAL track this time (16 replies, posted in Constructive Criticism)
Loving the bluesy riff, although I do agree with the folks above me that it could be expanded upon a bit--shouldn't be too hard, if you could make this you can vary that up. I really liked the panning at 1:45, really widened up the track.
Attempting to capture the mystery, danger, excitement, and calm of going really fast on a clear moonlit night.
You definitely did a good job of capturing most of that, but I think the "danger" and "excitement" elements could be brought out more with a change in beat/intensity. Like, around 0:45 or so I was really expecting some form of drop to take us into the meatier, beatier (lawl) part of the song--I think it'd be a great part to introduce that dangerous element you wanted. But then again, that's a matter of opinion--maybe that isn't what you wanted at all, haha.
At the end of the day though, it's a good track! I really, really liked the way you ended it. You should post more!
26 Jul 17, 2012 1:58 am
Re: bite size tunes (24 replies, posted in General Discussion)
Soleviio wrote:Length should be a byproduct of musical fluidity and arrangement, not the other way around.
i agree, i was seeking tunes that capture what the shortened length implies: a strong melody with simple instrumentation. just one idea. perhaps i've spent too much time on my super nintendo recently, and this has fallen a bit out of style. i've tried my hand at it, it's good fun (maybe even risen into the lower realms of mediocrity) (criticism appreciated if anyone has thirty seconds to kill), so i was hoping others would know what else is kicking around
i'm impressed with the selection this board has provided. word
nah, I definitely caught what you meant. Sorry if my post came off as abrasive, haha. It would be interesting, though, if maybe the community put together a compilation of tracks that don't pass a certain limit (say 1:00 or 1:30). Would certainly be a melting pot of style!
27 Jul 17, 2012 1:19 am
Re: bite size tunes (24 replies, posted in General Discussion)
I think length is entirely dependent upon the musical material, to be honest. If you have a theme that keeps developing and developing, hell, let it develop as much as you want it to. If it's not developing much but the instrumentation is keeping things interesting, just cut it short if it gets repetitive--if not, let it grow. Length should be a byproduct of musical fluidity and arrangement, not the other way around.
28 Jul 16, 2012 7:35 pm
Re: My first chiptune... (90 replies, posted in Constructive Criticism)
I can't stop you guys from posting but I wouldn't be surprised if this thread was closed for spam pretty soon. This thread should've probably stopped halfway through the third page and now look at me bumping it again
Square Therapy, I know this is your thread but half of the replies are you; there's no need to suck up to the community by replying to every post / double replying to every post. Your track was solid and you've made yourself known, good work. It's obvious most of us like a poster who isn't a total loser at chuptines out of the gate. We've given you plenty of advice to work on for next time, so let's all chill out and get back to work.
I'm looking forward to your next track.
EDIT: then again, everyone on this forum loves to prolong threads way past their acceptable lifetime, you can just look at the "deciding a name" thread to see that
+1
Good track though, man. Definitely agree on the kick situation, although I struggle with the same thing on almost every piece I do, haha. Great work nonetheless, very Anamanaguchi.
29 Jul 10, 2012 11:23 pm
Re: is it worth spending time on a song? (121 replies, posted in General Discussion)
*watches amazed as the topic rides off into the sunset upon a trusty steed*
30 Jul 10, 2012 5:43 am
Re: Chiptune Sucks Comp (88 replies, posted in Collaborations)
dude, I am so in. let's do it.
31 Jul 10, 2012 3:38 am
Re: PB074 | Auxcide - Of Atoms And Stardust (49 replies, posted in Releases)
Soleviio wrote:This album is too great, man. Looks like I need a second cart.
I'm thinking about dipping into 3xlsdj. I'll need more channels on my mixer though.
You only have a two-channel mixer? O_o Or have you found a way to sned LSDJ tracks to individual mixer channels?
32 Jul 10, 2012 2:19 am
Re: PB074 | Auxcide - Of Atoms And Stardust (49 replies, posted in Releases)
This album is too great, man. Looks like I need a second cart.