Is good. do want cassette.
721 Jun 14, 2011 10:34 pm
Re: earth child, answer already - Holy Konni (LGPT AMBIENT CHIP) (15 replies, posted in Releases)
722 Jun 13, 2011 11:56 pm
Re: Sid external input pin (16 replies, posted in Commodore Computers)
I know the sammich sid has an audio in.
723 Jun 7, 2011 2:14 pm
Re: egr - Unorganized Grabasstic Pieces of Amphibian Shit (4 replies, posted in Releases)
FUCKING YES
724 Jun 7, 2011 2:14 pm
Re: Abortifacient Spain Tour - June 2011 (21 replies, posted in Past Events)
Ok saving shirts for all that requested. Size L unless otherwise stated.
make mine an M
725 Jun 7, 2011 4:00 am
Re: SALE: LSDJ, korg, xbox more more more.. (12 replies, posted in Trading Post)
sony digital floppy camera $15.00
Interested, model?
726 Jun 5, 2011 1:37 am
Topic: BRK006+007 Rubijaq - Unreleased Compilations I&II (1 replies, posted in Releases)
BRK006+007
RUBIJAQ - UNRELEASED COMPILATIONS I & II
Australian and Relative newcomer to the chip-scene, Rubijaq has quickly earned himself a name in Brisbane, playing at the regular Pocket Music nights.
Bass heavy and with no shortage of wobble, yug and gabber gigs, Rubijaq delivers the dirty chip bass the Brisbane scene is becoming known for. Split into two parts, it's easy to see the huge steps Rubijaq has taken in production and writing, and it's still early days! Expect much more in the future!
Hear the man for yourself before downloading even! - http://soundcloud.com/rubijaq
Direct Downloads:
727 Jun 3, 2011 11:52 pm
Re: Abortifacient Spain Tour - June 2011 (21 replies, posted in Past Events)
Save one for me too!
728 Jun 2, 2011 12:16 am
Re: Want to sell some EP's in Australia? (26 replies, posted in Releases)
729 May 30, 2011 11:12 pm
Re: deadmau5 NES and SWEET DMG, blood nes (12 replies, posted in Trading Post)
deadmau5 is the new aphex twin.
730 May 30, 2011 4:25 am
Re: midnight swedes [dub / house mini-mix thing] (11 replies, posted in Releases)
Kits are something i can appreciate. but im at work so ill listen later.
731 May 30, 2011 3:12 am
Re: Hey! I'm new, what's a good flash cart err reprogrammable cart... (25 replies, posted in Nintendo Handhelds)
drag n derp will not need a battery.
732 May 29, 2011 11:30 pm
Re: "...graphics to die for" (54 replies, posted in General Discussion)
I want to know what those games were that changed the way we looked at gaming. Seems like a pretty important moment in history.
733 May 29, 2011 12:11 am
Re: "...graphics to die for" (54 replies, posted in General Discussion)
I miss the word "cd rom" it never gets used anymore.
734 May 28, 2011 10:22 am
Re: maddest kings alive - persuadertron (6 replies, posted in Releases)
Fucking yes. Grabbing this when I get home.
735 May 27, 2011 3:41 am
Re: "Depixelizing Pixel Art" (39 replies, posted in General Discussion)
I wonder if this has an application in digital audio aliasing.
And if it were implemented how it would go against current methods.
736 May 26, 2011 10:31 am
Re: "Depixelizing Pixel Art" (39 replies, posted in General Discussion)
Skimming over the intro to their research paper, there doesn't seem to be any reasons stated for why the hell any one would ever need an algorithm that can turn pixel art into, uh, "not pixel art." If any one can come up with some sort of practical reason for this, feel free to type half of it out, realize that it makes no sense, and then hold backspace for a second or two.
EDIT: Okay, maybe I'm overplaying it a little bit, but seriously, there's no point besides "it's possible I guess."
It would actually be very useful for upscaling small images.
It's more advanced than current algorithms in that it's making important decisions about straight lines, curves, shading differences.
If you want to upsize that 200x200 jpg you have, to say 800x800, it's going to look pretty shit, depending on which algorithm you use, (photoshop has bicubic and nearest neighbour, maybe more?) these are somewhat basic ways of upscaling, by either creating a square or many pixels to represent the one, or by shifting colours of pixels between the two original pixels.
This method seems to have some intelligence in deciding where to put a straight line, where things should be shaded or just a sharp colour change.