161

(18 replies, posted in Nintendo Handhelds)

basspuddle wrote:

But you can't deny that lovely red/white scheme of the RCA jacks,especially when they match one's gameboy perfectly big_smile

...why stop at red and white? smile

Yes, you can just plug it into your TV:

Yellow = Video
White = Audio
Red = Audio

and if your TV has an 'S-Video' input then you could plug in the "other black cable part" and get a better picture than you would using the yellow plug...

...if your C64 has the 8-pin DIN for video / audio then you can use one of these for S-Video or Composite output:

http://www.ebay.com/itm/380473995021

...if it is the older model with a 5-pin DIN then it will just be Composite:

http://www.ebay.com/itm/160928611341

164

(1,206 replies, posted in Nintendo Handhelds)

grey kitsch-bent case with NES buttons!

Printed Circuit:

http://www.printed-circuit.net/

...looks like the page is down at the moment though! Facebook page is at http://www.facebook.com/printedcircuit/

and ComputeHer:

http://www.computeher.com/

kitsch wrote:

i just found a -02 with a rev. -A CPU, so scratch what i said earlier about that one point wink

I have opened up a bunch of different DMGs - and from what I found the 02 boards had 'A' CPUs, 03 boards were either 'A' or 'B', 04 / 05 / 06 were all 'B' (except for one 06 I have with a 'C' revision CPU), and 07 / 08 boards were blobs...

Cool - please share the details when you find a solution! big_smile

Here's one take on external control for the GameBoy:

http://filefreakout.com/animalstyle/?page_id=350

...and this looks like what you want, but you'd need to ask justinthursday to explain what's going on inside here:

...and one more - nitro2k01 found a way to connect a NES controller to the link port!

Seems like it is more likely to be a problem with the 'CIA' chip that reads keyboard input, or with the keyboard itself rather than the SID chip?

Edit: (PS. there are two CIA chips, so you could just try swapping them and see if that changes anything?)

There was a bug when holding 3 or more keys at once:

http://launch.groups.yahoo.com/group/sy … ssage/1240

but that should be fixed in the latest version? or you could try building a MIDI to cynthcart interface:

http://www.nebulah.nl/?page_id=6

Ray Carlsen is the man you want for Commodore repair tips:

http://personalpages.tds.net/~rcarlsen/cbm.html

Here is his article on the power supply:

http://personalpages.tds.net/~rcarlsen/ … CBM-PS.txt

172

(7 replies, posted in Nintendo Consoles)

Jotie wrote:

The other stuffs are a Game Genie, Turbo Controller, the end of a NES Zapper.
Does that controller top left have a usb?

I have one of those - it's a NES controller with an extra RCA jack that you connect to the audio output, and then you can connect headphones to the controller, it even has a mode where left / right on the D-pad pans the audio left / right in the headphones! Here's a review I found:

autorun wrote:

But my major curiosity: Anyone could play OPL3 sounds through a Midi Keyboard?

Google says:

http://fm801.kewl.org/app/about/
http://www.ucapps.de/midibox_fm.html
http://sinuston.inversi0n.org/index.php … -keyboard/

BOOKED! big_smile

...if new Front PCBs are being developed with built-in 'Arduino' microcontrollers, then I think it would be a real missed opportunity to not consider the possibility of letting the microcontroller interface directly with the display and the buttons - even if it is only for an on-screen-display preferences / settings menu? The more interesting application would be the possibility of the PCB acting as a stand-alone console without the need for a Back PCB - there are mountains of work already existing around Arduino / Atmel based video game consoles!

176

(15 replies, posted in Nintendo Handhelds)

uXe wrote:

if a simple dial-up terminal ROM could be made

...a possible starting point?

http://ewen.mcneill.gen.nz/programs/cpc/ansiterm/