385

(168 replies, posted in Collaborations)

Boddrick wrote:

I haven't seen a reply from you dude, if you mean you emailed the whole group?

yeah, I emailed the whole group, there should be one reply from James Xander (me) where I try and outline stuff.

I also may have kinda only sent it to Ethen, rather than the entire group.

shit

Sent it to everyone now.

386

(9 replies, posted in Nintendo Handhelds)

katsumbhong wrote:

Yes, No, Maybe.

http://www.youtube.com/watch?v=vm_glhTAK-Y
I can't even embed video, it's not what it usually is

Hella unhelpfull, I know, however, I don't think that would work particularly well, as chunter said, you probably wouldn't be able to get that much time out of them.

387

(168 replies, posted in Collaborations)

I replied to the email, I'm guessing you didn't check it?

388

(36 replies, posted in Trading Post)

edit

shit, read the thread tittle wrong, sorry bro

389

(4 replies, posted in Collaborations)

sending you an email

it's a pretty 7/10 song, in every aspect

DaRkO wrote:

EDIT: Damnit, we can't do polls on here can we? Because that would be the easiest way for me to get an idea and keep track of what is wanted most.

EDIT2: Ahh it's ok, I can probably just make one through bbcode.

google docs?

im glad this isn't april because I swear to god, this all sounds to good to be true.

edit:

Also, id be up for any megami tensai games

I understand completely, however, being able to quickly see where your mistake is would be very useful. I'll just work around it by posting my message into the reply box on a different forum, and previewing it to see where the error is.

Imo, fish&chipp makes some pretty good stuff, he writes midis and then runs them through gcxsee or whatever it's called.

I think that something like this would be helpful. I find the "[/ quote] was found without a matching [ quote]" warnings very useful, but when trying to find the broken tags, it can take a lot of time, especially if you're replying to a large amount of text, or have written a large amount.

wow, seems I started more of a shitstorm than I thought I would. Might as well dig myself deeper eh?

defiantsystems wrote:
Alpine wrote:

would you rather we call it under produced techno then?

I kinda thought the point of chip was that it was to do with using games consoles/ personal computer's abilities and weaknesses to make songs, not imitating a console. where do we draw the line between chip and techno? currently at fakebit, however, if you have a better name for it, please do say so

Updated chip synthesis. Efficient chip. I feel pretty good about what I do.

ok, that does work, chip synthesis has a ring to it

boomlinde wrote:
Alpine wrote:

would you rather we call it under produced techno then?

If by techno you mean something that doesn't have anything to do with techno, then yes, that might be an appropriate name

bleepy bloopy electronic music might as well be techno imo.

boomlinde wrote:
Alpine wrote:

I kinda thought the point of chip was that it was to do with using games consoles/ personal computer's abilities and weaknesses to make songs, not imitating a console. where do we draw the line between chip and techno? currently at fakebit, however, if you have a better name for it, please do say so

I'd say you missed the point if that's what you think it is, but hey, everyone has different reasons for doing things.

Then could you please explain the point of chipmusic then? If it isn't, in a nutshell, to try and make cool shit with outdated devices, then what is it? Is it just a gimmick? A nostalgia trip?

As I said, I thought the point was to use consoles or personal computers, not for their primary purpose, to keep within their limitations, and stretch them to the max, e.g. chibi-tech's stuff. Pushing the NES/Famicom to the limit to try and get cool sounds out of it. If people are just going to make music that sounds like an NES, or sounds like a C64, then you might as well call it fake tbh. Plus you guys are always hella quick to go "is not vidya game music, just made on vidya game console" and with chip, you can go "yeah, it just plays on the console, but it's music I made myself, it's not like I sample shit, p cool right?" but with fakebit, what do you say? Do you go "yeah, this sounds like an old video game, but isn't, I made it using samples in FL Studio, pretty rad right?" which imo, doesn't have the same kinda reasoning behind it.

Also, I'm not calling module stuff like .xm/.it/.mod/.w/e fake, it runs on limitations, especially if you're keeping to like 16k or something.

All I'm trying to say is I can't even tell what the point of chiptune is, if it isn't that, if you can give a decent reason as to why it isn't just a gimmick , or a nostalgia trip, I will be glad to hear it.

PolarBirds wrote:

I must agree with boomlinde regarding Alpine's comment! Fakebit feels very negative as a description indeed but as mentioned above, you missed the point. This a discussion that could go on endlessly and be argued from both sides. I guess that is supposed to be handled in it's own thread.

Sorry for shitting up the thread, if anyone wants to argue with me, pm me, we can have a discussion about it over pm's rather than changing the point of the thread.

I'll quite happily pay for a single cart, although I live in the UK. If tha'ts going to be problematic b/c you want to send them all to the US to make it easier, then I'll wait until the next batch of w/e music software is done.

don't worry about it man

I'll volunteer for the role of clubber then

4mat wrote:

The fact you're all so happy to use the term fakebit is pretty depressing.  You don't find it insulting?   I mean, "fakebit"?  Really?

would you rather we call it under produced techno then?

I kinda thought the point of chip was that it was to do with using games consoles/ personal computer's abilities and weaknesses to make songs, not imitating a console. where do we draw the line between chip and techno? currently at fakebit, however, if you have a better name for it, please do say so