161

(260 replies, posted in General Discussion)

I'll be in if flights arn't too much.  Will talk to some of the other Aussies next week as a number of us are in NYC together hanging next week.  :-)

I'm still pumped for a NZ session big time!

162

(38 replies, posted in Atari)

Oh just you wait... there is more ;-)

lol @ the amount lead out groove on side A! I knew we were pushing it, but that's just silly ;-)   Did we go for 33rpm in the end?

164

(38 replies, posted in Atari)

Hey, here is the software in action in case anyone is interested :-)

So pumped.  Gutted that A.M.U couldn't make it, but Knife City is amazing news.  I'll be fist pumping my way though his set no probs!

Counting the days now - holiday soon - can't wait (I'm at work at 12am trying to get jobs finished!!)

sagelynx wrote:

actually, it was a limit for testing.

But if you save the song, it might still happen, that not the full patternlist is saved. workaround, open the *.lcp with a test editor and increase the number by hand, reload the file to the editor.

I get it.  :-)  I won't have much time to play with Chipper in the next few weeks as I'm heading over to the US to hang out at Blip.  But hopefully my Lynx and test cart will arrive while I am away.   Looking forward to making some noise with the program when I return!

For long droning stuff, check some of the kosmoplovci stuff.

hwr2 (Real late night watching material)
http://www.pouet.net/prod.php?which=8569

the lost religion of light by kosmoplovci [web] & minimalartifact [web]
http://www.pouet.net/prod.php?which=32205

kosmoplovci - wdiol
http://www.youtube.com/watch?v=IvpjkLjd … re=related

There are tons of crazy demos out there by a whoooole load-a groups :-)

168

(9 replies, posted in Other Vintage Computers & Consoles)

chunter wrote:

from Voyetra Sequencer.

Oh wow.  Them some dirty words in my memory!  Was yours the version with the blue interface that ran in a high res DOS text mode?  Mind you, it still I/O'ed MIDI no probs and had a solid piano roll.  It's just ashame you got stuck with the MIDI presets and couldn't program it like those smart arse CMF guys.

Music Construction Set was also my intro to music, but on the C64 :-)  It's ported to a whole load of machines; although I had no idea about the Tandy version.

169

(260 replies, posted in General Discussion)

Apricorn wrote:

we call those felts or colouring in pens

Is that the same as coloring in pins?

170

(5 replies, posted in Commodore Computers)

Get a mouse PC > C64 converter off Amiga kit or similar.  If you are using seq, you def need it!

171

(22 replies, posted in General Discussion)

Where do ya'll see the market for chiptunes at?
A passionate few who are committed heart and soul.  The market is the people who care enough to come to gigs, and sometimes their friends who are curious to come and enjoy the show.  If it isn't raining. Chip artists also occasionally fit in as a novelty act at commercial events.  Sometimes you even get a free drink card!

Where do you perform? (if you do)
Everything from our door dance events to nightclubs to boat parties, a warehouse party in Germany, birthday party on LI, even an indie music festival in NZ.  Then on multiple radio shows and once at a sound engineering conference.

Have you made any money off of the chiptune scene?
It COSTS me about $5000 a year. Hardware alone has cost almost $500 this week (new Lynx, Lynx flashcart, a 2nd Harmony cart and a new effects unit).  It also takes most of my holidays, time off work and almost cost me my girlfriend on the last tour.  But it's fun and the people are amazing. The only thing close to payment is the fact you can travel to another country / city and get accommodation with other chip artists.  But I'd not visit these places without the chip / demoscene being there in the first place.  It has been an amazing way to see the world so far and I wouldn't trade it for any money.  As Shiru from Russia said (just a few posts ago) "it is really difficult to make a money from any music".  A few will find their way commercially I suspect; although probably not pure chip music.

Like what cities are you all from? and do ya'll get together? 
We are all from different places and we all get together yes.  Stay at each others houses and borrow gear, etc.

Also does the market for chiptunes look promising?
  I think it'll stay exactly as it is - with a lot of satellite small shows scattered in citys around the globe.  With a few international "bigger" events a year (and maybe those events might even cover 50% or more of flight costs in the future if they get more people!)  It's not even up to the point where it's self sufficient - it just relies on love.  And the odd handy from 10k ;-)

172

(38 replies, posted in Atari)

Timbob wrote:
cTrix wrote:

(I've deleted this rant about EPROM programming because it turns out you can actually buy flashcards now!  So this is all actually coming true, you are right!)

care to elaborate?  big_smile

Atari Melody Board :-)
http://atariage.com/store/index.php?l=p … age_melody

Ok... I've written a crappy test tune at the moment and I'm stuck on how to do an arpeggiated chord?   Having the ability to make an instrument which plays three notes cycling at a fast rate would be amazing for this.

For instance, at the start of this track you hear a note - but it's meant to be a chord: http://lynx.syntaxparty.org/tests/cTrix … x-Test.ogg 

Also my playback is stopping after the first 8 or so sequences in the list when I press play in the Lynx Tracker.  I had to make two tunes and combine them for the above tune.  When I compile to asm it only outputs the first five sequences:  For example (showing Channel 0 only)


PATTERN_LENGTH   set  1984

CHANNEL_0:
    PATTERN ENVIROS
    PATTERN PATTERN_05
    PATTERN PATTERN_05
    PATTERN PATTERN_05
    PATTERN PATTERN_09
    PATTERN PATTERN_13
CHAN_STOP

Is this just a limitation of the current build or something I'm doing wrong?

But it's getting close!! 
What's the process to compiling the asm data file into playcode?
Do I combine it with the source in miniply3.asm somehow? 
I'm currently using DASM for the Atari 2600... so I would assume it's similar? 

Thanks - sorry about so many questions!!

PS: TEST #2 using 8 patterns - and making a tune specifically for the Lynx sound set: http://lynx.syntaxparty.org/tests/cTrix … Test-1.mp3  (this has been EQ'ed and compressed a bit; but nothing that couldn't be done live)

Theta_Frost wrote:

This is all very exciting!  I'll have to sit down and give Chipper another try.  This is a very good reference to the Lynx's audio capabilities, I remember being very surprised at the inclusion of a low-pass filter!


It's a little deceptive... so don't get too excited there.  It is not a programmable low pass filter you can do anything with.  It is turned on all the time and designed to take some of the high frequency aliasing artifacts off the sound.  I'd be tempted to add a bypass switch to be honest - a bit like the Amiga has - so you can get the extra frequency extension.

ps. We are going to have to figure out how to do a prosound on this unit!  Apparently you can drop ND filter (?) in front of the LCD to get a better image.

Awesome - the code is working again!  And it's working well.

I'm trying to make a demo tune at the moment - but (in typical cTrix style) I'm trying to make something that is a little more than I know how to program sounds for.  It's a little bit of a knack to pick everything in the right frequency range and get it to sit right.  Learning how to make a snare and a hihat at the moment too.  Because there is no pass filtering everything ends up sounding a little messy and big but hopefully there is a combo which works.

I should have something up by Monday.  Great conversion from MOD by the way - my only issue is that I use the C and A commands constantly for making envelopes and doing "fake" delays... so I'm having to recompose my track to make it work on this :-P.  Supporting a volume command import would be amazing in the future. :-)

ps.  Woah!  Just discovered the new Waveform modulation!!  What I can say, is between the ADSR triangle style modulation in the freq and amp along side waveform modulation - the option to program complex snares and modulated sounds has really opened up.  It's hours of work to figure them out, but I can imagine a healthy cook-book of preset instruments once people start using this!

Sorry - I'm a total spreadsheet geek.  Just thought I'd put it here in case anyone else finds it useful.  (although I should update it with a VJ's column!)