e.s.c. wrote:

yeah, may be better off doing midines on ebay... sorry to say that the chipmusic scene is mostly cheap bastards and/or broke....

Or maybe everyone's just getting real and making play-code that flashes to a cartridge instead of cheating with MIDI?  :-P

akira^8GB wrote:

Heaps spiders bruv. Scary shit.

Naaaa.  Just shake your sheets out at night.  I've only found two spiders hiding in a bed in my lifetime.  Only one was arguably deadly and the other was a Huntsman (big hairy thing) that'll bite ya but can't really hurt you.  :-P

ps. I should point out that both those were in the country where I grew up and I haven't seen shite since I've moved to the city!

herr_prof wrote:

Looking cool! Can't wait to see what transpires!

For starters, a fairly complex workflow with a pretty intense set of tutorials - but I will do my best to document the progran in a way that people can follow and understand. 

Crash course on shift / feedback registers, frequency LUT's, translation issues, faults with emulators, lynx cart headers, flashing via a COM port - not to mention how to make snares / kicks, workflows within Chipper tracker vs. exporting instruments to a BIN / sampling Lynx / writing an XM (which keeps the tuning range) and converting to a MOD (which chipper can import)... then optimising the tune.  It's quite a mission.  I guess this is why it makes sense to unleash it all once the code is more developed.

Good news is the Lynx headphone socket is LOUD and sounds fuc*kin huge on big speakers.  Only problem is making a solid kick drum.  Workin' on this one still.  Anyone curious to how it sounds should consider listening to a certain Blip set that may be recorded in Japan sometime in October ;-)

Live @ Sync Limited Edition - Limited 20 Copies (sold all)
USB Release - Limited 40 copies (all of them - they cost me a small fortune to make tho; will do another run soon)
NZ CD Edition Release - Limited 25 copies (all of them)
LSDJ Ultra-Guide DVD - 4 copies of 20.  Taking them up north next week.

and

T-shirt's - Made 45 - Sold 6! lol. The other shirts were amazing though so I'm not surprised.  Gave the rest away to many wonderful people I'd met at Blip. 

I've given away a lot of promo CDs too.

Sales wise I aim for maybe 30 as a limited edition per bigger show... and end up moving 10 or so at a mid sized gig.  Hopefully I'll get something online soon - I'm still keeping everything Creative Commons but people will always buy physical limited edition.  I don't believe in Copyright of my own music.

My only aim in sales is to cover the cost of my equipment eventually.  I think I've spent about $600 on Atari 2600 consoles / EPROMS / EPROM writer / SD cart / Modifacations / USA power packs.... about $700 so far on Atari Lynx's / custom interface cable parts / custom flash carts / new iron / electronics stuffs.... about $2000 on Amiga 1200's / sample carts / accell cards / scan converters / portable LCD screens / 120v & 240v power supplies.... a few hundred on C64 accessories.  Bugger all on gameboys (maybe $200?).  But I also code my own software which has taken years.

At the end of the day I'm happy if peeps are copying my music around and sharing the love - but I do offer a nod of appreciation to those who drop a few dollars on a release to help me buy gear :-)

Going to be pretty nuts!  Although I've got waaaaay more on my head until I make it to Feb :-P

Great venue too - melbourne instatutuion and great sound system.

sagelynx wrote:

Add: I will release a new version in a few days.

Can't wait.  Just got TWO new Lynxes (both revisions) and am hopfully ordering a 2nd flash cart.  :-]

A current update from me is that I have tunes working!!  With my rather silly writing style I get about 2 mins worth before the Lynx runs out of memory and crashes.  Or it crashes at the point the compiler can't add anymore to the binary? (? I think?)   The generated asm code doesn't yet have the equivilant of Chain / Seq (in LSDJ) so it chews through a massive list of memory addresses without loops.  And this excites me because once loop backs are implimented it should hold up to a pretty lengthy and complex tune before running out of mem.

Various test tunes and code has been bouncing between myself and Sagelynx who has been a gentleman in replying to my emails and feature adding / bug fixing.  I'll put up a demo after I'm back from Electrofringe (experimental electronic arts fest in Newcastle) next week.  Will take the Lynx with me to hack on while I'm there :-)

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(38 replies, posted in Atari)

The Synthcart?  Well it has some preset beats and some notes you can play in realtime from a controller.  Fine for sampling notes or a fun little jam off - but it's not a sequencer.  I've got one and it's cool to show off the Atari with some awesome preset stuff.  That's about it.  And it has an arp and a few things - it's quite fun as a live toy actually.  Although no way of syncing it to anything else.

The tool I've made actually calls heavily on Paul's play routines (who also made the Synthcart) and I was talking to him yesterday making sure it was ok for me to release this tool with associated files attached.  So I'll have it done soon.  Just need to find a few days to finish it off, run it by Paul, and link it up here  :-)

ps. This is only PC software btw.  Mac support via vBox or Paralleles or similar.

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(15 replies, posted in Atari)

Theta_Frost wrote:

Syncing 2 2600's would be VERY relevant to my interests.

hahaha. Yeah.  I thought it'd be relevant to mine too - but I find just using one by it's self is enough out of tune note-swapping chaos let alone having two of the buggers running together.  I actually find you can power up both units together, turn them off, and back on at the wall again and they are usually within a frame of sync.

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(38 replies, posted in Atari)

xandox wrote:

I was wondering if there was any advancements on this? I can't wait to play around with this.

Well it works enough for me to make tunes (hence the gAtari) - but not without manual optimisation of the tunes so that they fit on the cart.  In fact I don't even use the included sequencer because it's just not efficient.  I'm working with another dude on something similar for the lynx and learning quite a bit more about writing programs that optimise code.

I guess I could release it as is - but I wanted it to be a tool that made quality optimised output rather than save the same code multiple times into precious memory - which is what it does at the moment instead of using look up tables to optimise the 2.8k of memory you get for the tune.  I might look at it in the next couple of weeks.  There is just quite a few things going on at the moment and it's tricky to find the time!!

As far as just "partying" is concerned, I'll be in JP until October 31st.... so if peeps want to do stuff and hang out, gimme a PM!  Although I'm sure we'll all see each other at the gig  :-)   

Can't wait.  And the post parties, afters parties will be ammmaazing.  Also : is there an open mic?

> $6 computer from a one-armed pawn shop owner

I don't think that'd be his 2nd Amiga somehow...!  Maybe the one that kinda died at Blip ;-)

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(18 replies, posted in Past Events)

I agree Delek!  I can't wait until the day I see an 8gb gig :-)

Cela ressemble à ce serait une amende show. Malheureusement, je ne vais pas être dans la France de voir, mais je suis sûr que tout le monde qui assiste à aura un moment fantastique :-)  J'espère que je peux obtenir à Nice en 2011 et partie avec vous tous!

PS. Je m'excuse de mon mauvais français

Natty - you know I'd be there if I were in the States my friend.  Have a great gig though.  I still have your last one recorded! (was meant to get the desk tape of you to mix the crowd recording with... no matter, I'm sure you've changed your set 10 fold since the last performance I saw!!)

Have a great time and good luck!!

Just an update for anyone looking at the forum: myself and sagelynx are working though various problems via email rather than subjecting you to the beta-bugs and various revisions of attached files.  A lot of the issues we are hitting are more than likely because I'm running double time sequences (with very specifically programmed instruments) that don't fare well if they are "slightly different" on the real hardware!

But I did dance around the house earlier with my lynx + flashcart powering a pair of studio headphones (great headphone amp on it!)  I've got a few bars of something, but a horrible kick, snare that's falling appart and a few things out of tune.  So check back in a month or so. Till then...

Ok.  Still working on how it sounds on the actual hardware compared to chipper!  I've almost got something... although I gotta be at a nighclub in 20 mins so gotta run...  hopefully will get some time tomorrow or when I'm back home later tonight (although might be slightly intoxicated!!).

I've redone my kick with WavMOD although I still don't think it's as good as pitching a note exactly.  The audio fuzzes up at more complex shift / feedback combinations. Wav modulated snares are cool tho.

I'm getting close to having some test "noise" (almost a tune) working on the Lynx though :-)

Ps. Why would it sound so different on the hardware? My next move is to break down my instruments and do a soft vs. Hardware comparison. Volume env seem to be main difference