49

(2 replies, posted in Releases)

whoa. dis gun b gud

Save states will be an absolute "no"
Do not use save states. As for a normal save file, let us know what format it in.

51

(8 replies, posted in Commodore Computers)

The 4 pins are normal and the grey epoxy is normal too. Not ideal, but normal.

52

(23 replies, posted in Nintendo Consoles)

oliver wrote:

where's the d-pad?

The D pad is replaced by four directional circle buttons. This is so that two players share the same experience when using the each of half of the controller. The pro controller still has a d pad of course.

53

(23 replies, posted in Nintendo Consoles)

discuss

^Thats on-point

I find a lot of "authenticity" in Tomy's work.

55

(2 replies, posted in General Discussion)

Say it isn't so! D:

I can only find 2012 sad

57

(329 replies, posted in Nintendo Handhelds)

urbster1 wrote:
teamoth wrote:

I wonder if this will work on the Super Game Boy for SNES?

good question - according to the schematic it seems nobody really knows if the Vin pin works as intended

Seeing as the CPU's are interchangeable and all of the panning is done internally, there is not reason it should not work. The audio path is remains the same.

58

(58 replies, posted in General Discussion)

Funny you would say melancholy. Took the word right out of my mouth for my suggestion.
I always thought "I'm good for her & she's good for me " by Falling for a Square was.

I got henkaku Running on my vita too, but the emulators sound awful. Absolutely atrocious. Thisis of course just the "sound emulation" of older consoles, but sampling based programs should run very nicely.

In fact, it's the same with emulation in my 3DS. I really need a portable way to play SoE for SNES, but with the current state of the audio emulation....it's not worth it. sad

That being said, don't get excited about excited about running lsdj on either one. Although I have found the 3DS to sound a little better for GB/C and great for GBA.

It's just a first order passive filter. If you want to keep using resistors instead of inductors, swap the resistor and cap in each other's place.

Will you include some paper overlays that show the DIY'ers where to drill?

62

(55 replies, posted in LittleGPTracker)

garvalf wrote:

Thank you both.

I've looked on github, but with the "lgpt" keyword, not "littlegptracker". I think the homepage should show the link to the source code as well.

I'd have used the raspi makefile, but if you think the deb is more suitable, it's the one I've used, and also the -fpermissive flag. It built fine, here is a screenshoot:

The size is ok. It would only be better if it was fullscreen (with the same resolution, like for picoloop) but anyway it's good enough like this.

You can find the binary on this link: https://bbs.nextthing.co/t/littlegptrac … based/9293

Aahhhhhhahahahah. That pic makes me happy.

63

(23 replies, posted in Nintendo Handhelds)

trash80 wrote:

Actually for USB MIDI and output to gameboy only, without any additional hardware, a Teensy LC should work as well. If you want input you'll need to drop the gameboy's gb->arduinoboy data line to 3.3v. Teensy LC will probably fry at 5v input.

You can get a Teensy LC around ~$11.50

Right, the inputs are not 5v tolerant on an LC but the are very cost effective considering that they have native usb-midi. Plus with all of those analog inputs, you could have some real CC-fun.

Hey glomag, cool stretch goals. hope you hit some more.