Can we get a photo of your install?
Is it grounded with the extra wire?
81 Aug 1, 2016 2:30 am
Re: HELP: BIVERT MOD ONLY SHOWS TWO SHADES (20 replies, posted in Nintendo Handhelds)
82 Jul 31, 2016 3:43 am
Re: nanoloop sync and voltage levels (14 replies, posted in Nintendo Handhelds)
You're right. It only works in the specific situation that I simulated. What we actually need is a comparator with a very low set reference. Hysteresis wouldn't hurt either.
I tend to forget that cables don't typically include the vcc pin. What a shame.
83 Jul 30, 2016 10:50 pm
Re: nanoloop sync and voltage levels (14 replies, posted in Nintendo Handhelds)
I forgot to mention that this will also clip off any negative input voltages, so this simple schematic will support any modular I can imagine.
84 Jul 30, 2016 10:29 pm
Re: nanoloop sync and voltage levels (14 replies, posted in Nintendo Handhelds)
Buffer it with a transistor and a few resistors like this:
Easy peasy. This should also accept voltages as hot as 36v and probably as low as 1v. Both of which will output 5v to the gameboy.
Correction: Most 2n3904's should safely function as high as +60v (collector - base voltage) and should saturate (rise to 5v) as low as +0.4v.
85 Jul 29, 2016 11:39 pm
Re: analog synth on a game boy cart (329 replies, posted in Nintendo Handhelds)
86 Jul 29, 2016 7:31 pm
Re: How To: EMS 64m Smart Card Drivers on Windows 10 (7 replies, posted in Tutorials, Mods & How-To's)
Step 1. Uninstall Windows 10
Sorry, I had to.
87 Jul 24, 2016 5:44 pm
Re: -sold all- (38 replies, posted in Trading Post)
That analog pedal is pretty tempting.
88 Jul 24, 2016 12:34 am
Re: Is building a new model of gameboy even possible? (29 replies, posted in Tutorials, Mods & How-To's)
In all seriousness, in response to the thread title:
It seems like what you need is a redesigned circuit for the CGB. Boosted bass, higher order noise filtering, connector for a standardized rechargeable battery with more mAh than two Duracells.
I have actually been toying with the idea of a new audio-oriented handheld for years. What holds me back though is the availability of the processors, PSGs and programmers. It would be damn simple to map out an address range for several SIDs and YMs for an MC68k but where you gonna buy that shit? NOS at a premium, thats where. This of course doesn't help you out at all. :PP
If you want to desolder all of the components of a game boy to resolder it into the form factor you prefer, more power to you.
Been there, done that; I am a masochist at heart.
lmao just quit writing chip music
There is that too. Too many devices are capable of mimicking the interface and sounds a GB is equipped with that its counter intuitive not to use one of them. I listen to the shit for nostalgic purposes alone. Give me a pen and paper and I'll draw you up a vastly more complex variable filter and logarithmic adsr envelope for a highly accurate, true-analog, voltage controlled pulse wave, triangle wave or white noise source.
89 Jul 23, 2016 12:56 am
Re: moog song producer midi interface (2 replies, posted in Commodore Computers)
I have, but only in photos. Without the floppy though, it would be useless and I don't even have that disk image in my "thought-to-be-complete" ROMset.
90 Jul 15, 2016 7:11 pm
Re: Arduinoboy 1.3.0 Released (18 replies, posted in Nintendo Handhelds)
First!
91 Jul 14, 2016 4:47 am
Re: catskull electronics update 5/25: Teensyboy! (188 replies, posted in Trading Post)
Jazzmarazz wrote:I'll shoot an email to benn. It's simple ROM only, no MBC cart.
With a help from benn, managed to write support for 32k cart myself. Hooray for modifiable software
Hah, excellent. Do you mind sharing the details?
92 Jul 7, 2016 3:26 pm
Re: Shake to trig function? [sort of like Boxed Mercury Ball/Tilt Switch] (11 replies, posted in Circuit Bending)
What's the inside of your toy look like? I'm thinking a contained peizo contact with something to bounce against it. Beans, sand, idk.
Also, what kind of range are you looking or? Do you want a redo ate trigger each time you shake, or did you want a range of resistance depending on how hard you shake?
93 Jul 6, 2016 6:46 pm
Re: 12 channels AY music (mockingboard clone for Apple II) (1 replies, posted in Other Hardware)
Oh man oh man oh man oh man....
94 Jul 5, 2016 5:15 pm
Re: catskull electronics update 5/25: Teensyboy! (188 replies, posted in Trading Post)
I'll shoot an email to benn. It's simple ROM only, no MBC cart.
95 Jul 5, 2016 2:06 am
Re: Anyone who can sing (singer)? (20 replies, posted in General Discussion)
C´mon guys...
If you have sister 20-30 years old, and she is single, currently living in Europe, tall (170+), blonde or red hair, ephelides, green or blue eyes, University degree, artistic, optimistic, smiley person... Feel free to contact me...
◔_◔
That escalated quickly.
96 Jul 4, 2016 9:19 pm
Re: Sfx Sound Expander Clone (14 replies, posted in Commodore Computers)
slick