I'll give it a go on my Win 98 machine. bit confused on giveio.sys used along with this program.

anyone tried All Sound Tracker?
Apparently it supports OPL3 and MIDI IN/OUT and samples via AWE 32/64 daughterboards.

https://www.google.com/url?sa=t&rct … 6428,d.cWc

Wow, awesome! I like the Slovakian Consul on the Czechoslovakian link. If you count all the knock-offs I wonder if the ZX-Spectrum was really more popular than the Commodore 64. here's a cool vid: http://www.youtube.com/watch?v=TF9POD_B08I
Trying to figure out what exactly these machines are:
the top middle image I found is a really crazy electronic instrument involving a lot of music theory to a basic pin to copper touchboard. then a sequencer and computer and modular units.
Anyhow, now I kinda need to nab one of those yamaha spectrums and play with that. big_smile

So I've been curious about the most obscure hardware to Americans. Soviet era 8-bit and 16-bit. I've found lots of ZX Spectrum clones and computers that make use of the AY-3-8910 type of chips. I think it's pretty interesting and deserved a chiptune topic slot. I'd like to see if others find interesting soviet era chips and trackers and tunes. I was inspired by checking out the original Mirrorsoft C64 Tetris that had first been programmed on the Electronica 60 and seeing photos of some of ancient computers Aleksi Perala had on his Boom Blaster album. So if anyone finds any interesting info on these relics, please share!

lots of good libretto deals on ebay right now. wink  http://cgi.ebay.com/ws/eBayISAPI.dll?Vi … AQ:US:1123

54

(13 replies, posted in Other Vintage Computers & Consoles)

PWM type effects seems to be helping smile

55

(13 replies, posted in Other Vintage Computers & Consoles)

That's what I thought when I was a kid, turns out it was digital sample based. Using the opl3 sounds way different. Much noisier with the macro automation. The low bit controls for things like feedback and the multiplier seem to be the most limiting factors. we'll see what comes out though. made a few so far, but it's gonna take months to perfect. Give it a try! It's pretty fun finding the weird things you can make. I'll post an advanced macro editing tutorial on youtube soon.

56

(13 replies, posted in Other Vintage Computers & Consoles)

Yea, too bad no one ever used the CSM in opl2.
surprisingly making consonant sounds is the hardest part.

this helps a lot for the rest:

Average vowel formants[7]
Vowel (IPA)    Formant f1    Formant f2
i                           240 Hz      2400 Hz
y                           235 Hz    2100 Hz
e                           390 Hz    2300 Hz
ø                           370 Hz    1900 Hz
ɛ                              610 Hz    1900 Hz
œ                           585 Hz    1710 Hz
a                           850 Hz    1610 Hz
æ                           820 Hz    1530 Hz
ɑ                           750 Hz    940 Hz
ɒ                           700 Hz    760 Hz
ʌ                           600 Hz    1170 Hz
ɔ                           500 Hz    700 Hz
ɤ                           460 Hz    1310 Hz
o                           360 Hz    640 Hz
ɯ                           300 Hz    1390 Hz
u                           250 Hz    595 Hz

57

(13 replies, posted in Other Vintage Computers & Consoles)

The speech synthesis mode was removed from opl2 compatibility when making opl3. I never knew of this.
So I was curious if anyone has played with opl2's CSM mode or seen any of it used in a game or program or anything.
I'm trying to make 4op speech macros, really hard to find actual documentation on anything of the sort. Just finding
crazy calculus equations from stanford university and learning how CSM works on other machines. I think it could feasibly be faked in Adlib Tracker 2 and made into an instrument bank. If anyone else feels like contributing the idea's basically to try and model sounds as instruments
to match this scheme like the SP0256-AL2:

1 /OY/ BOY
2 /AY/ Sky
3 /EH/ End
4 /KK3/ Comb
5 /PP/ Pow
6 /JH/ Dodge
7 /NN1/ Thin
8 /IH/ Sit
9 /TT2/ To
10 /RR1/ Rural
11 /AX/ Succeed
12 /MM/ Milk
13 /TT1/ Part
14 /DH1/ They
15 /IY/ See
16 /EY/ Beige
17 /DD1/ Could
18 /UW1/ To
19 /AO/ Aught
20 /AA/ Hot
21 /YY2/ Yes
22 /AE/ Hat
23 /HH1/ He
24 /BB1/ Business
25 /TH/ Thin
26 /UH/ Book
27 /UW2/ Food
28 /AW/ Out
29 /DD2/ Do
30 /GG3/ Wig
31 /VV/ Vest
32 /GG1/ Got
33 /SH/ Ship
34 /ZH/ Azure
35 /RR2/ Brain
36 /FF/ Food
37 /KK2/ Sky
38 /KK1/ Can't
39 /ZZ/ Zoo
40 /NG/ Anchor
41 /LL/ Lake
42 /WW/ Wool
43 /XR/ Repair
44 /WH/ Whig
45 /YY1/ Yes
46 /CH/ Church
47 /ER1/ Fir
48 /ER2/ Fir
49 /OW/ Beau
50 /DH2/ They
51 /SS/ Vest
52 /NN2/ No
53 /HH2/ Hoe
54 /OR/ Store
55 /AR/ Alarm
56 /YR/ Clear
57 /GG2/ Guest
58 /EL/ Saddle
59 /BB2/ Business

58

(7 replies, posted in Other Vintage Computers & Consoles)

Ok, so I installed DOS 7.10 and Win 3.11. Running the program in DOS still has the same effect. On the positive side I threw DR. SBAITSO on there and he helped console me. Looks like I'm sticking to Win 3.11 though. It must be a hardware specific issue which I'm sure Toshiba and subz3ro are both unable to work beyond. ah well.

59

(7 replies, posted in Other Vintage Computers & Consoles)

Yea, the fact that it works relatively stable in win 3.11 makes me think it has to do with memory management/key timing. I have had it lock up in that too though right when I'm in the middle of heavily editing of course and can't save. I wonder if it may be the libretto's win 95 keyboard itself being the issue, but couldn't find any working solutions anyhow. I do like how it's running 10x faster than it did in win98se though. I may go the DOS 7.1 route now that i found the weird separate BIOS editor and turned my soundchip on. I think it has to do with this program being developed on newer DOS platforms or something. I tried asking subz3ro, but he must be busy making Adlib Tracker 3 ;D. Checking out the DOS 7.1 link, danke! Glad it's in floppy format.* ach, fake floppies. CD time. Total pain removing my SD mini-IDE adapter to install things. Oh well, time to pop it and drop it.

So, I've been trying to optimize this little machine for Adlib Tracker 2. I started with windows 98se
and had everything setup perfect except it wouldn't load drivers in pure dos mode. The 98se dos mode inside of windows was
really slowing things down, so I said eff it and installed DOS 6.22 and Win 3.11. After much troubleshooting with the driver
I finally loaded the separate BIOS editor only to discover my Soundcard was turned off in the BIOS. Which makes me wonder how
Win98se was playing all those sweet tunes at all! Mindblown. I was wondering why it was running so hot, I can't imagine the P120 was actually emulating the OPL3... Anyhow yay, the DOS drivers finally worked and noise is made,
BUT when I use the program in pure DOS the whole keyboard and mouse completely lock up after like 2 keystrokes so as I can't even ctrl+alt+del reboot the machine. This is really weird. When I load the same program inside of Win 3.11 I can mash the keys all I want and it never locks up.
I've tried running without the mouse driver, tried loading keyboard codes in the autoexec(which made my keyboard less functional), and now
after hours of troubleshooting sort of at a loss with DOS here. This is on my Toshiba Libretto 70CT btw. It does play the tracks back flawlessly in DOS mode so long as I don't try to edit anything. Has anyone had this issue and found a solution? I set it so it's not loading any extra keyboard codes as of now and just has the microsoft mouse 11.0 driver loading.

So I have the 1541-III SD adapter without a screen or buttons.
I've found I cannot save songs with this unit and am looking for a good option.
Too many choices and hacks. Can't decide. oh the downside of not having internal memory.

here's some modules. Enjoy! http://www.mediafire.com/?cummr6tp9p4b9gt

any good places to upload and share modules?

64

(3 replies, posted in Sega)

Looking at that CBX-K1 it does look interesting. The parameters listed on the keyboard are pretty detailed. Not a whole lot for waveforms or FM multipliers, but looks like fun. Can't imagine what would be in that program. Thanks for the links!