Aw I'm gonna be in Detroit when you're in Chicago and in Chicago when you're in Detroit.

562

(10 replies, posted in Nintendo Handhelds)

there were a lot of GBCs that were licensed like that. http://www.imgcab.com/gameboy/gameboy0.html

the first step is to go on google and search "LSDJ keyboard tutorial"

564

(11 replies, posted in Software & Plug-ins)

only the .dylib file goes into the lib folder.

565

(9 replies, posted in Other Hardware)

FTDI is for programming arduino boards that don't have a USB port

566

(11 replies, posted in Software & Plug-ins)

also pretty sure milky tracker doesn't support VSTs

567

(11 replies, posted in Software & Plug-ins)

I posted this like 4 times in the deflemask thread. hit command-shift-g and type in /usr/

Basically unless you have a way to use a link cable on all of them (which you can't) they'll never stay in sync. One of the main reasons, aside from emulators being imperfect, is that you'll never be able to get them all to start at the exact same moment / on the exact same beat.

It sounds like it's possible if you understand LSDJ.

Please don't.

It would be good for compilations too.

Oh, okay, I didn't realize that none of the SMS games were working.

I mean the only way to know for sure that it's working (as far as I know) is to connect the arduino unit, turn it on, and see if you get the SMS start up sound.

Also, the licensed by sega stuff (if it's like the Genesis/Mega Drive), is part of the BIOS. It looks for a specific line of data in the ROM, and when that comes back, it displays the licensed by message. There was a lawsuit over it with Accolade back in the day.

Wikipedia wrote:

n October 1991, Accolade was served with a lawsuit regarding copyright infringement, that eventually led to the concept of reverse engineering for interoperability purposes. Sega wanted to keep a hold on their consoles, and wanted all its games exclusive to Sega. Unwilling to conform to single platform games, Accolade engineers reverse engineered the Sega Genesis console and created their own development systems; until then, game developers had to obtain the systems from Sega in order to develop games for the platform. Sega sued Accolade over the practice and won an initial injunction, forcing Accolade to remove all Genesis product from store shelves. Accolade, however, won on appeal and reached an out of court settlement with Sega that allowed Accolade to continue building their own Genesis cartridges, but as an official licensee.

That quote wasn't even what I thought i was copy pasting, there's more about it on wikipedia (didn't realize it had it's own page).

I mean I don't want to be the guy saying something obvious and dumb if it hasn't been overlooked but...

SMSM doesn't really have a bootup screen or anything, it's just a black screen. I hope this got mentioned at some point.

575

(12 replies, posted in Releases)

alex_mauer wrote:

really? i thought it sucked *TROLL* - is that the only way to get a discussion going anymore? wink

THIS SUCKS LETS TALK ABOUT IT

576

(6 replies, posted in Nintendo Handhelds)

I dunno if it helps, but if you have a Transferer II (for the old blue 32mb EMS smart carts) you can use that with the 64mb EMS. No idea how to get the GB program for the newer EMS to work on windows 98 though.