609

(10 replies, posted in Other Hardware)

Sorry I'm not sure what you mean. I meant grab another midi in program for your PC like a midi monitor or something, and play notes on the akai keyboard to see if the computer is actually getting the data. If that works then you know it's a famitracker issue.

610

(10 replies, posted in Other Hardware)

You're doing midi in to famitracker? Sorry if that's a dumb question, I'm not familiar with it.

Have you tried any other programs to at least make sure the keyboard to PC connection is working?

Huh, okay try it again. I updated the code but the link is the same. I'm out of town so I don't have my arduinoboy or anything to test it on so this is a shot in the dark.

What do you mean by a step in nanoloop? Is that like one square on the sequencer?

Okay, flash this code on your arduinoboy and tell me what happens! Note that you'll have to reflash the arduinoboy code after using this. If everything works okay I'll add it as a regular mode to arduinoboy.

https://github.com/catskull/Arduinoboy/ … _clock.ino

613

(28 replies, posted in Nintendo Handhelds)

For anyone interested I wrote a blog post about how I made this: http://catskull.net/gameboy-boot-screen-logo.html

Yeah so I'm testing this with the nanoloop demos and I don't really know what I'm looking for. However, with lsdj set to MASTER, the TX led on the aboy flashes in sync with the tempo so I'm assuming it's sending the correct midi clock signals. I don't have any midi clock devices to even test if that's correct though. So I think i'm like 90% of the way there I just need someone who can test this for me.

If there's a demand I'll add it to the arduinoboy code as an additional mode.

615

(28 replies, posted in Nintendo Handhelds)

Firefox is fixed!

Oliver, your hardware does the memory switching? Do you think it would be worthwhile to have functionality where one could upload a rom to the site and have it patch it?

Looks like I've got the basic functionality up and running. nordeof do you have an arduinoboy you can test this on? I don't have nanoloop so I can't do much testing.

Okay I finally have time to look into this more. The code seems pretty straight forward. Nanoloop sends 12 ppqn. MIDI needs 24 ppqn. So basically all you have to do is send two midi clock signals every time you get a Nanoloop clock signal. The code could potentially be easily adapted for an arduinoboy, but I have a question. Does anyone know what pin the Nanoloop clock signal would be coming in on? Would it just be the link port's clock? Or would it be sending that clock via serial out?

Just want to let anyone who wants one for Christmas: order by this Saturday (Dec. 19). Any orders placed after that won't ship until the New Year. Thanks!

Jazzmarazz wrote:

You should change the title to: "FS: arduinoboy kits from $16"
It looks like they are $1 on mobile

Send me a min64 and I'll sell you one for a dollar!

SuperBustySamuraiMonkey wrote:

No no, i mean, one with its side peeled and labeled so i can plug it into an arduino.

Does your kit need to break a cable for them? because if not, i might be upgrading mine!

My kit has a GBC link cable right on it. If you use one of those dual ended cables I posted then you can easily use it with a DMG or a GBC/GBA.

SuperBustySamuraiMonkey wrote:

is someone making dmg cables for this? i lack one

http://www.ebay.com/itm/400690419424

I made a few assembly notes for those wanting to go that route. Download the pdf here: http://catskullelectronics.com/public/a … sembly.pdf

I'd like to try and help contribute to cm.o. Specifically making the site more mobile friendly. Is there an avenue to do this or are contributors not currently allowed?

That's too bad, along with the gb shells. I actually just bought a backlight from handheld legends because literally nobody else sells them except Nonfinite but ehhhhh.

You need to get your shop opened back up ASAP.