Warning: My opinion ahead

I totally love this release. Their first album seemed to come out of nowhere and totally blew my mind. In a way it helped fill that starscream void in my life, but at the same time it was unique and new. This release expands on that and sounds much more polished and complete. They jumped the bridge from melodic rock to progressive rock in a nice way. While listening I was reminded of something like dream theater's technicality. Really really great stuff. I would love to support the band more.

But dude, this album art is some of the worst I've seen in a long time. Particularly from a band so polished. When this thread was posted, I wasn't sure if the artist was the same one that I thought they were. I clicked the thread and saw the art and thought there was no way it could be and shrugged it off. Then I saw the positive reviews and decided to give it another shot. I'm glad I did since I loved their first release so much. Their other art was so awesome too, I came really close to buying a shirt but overseas shipping killed the deal. This art not only poorly represents the music, but I feel like it actually repels people from the music. I'm really genuinely curious what the story behind this is. Did they use all the budget on studio time and didn't have any left over for art? Am I crazy and this is actually really good art? I just can't reconcile this in my mind, so I'd really like some closure. It's a pretty weird feeling to love and hate something so much at the same time.

TL;DR: Love the album, hate the album art.

Sorry, I forgot to ask. Which version would you rather have? The pro micro would be able to be powered by a micro usb cable or the gameboy. The shield would be able to be powered by a usb cable, the gameboy, or a 9 -12v barrel connector.

Update 5/25/2017

Teensyboy

It's a USB Arduinoboy! It's literally the exact same thing as an Arduinoboy, but it does MIDI over USB instead of DIN MIDI. Plug it into any computer and it will show up as a USB MIDI device for in and out. True to it's name, it's seriously teensy! It's even wrapped in a nice plastic shell for protection.

For an overview and review, check out Mage and Thief's review: http://mageandthief.com/post/1602343685 … yboyreview

For more information and purchasing, go to http://catskullelectronics.com

Update 3/18/2017

Gameboy Analog Sync Adapter

This is a simple little analog (CV) sync adapter for use with LSDJ and Nanoloop on a Nintendo Gameboy. The 3.5mm jack can be used as either an input or an output, selectable with the on board switch.

For more information and purchasing, go to http://catskullelectronics.com

› Show Spoiler

I would be seriously surprised anyone at Nintendo gave a crap about counterfeit replacement screens. It can't possibly harm them in any way.

Selling some piece of junk handheld console with a nintendo logo on it is another thing.

725

(72 replies, posted in Collaborations)

nanode wrote:

Also, just want to point out, make sure you have permission from the artist to actually cover the song.

BRB calling Mark Mothersbaugh to make sure he's cool with it

726

(72 replies, posted in Collaborations)

I just submitted an application for That's Good by Devo. I started it for a Devo tribute compo forever ago that I don't think ever got released. This should give me a good reason to finally finish a song!

727

(0 replies, posted in Nintendo Handhelds)

From the land of crazyness comes this GBC video player. The video pretty well sums it up.

Here is a link to the github repo where you can download a rom and run it in BGB:
https://github.com/LIJI32/GBVideoPlayer

Jazzmarazz wrote:

Your headphone jack looks more like a switched mono jack. Maybe I'm wrong.

hahaha are you talking about mine? I didn't even realize I was the one that started this thread two years ago. Needless to say, my SGB prosound is working fine.

ZAIUSZ wrote:

I wonder if there is more about the arduino that needs attention.  As I mentioned in my first post, the newest IDE finds multiple errors and they are all where it names the samples out as "not declared in this scope".  Then I went back and tried reprogramming it with version 1 of the IDE and it seemed to work ok-- since it didn't have errors.  Earlier today I tried reprogramming the arduino again in version 1, and i noticed it had 2 usb ports, tried the second one this time and it immediately crashed my computer in a way I've never seen-- black screen and some strange mac warning screen.  Anyway, since i'm also a newby at the arduino, it is as simple as opening the sketch and hitting send right?  Is there any way to verify the contents of the flash memory on the arduino?

Funny, I've run into similar crashes when programming an arduino from my mac. The screen you saw was a kernel panic right?

By two usb ports, do you mean two serial ports showed up? TTY.usbport and CU.usbport? You should use TTY always though. This page offers more info: https://www.arduino.cc/en/Guide/MacOSX

AFAIK, the arduino IDE will verify itself when you program it.

How are you sending midi data to the arduino?

What model of arduino are you using? Can you post a picture of all of your hardware?

I can say, I've had a rough time getting midi data out of an arduino with my midi gear. I've tried several models and I get absolutely nothing on my FB-01 and a cheap usb midi cable. I also connected it to an analyzer and verified that data was coming out of the arduino's tx line, but I still got nothing on my synth. So really I need as much help as you do hahaha. Like you, I'm at my wit's end. I don't have a master system to try, but I do have a game gear. I'll see if I can get the hardware together to give it a shot.

730

(12 replies, posted in Trading Post)

herr_prof wrote:

Forum rules state you have to set a price for it btw!

Check again, he is.

herr_prof wrote:
cyberic wrote:

If we simply forward the incoming midi bytes to the emulated link port, will it beheave like an arduinoboy? or is there more processing involved?

You would need something to do what the arduinoboy does, ie convert midi serial data into the serial data the gameboy is looking for.

Does anybody have a good document the explains the Gameboy's serial? Is it just UART?

Can I at least buy one of the min64's off you and use it?

So you want a teensy and an arduino in there? Or are you going to attempt to put them on the same board somehow?

734

(5 replies, posted in Releases)

Just listened to the whole thing. Really great stuff! Reminded me if the Chrono Trigger OST, probably because that has many of the same themes. I wish an NES game had this soundtrack! Favorite track was the wild west one.

Jazzmarazz wrote:
kineticturtle wrote:

Correct - think of it as an "LGPT starter kit".

That's rather tempting but I can't justify having two consoles. I game, not compose you see...

You could buy both and sell one to me? Split it 30/20 for the 2001/1001 respectively?

The Silph Scope wrote:

looks neat, but if it's just emulated sound why not use a VST or something? you'd have more control that way and would save $80.

It may be a poor argument, but a computer plus ableton or whatever is much more than $80. At the same time, I can see what you're saying. But couldn't  you make that same argument for pretty much any synth?