417

(4 replies, posted in Releases)

ROKKO CHAN Extended Play
http://music.gamechops.com/album/rokko- … ended-play

Rokko Chan: Extended Play is a collection of exclusive mixes from the Rokko Chan Soundtracks, a fan-made Megaman style Flash game and music project to benefit Peace Winds Japan.

TRACKLIST:
1. Asagen - Opening 01:16
2. Bryface - Go! Go! Rokko Chan! 03:40
3. Dj Cutman - Forest Man (ft. Spamtron) 04:13
4. Derris-Kharlan - Dr. Mad 04:17
5. Pocket Groovey - Mad Machine 03:45
6. Tanikugu - Mad Boss 04:51
7. Rockman - Rolling Man 05:30
8. FantomenK - Jet Man 03:07

Super excited to be a part of this EP!!  Thanks to D.J. Cutman The Third and Nubuwo for making this happen.  All of the lengthened/alternate versions here are absolute top-notch work.

8*|

Decktonic wrote:

In another thread we are having a lively discussion about how to move chipmusic forward and then I come to this thread and it's the usual bashing of "don't do stuff your way, do it my way instead."

What really gets me is reading this from people that would probably have a fit if I told them how to do things, but they see nothing wrong doing the same thing to others. And worse, in a forum where this really isn't outside the realm of possibilities (see any release thread by ant1).

well, i think that depends on what entails "moving chipmusic forward", doesn't it?  to some, it means withholding critical comments.  as for me, i believe it's a disservice to withhold those opinions - if something rubs us the wrong way, why not speak up?  it's healthy to have that kind of a regulatory mechanism (even in the form of criticism by the community) in my opinion, in order to sift through product that is legitimately crap and to promote the music that is legitimately good.

it's interesting that you mention ant1 because on the surface he has a kind of trolly style, but others might argue that he also manages to do it with good enough taste - mixing an appropriate amount of irony and subtlety and nuance that people "get it".  it's a tricky art and you can't just write off something categorically merely by the presence of all-caps or leet speak.  ultimately it's we, the audience + fellow chip musicians that determine whether someone deserves to be praised or blasted (or both).  we get to be the tastemakers.

it's pretty clear that most people here support the product of brandon's efforts, but i don't think anyone here is bashing his style in order to shut down his project, but rather in the spirit of not wanting him to alienate his potential audience.  nothing wrong with that.

and to his credit, he's received the criticism well enough and has also explained his rationale.  it's up to him to decide what to do.

spacetownsavior wrote:

As far as THE FUTURE goes, I want to see more multi in my multimedia. Having co-opted hardware previously made for playing videogames, I don't see what's stopping us from creating audiovisual experiences that don't follow the traditional model of performer vs. audience. We're in a really good place to deliver the concert model of THE FUTURE, but for us to do that we have to get rid of old assumptions made about performance.

ridiculously tickled by this idea.  this could really set chipshows apart from everyone else: make it a half-concert, half public audio-visual installation.

7bithero did something at blip australia in the form of a web game accessed by cell phones, correct?

i remember visuals at blip 2011 that incorporated live tweets too, i forgot who that was.

anyway, there's so much potential in something that the whole audience can interact with (although development complexity obviously would ramp up quite a bit as well)

chunter wrote:

I endorse O2's goal but I'm stuck for answers- the electronic music festivals I'm familiar with play bro step and McTrance so more power to the person who can break that.

i have a similar feeling - i don't really have much desire to play at a "more mainstream" electronic music festival, but that's just because i personally don't really want to connect with that kind of crowd. 

i think it makes more sense, actually, for chip shows to strive to be THE kind of quirky and unique event that electronic music shows would want to be envious of.

in order to do this though, i believe the musical and organizational bar for the average chip show needs to be raised.  i don't think we need to be jonesing for mainstream electronica events if chip shows have their own reputation of being well organized and artists with excellent talent.

potentially this does mean being harder on chip artists that just don't cut it, but in a broader sense, that means we should take more seriously the opportunity to push and encourage each other to make the best music and the best shows we can.  the DIY aesthetic doesn't have to be equated with a conscious aversion to tight production.

some predictions / wishful hopes i have:

1) the absence of Blip will spur other geographical areas to action.
i don't know about everyone else but i personally had this (admittedly myopic) idea that NYC was the mecca of the chip scene, blessed with an unnatural and unique confluence of talent and culture that couldn't happen anywhere else, and that it was somehow supposed to stay that way. 

and also, because there were a lot of pretty big events there, i felt i didn't need to have any responsibility of growing/promoting chipmusic locally or elsewhere.  but i also realized that Blip going on hiatus isn't really reflective of "chipmusic dying in a particular area" or anything - it's just the organizational engine that needed to pause and/or recuperate.

that's when i realized that in a way, the function of NYC was not to be some kind of impenetrable stronghold for chipmusic but rather as a "successful case study" in how a chip community could be cultivated elsewhere.  and i think a lot of it has to do simply with logistics -- that is, people who are dedicated in organizing chip events, seeing them through, and building on that momentum.

2) there will be a new central music sharing hub (but it won't be 8bc)
there's a need for a place that can effectively catalogue the flow of new chipmusic.  it doesn't even need to have hosting capabilities.  we need this so that we don't overlook any new + good music, but to also have a honeypot where sucky noobs can post with the impression that their stuff is being seen.

Even if 8bc does come back, it'll either serve as that noob honeypot, or it'll eventually fade into obscurity once people start figuring out wher the reputable artists look to for their music.

3) some kind of online streaming ecosystem.
we're starting to see more streaming shows which is awesome.  people will have more opportunities to share, teach and provide insight in a live format.  i think it'll add more transparency and vitality to how chipmusic is disseminated to the web.

4) people will be dissatisfied by online streaming
there'll be a point where people realize just doing streamed shows is nowhere near as fun as having a live in-person chip event.  this will further motivate the urge to set up shows.

5) the Caribbean chip scene will grow to unimaginable heights

6) a new 16-bit wave
with the rise of trackers with FM capabilities, and with GenMDM gaining maturity, we'll see a lot more of a consistent FM-based community.

7) some killer mobile app/tool that can help spur sharing and communication between chip folk (although twitter already does a pretty good job of that)

8) eventually, a more balanced media perspective on chiptune.
someone will finally make the connection that chipmusic is not "videogame music".   that someone will be Fox News LOL

might have to do with using the TSP column to modulate your noise?  my understanding is that using TSP to alter noise pitch/type can sometimes cause weird wrapping of byte values, thereby causing the noise to sound different or to not fire at all.  in more recent versions it's been recommended to use the S command to adjust the noise pitch/type.

someone please tell me if i totally butchered the above description, i'd love to know.

424

(8 replies, posted in Nintendo Handhelds)

my first LSDJ track (nuck nuck) was recorded off of a Nintendo DS Lite running off of an R4 cart (which in turn ran the lameboy emulator):

http://chipmusic.org/bryface/music/cheap-bastard-groove

i used the WAV channel exclusively for the drums because i didn't know any better.  as you can see, they sound quite terrible running off the emulator, but i tried to make the most out of it anyway.

perhaps the main benefit to running LSDJ there is that the DS' beautiful screen smile

425

(11 replies, posted in Releases)

MMMM


also appreciate the 80x50 ANSI action on the cover smile

a River City Ransom MMORPG.





YOU'RE WELCOME.

427

(28 replies, posted in General Discussion)

HAY toronto gangsters, i've been in town since last thursday and i'll be here next tuesday.  PM me if you want to hang.

looking forward to Nuit Blanche as well, it's gonna be excite.

had a listen, very solid stuff!   thanks also for the shoutout.

i'm glad eindbaas is doing the netlabel thing too, seems like the next logical progression.

some nagz action for y'all -

i wish i could find more clips of nagz' crazier chip stuff playing off of FT2.  this appears to be the only FT2 video cap that i've found so far...

check this thread and prepare to learn things.

good to hear you guys are pushing out some more music, looking forward to it!

but while you're here, may i make a suggestion to tone down the heavy-handed exclamations, asterisks, shouting, tired memephrases, bluster and general noise?  i'm sorry but every time i read anything promoted by you, good lord, it's like i want to dive headfirst into a wall of nails.  i can't be the only one who feels this way.

it's a shame because the compilations are otherwise pretty good (it's shocking how many people were involved) and deserve more attention, but that potential is sabotaged by the immature presentation in my opinion.

i'm not saying to rid your language of the passion that you clearly have (which is great) but as a favour to the general public, try cutting down on the gimmicky brotalk at least a LITTLE bit, come on!

if you ask me though, if i were directed to write something that sounded like "8-bit power pop", i'd honestly have a hard time making it not sound like anamanaguchi.  there are only so many chords and melody lines that fit that particular sound template, there's bound to be some overlap eventually.