817

(28 replies, posted in Nintendo Handhelds)

hahahahaha




the buttons look cool though. how well does it all work?

818

(78 replies, posted in General Discussion)

LEGIT MIX. Im going to ht up the soundcloud right now

Moriokun wrote:

If only their was this certain piece of legislation that would allow you to go to a judge and have this site black listed
................
hmmmmm

yeah, let's not go there

820

(29 replies, posted in Releases)

most definitely. we already have a small label interested in hosting a second one. I was thinking of waiting a bit, but if there is interest already, totally go for it. you have my email address at the top wink

I hope they are making enough money off of our music that they can buy cocaine and hookers. because somebody should be able to afford cocaine and hookers these days and it certainly isn't me. I just want to be a part of that great circle of entertainment life.

wow, yeah... they had all my music hmm

823

(8 replies, posted in Audio Production)

I mean, you can kind of do that wijth just standard side chaining (or just regular compression even) if you EQ the kick and bass right: lowpass the kick and remove some of the lows of the bass at overlapping frequencies. the low end of the kick will push the low end of the bass out, but the overlap will keep the kick beat and the rest of the bass and other sounds

824

(14 replies, posted in General Discussion)

i think this will be totally awesome when the company tanks and you can get them for way cheap on ebay

825

(8 replies, posted in Audio Production)

wouldnt that just act more as gate automating the EQ? or hell, just skip that and automate the EQ. it would just sound like a quick filter sweep im guessing. i mean, side chain compression works because of the kick drum hit taking an exaggerated prominence in the compressed audio spectrum, then fading allowing the other sounds to fill the spectrum. i dont think there is a way that EQ could mimic that. might sound cool to have big low end hits and have the highs fade in, but the problem i see is that that "beat" of the kick drum is usually over 1khz so  removing that from the hit would lose a lot of the "kick".

826

(149 replies, posted in Nintendo Handhelds)

awesome, thanks wilba.

sheesh that looks labor-intensive! definitely cool idea though

827

(4 replies, posted in Releases)

JUST BUY IT YOU SILLY

828

(4 replies, posted in Releases)

HELL YES

829

(11 replies, posted in Software & Plug-ins)

i have the iOS version and its is utterly badass. super deep program, and working with a touch screen tracker is pretty cool. there are a few things that I wish were implemented differently and the UI can be damn confusing, but given just how many things are packed into that program $5 is a steal. I don't think there are any other music apps that allow you to write music as complex.

seriously, I almost didn't click on this thread as I was expecting some crafty etsy thing with metroid on it or something. this is amazing work, it's surreally accurate.

danimal cannon wrote:

holy shit

832

(35 replies, posted in Nintendo Handhelds)

pshhh, and people say this site is too serious