81

(336 replies, posted in Sega)

Out of curiosity (again), is there a specific reason for notes C and F having sharps, and E, A, B having flats? Other than forcing people to get used to reading both sharps and flats when spelling/building chords, etc., would it be necessary to mix the two? Not gunna lie, I was all "oh, cool, flats!", but it's kind of an interesting choice to mix the two. Unless you're assuming people will always either write in G+, D+, F+, Bb+, or Eb+ tongue
This might also just be the nitpicky musician in me. I was always taught to stick with one or the other when writing. Thought I'd ask your thought process:)

82

(8 replies, posted in Releases)

I'm really diggin this. Very chorusy and foggy.

83

(17 replies, posted in General Discussion)

all releases of Starscream's should be on the right side of the infinity shred page. Goes back to the space years (2010).

Also, wrote this tune a while ago that may interest you... but it kinda sucks:
http://chipmusic.org/jansaw/music/death … thers-vrc6

84

(336 replies, posted in Sega)

out of curiosity, how can Prodigy Tracker be compatible with Defflemask workflow if the tracker is not compatible with everdrive/something similar (as mentioned above)? Unless the cart you plan to sell can be flashed somehow. I probably sound like a dufus, and there may be a simple answer. Just a thought I had today based on the limited knowledge I currently have on this stuff.

ps: I'm ridiculously excited for this. Been craving a native genesis tracker for performance application for a while now.

85

(56 replies, posted in General Discussion)

Posted here in 2010. Famitracker and some garageband drum loops through a bitcrusher.
http://chipmusic.org/jansaw/music/running-rainbow

86

(54 replies, posted in General Discussion)

I wrote my thesis on social networking and chipmusic (no, not just online networking) last year. If you'd like to take a look PM me and I'll send it your way. Interviewed a lot of very experienced dudes (bitshifter, Danimal cannon, 4mat, cTrix, Egr, goto80, kitsch, rainbowdragoneyes).

Good luck! I recommend picking a focussed point, instead of merely writing on chipmusic as a basic fandom. Then, maybe, you'll get away from labelling it as a fandom. For my project, I studied how chipmusicians interact with each other to allow for growth or destruction. Specifics can really help narrow your focus and help you write a more concise paper using what you've collected.

87

(59 replies, posted in Nintendo Handhelds)

Was inspired by this thread and made this. Don't know why I never posted it here...
http://chipmusic.org/jansaw/music/black-metal

88

(141 replies, posted in General Discussion)

This might be interesting to read for you:
http://chipmusic.org/forums/topic/3391/ … chipmusic/

HNG wowza.

90

(15 replies, posted in General Discussion)

FIlled out. Love hands on knobs;)

Wow, this release: http://maltinerecords.cs8.biz/127.html

Thanks!

shit, that's sick.

Wow this thread really blew up.
A lot of good points being made here, though. Chipmusic will never just be online-techy edm. To me, that's something that everyone has a simple time learning. I feel that people learn it, then begin thinking musically for themselves and branch out. That being said, it's illogical to think of one style inherently better than another (if we're thinking in unbiased terms.)

Get out there, play live, make the music you love. In the words of 10k, "we should all be friends, and make a rainbow painting" or some shit. Good stuff, guys.

Wow, this looks pretty cool!
Love RTSs. The vids on your youtube channel look pretty promising!

Is there a release date/price set yet?

I juuussst finished my dissertation on online community and chipmusic, baahaha. It went well, and I'm sure yours will, too:)

Your hardware drum machines are different machines. Every peripheral is going to act differently. It's like... every person communicates differently with you. Some do better, some don't.

I have used the usb boy successfully with Logic, using lsdj. It's great fun! Haven't tried what you're using.
I used it in a more intensive logic project, with some complex mastering/eqing vsts, and latency was pretty bad no matter what sample rate I chose. All I did was bounce/export the stuff I wanted to be effected by the vsts before I hooked up the gameboy. I then put the exported track on one track, and deleted the original tracks+plugins, leaving just a wav track for the gameboy to sync with. Worked like a charm.

Your system needs to share all of its memory, so latency becomes an issue. Some things that make this happen are plugins, certain vsts/audio units, having many instruments in one file, having very high quality samples and a high sample rate... anything that takes a lot of cpu.

lol @ I'll stop when it gets too popular.
Like e.s.c., It'll probably always be part of my music output.