the four-ended cable has a switch. Does anyone know what it is for? (trying to avoid opening it up )
161 May 7, 2010 4:30 am
Re: gameboy micro link cable and nl 2.3 sync tests (15 replies, posted in Tutorials, Mods & How-To's)
162 May 6, 2010 12:23 pm
Topic: gameboy micro link cable and nl 2.3 sync tests (15 replies, posted in Tutorials, Mods & How-To's)
Something very simple and handy that I thought people that desperately search for those gameboy micro adapters could use.
WHY?
Link a micro to a MIDI-sync device or sync to gameboy color (GBC) and advance, using one cable.
HOW?
I found all the necessary information here.
If I can 'borrow' the images from the link above, here are the pins. On top are the cables and below the link ports.
Cut one of the four cables from the micro and half of the GBC and grab your multimeter.
Locate the cables that correspond to the pins. For the ones I used it was:
micro number GBC
white 1 green
yellow 2 yellow
black 3 blue
brown 4 orange
blue 5 red
red 6 white
Connect the cables properly, cover with heat-shrink tubes and you're done.
Connect one end to the GBC cable of your midi-sync device of preference, the other to your micro and you are in sync.
ENJOY!
and thanks to http://www.mksmks.de/technical/gbmtocube.htm
TEST RESULTS
DOES:
1. Using this cable and LSDJMC2 or Gijs' MCG, I had in perfect sync: a nanoloop 2.3 in the micro, an ES-1 and a KP2, at least for the ~20 minutes I measured each. Varying the bpm did not lead to bad sync.
2. it can send master clock from nanoloop 2.3 in a micro to nanoloop 1.5 in a GBA SP, but not the reverse
DOESN'T:
1. nl 2.2 in micro struggles with keeping the bpm from the midi-sync devises, so, not recommended
2. nl 2.3 in micro doesn't work with nl 1.x and nanovoice in DMGs through a direct link, using DMG-14
3. nl 2.3 in micro doesn't receive clock from nl 1.x and nanovoice in GBA SPs
4. nl 2.3 in micro doesn't send clock to nl 1.x (except 1.5) in GBA SP
NOT TESTED (let me know if you try any or if you already know):
1. sync with GBA, GBC and pocket
2. sync to LSDJ (soon)
3. ??
edit: fixed broken image sources
163 May 6, 2010 6:57 am
Re: Generative/Procedural music (49 replies, posted in Collaborations)
would you be interested in cgMusic->mGB?
164 May 4, 2010 8:23 am
Re: FS: SNES POWERPAK & MORE (33 replies, posted in Trading Post)
you have a PM
165 May 3, 2010 3:34 pm
Re: black-metal break-dance (20 replies, posted in Collaborations)
sure
i'm in as hell.
may i use a rap vocalist and a black metal one?
166 May 3, 2010 11:49 am
Re: black-metal break-dance (20 replies, posted in Collaborations)
finally, people see the light
blastbeats more than welcome, but the groove should be the main part.
of course, you get extra points for the location
new rule:
-submissions should be accompanied by a story about the recording location, or mood of the song...(could also be made up stories)
Can it have some blastbeat breakdowns? Will I get extra points if I record it in a wet basement in the middle of forest?
This sounds so stupid and fun at the same time, I will try to contribute something:)
167 May 2, 2010 5:42 pm
Re: black-metal break-dance (20 replies, posted in Collaborations)
so what would be the main ingredients of black metal?
Stagediver
...gets close to part of the idea
but it could also be more mellow
I wanted to leave it more intuitive, but if people need a hand with defining the idea...
part of the ingredients:
-minor, minor 7th scales
-slow and mean melodies
-groove to break on, made of drum sounds close to 808, dmx, etc.
-harsh yet mellow production
-voice through vocoders, talkboxes, or just distortion (or no voice)
-...whatever you think relevant...
168 May 2, 2010 1:35 pm
Re: Vangelis vs Aphex Twin (46 replies, posted in General Discussion)
this is FUN! thanks a lot
poke-1,170 wrote:There ought to be an emulator of his drawing musictool online.
Sawcutter
169 May 2, 2010 1:34 pm
Re: black-metal break-dance (20 replies, posted in Collaborations)
this is not about the fans, their paint or any of this.
this is about mixing up the sounds, moods and song structures of each.
if there is no genuine interest, please remove the topic.
I have no intention of generating discussions about fans, styles, genres or what ever it is called.
170 May 2, 2010 1:10 pm
Re: black-metal break-dance (20 replies, posted in Collaborations)
yes. no confusion.
it is strange, and this is what is good about it
I've been playing with this combination before and it's a fun 'palette'
who's in?
now im even more confused, i was thinking there was a language issue...
so you want people to combine early, simple hip hop or electro with black metal?
171 May 2, 2010 12:33 pm
Re: black-metal break-dance (20 replies, posted in Collaborations)
172 May 2, 2010 11:19 am
Re: black-metal break-dance (20 replies, posted in Collaborations)
you could make a good start for the name list
173 May 1, 2010 2:14 pm
Topic: black-metal break-dance (20 replies, posted in Collaborations)
the title says it all; mix the mood of black metal with the groove and sharpness of break dance...
inclusion criteria:
-any gear is allowed, but, low-tech chips should be at least part of the sound source
-musicality IS important this time
-the black-metalest the better
-the grooviest (breakable) the better
-submissions should be accompanied by a story about the recording location, or mood of the song...(could also be made up stories)
hints for ingredients:
-minor, minor 7th scales
-slow and mean melodies
-groove to break on, made of drum sounds close to 808, dmx, etc.
-harsh yet mellow production
-voice through vocoders, talkboxes, or just distortion (or no voice)
-blastbeats are ok, but main part should be 'groovy'
-...whatever you think relevant...
to solve:
-label for physical release (vinyl anyone? or maybe tape, for ghetto-blasters with black-light leds)
-one or two more reviewers
-deadline not defined yet, we'll see, based on interest
-name of the collab to be announced soon
let the game begin
interested:
-DKSTR
-arottenbit
-Chema64
-Nestrogen
174 May 1, 2010 7:44 am
Re: Favourite game boy soundtracks? (63 replies, posted in Nintendo Handhelds)
the intro of pinball fantasies, underclocked
175 May 1, 2010 6:28 am
Re: FT:dingoo for piggy, pixelh8 (52 replies, posted in Trading Post)
added pictures and some extras
176 Apr 30, 2010 5:36 pm
Re: Tracker Food (Samples) (226 replies, posted in Software & Plug-ins)
this IS gold!!!! here an english version for convenience
EDIT: read this first though...
This is one of my favourite sites on the internet, something I found by accident digging around a while back looking for some information. Some absolute genius has sampled as many announcements (and brilliant other noises like ticket barriers) from Japanese train stations as possible and uploaded them for free here. They actually make really good listening on their own, though of course are ripe for sampling...