The most obvious LSDJ tip I can give is this: if your wave channel isn't loud enough, turn down your pulse and noise channels.  It seems obvious, but that fact didn't occur to me for awhile.  Turn down everything else to really pump up the bass.  (drawback to this is the panning clicks will be more noticeable.  Making them less noticeable takes some artful masking.)

-Work on panning. I hear so many LSDJ tracks that are mono.

-Backup your .sav. Backup your .sav. Backup your .sav.

-Whenever you listen to an LSDJ tune, think critically about it. Try and imagine how it was programmed.

-Check out other people's .sav file for nifty tricks!  You can snag some nice files at http://lsdsng.com/ (I recommend this one, because it's extra tasty: http://lsdsng.com/song/colour-television )
My EP includes my .sav: http://www.archive.org/details/Pb046Rob … BeenErased  So does Zef's: http://www.noisechannel.org/posts/1033  Danimal Cannon included his .savs, though that release isn't free. (it's worth the $$ though.)

an0va wrote:

Who wants to make and sell on bandcamp a Legalsounds compilation? We'll just take back and use the songs that were already taken. tongue

I'm also down for teh lulz.

579

(13 replies, posted in Audio Production)

Jay Tholen wrote:

Both can wield incredible results depending on what you're going for. Sometimes diving into stuff like this without any advice can be a catalyst for creativity. :0)

Like he said, just give it a whirl and see what you come up with.

580

(34 replies, posted in Nintendo Handhelds)

Okay, for the sake of maximum nerdery, I have hand-drawn a PWM and recorded it at the absolute slowest LSDJ will let me (40 bpm, Speed F).

You can hear it step through each frame as the pulse gets narrower.  It advances through the frames sequentially.  At the end of the recording I play the same synth at the same BPM with a speed of 1 for contrast.

http://chipmusic.org/roboctopus/music/wave-channel-pwm

581

(34 replies, posted in Nintendo Handhelds)

I thought it DID go through the frames in numerical order in pingpong mode. 

You can hand-draw a nice PWM by making the first frame a square and making each subsequent frame narrower by 1 pixel-value-thingy.  Set it to pingpong, F for the repeats, and it will step through a pulse width modulation.  You can slow it down for some nice C64-ish leads and basses.

I used it in this song for the bass in the opening: http://chipmusic.org/roboctopus/music/the-belt-of-venus

[edit] unless I don't understand what you mean. big_smile

582

(8 replies, posted in Trading Post)

Got sound clips?  I've thought about picking one of those up.  It'll sync the arpeggiator on a Juno-60, won't it?  I mean, it sends DIN sync?

*edit* looked on the net, seems to suggest it does not send DIN.

BR1GHT PR1MATE wrote:
boomlinde wrote:

Serves me right; I have been downloading music illegally since Kazaa. I don't see how selling warez is so much worse than downloading them.

I totally feel the same way. it's a whole piracy ecosystem: sometimes you are the pirate, and sometime you are the booty.

aw yeah

But when do we get tha booty?

Victory Road wrote:
roboctopus wrote:

Yeah, they have my EP on there.  I'm going to contact them and ask them to remove it.

I already shared this in the chipmusic facebook group but for convenience here it is again:

a guy i know sent them an email politely asking them to remove his music from their site and the response was literally "go fuck yourself"

Sorry, not a fan of facebook, so no facebook chipmusic use for me.

I'll give it a whirl any way.  *shrug*

Yeah, they have my EP on there.  I'm going to contact them and ask them to remove it.

586

(14 replies, posted in General Discussion)

BR1GHT PR1MATE wrote:

i think this will be totally awesome when the company tanks and you can get them for way cheap on ebay

587

(41 replies, posted in Releases)

Production is great on this!  Really liking what I hear.

588

(13 replies, posted in General Discussion)

I'm doing Weekly Beats, but I might give RPM a try.  I also do NaNoWriMo every year.  I like timed challenges.  They often force you to work in a way you don't normally, and take creative paths you might not take otherwise.  Fun stuff.

589

(11 replies, posted in General Discussion)

Thanks for including my track! 

I was really impressed by most entries.  This is going to be a fun endeavor.

590

(43 replies, posted in General Discussion)

smiletron wrote:

a netlabel will give you nothing you couldn't achieve yourself with a bit of hard work. that being said, some netlabels do give nice exposure to a larger audience. most don't.

This is probably accurate.  If you're talking about one of the "big" chip netlabels (Pause, 8bitpeoples, Ubiktune, etc.) they get enough regular traffic that releasing with them will undoubtedly get you more downloads.  But really, if you're talking about a smaller netlabel, you could probably do just as well self-promoting it and releasing on bandcamp.  But you do actually have to promote it.

I am so ready to start failing at this!

an0va wrote:
ant1 wrote:

if it sounds fine when he is listening to it but mushy when he is recording i really doubt it is a problem with his arrangement

cool way to plug your album though

hey thanks for helping!



Moriokun: What Danimal's saying is that you can get awesome sounds without adding a post production EQ/compressors/etc. In fact, some of my personal favorite chip productions are just straight DMG (Ralp comes to mind). That being said, let's try some trouble shooting. Try going straight into the line-in on your mac, keep the levels in the green, and record the track. It will naturally sound softer than most other tracks you hear because it hasn't been normalized or anything, but that's okay for now. Plug in the same exact headphones you used to listen to it before into the computer and listen to it at the same level you listened to it on the gameboy. Does it sound really different here?

Do this.  This is good troubleshooting advice.