Temporary work name
2 Oct 12, 2013 6:26 am
Topic: instrumentor (9 replies, posted in Nintendo Handhelds)
Hi, for fun, I just open-sourced an old precursor to Little Sound Dj that I made 2001.
http://code.google.com/p/instrumentor/
The program is not really useful, but I thought it might be some help for people who want to get into Game Boy programming.
3 May 27, 2013 3:40 pm
Re: Is this technically copyright infringement? (30 replies, posted in General Discussion)
There used to be some other musician named LSDJ before, I think Canadian.
4 Feb 12, 2013 11:08 pm
Re: LSDj kit instruments on GBA, now much cleaner (34 replies, posted in Nintendo Handhelds)
OK, that must be a real bug with my fix. Will revisit that tomorrow...
5 Feb 12, 2013 8:43 pm
Re: LSDj kit instruments on GBA, now much cleaner (34 replies, posted in Nintendo Handhelds)
Added a Goomba build for 4.7.1 now. However the best thing is to use a classic Game Boy cartridge, not GBA cartridge...
6 Feb 12, 2013 7:25 pm
Re: LSDj kit instruments on GBA, now much cleaner (34 replies, posted in Nintendo Handhelds)
OK, v4.7.1 up now. Should sound better than ever on GBA. Hope you like it
7 Feb 12, 2013 9:55 am
Re: LSDj kit instruments on GBA, now much cleaner (34 replies, posted in Nintendo Handhelds)
Ten years ago would have been even better time
8 Feb 12, 2013 9:49 am
Re: LSDj kit instruments on GBA, now much cleaner (34 replies, posted in Nintendo Handhelds)
Casval, I know why this is happening. In 4.7.0, I removed some special DC handling code for GBA that I hoped would no longer be needed. I will just bring it back for 4.7.1, then things should be good again. Thanks for reporting.
9 Nov 25, 2012 10:09 am
Re: Do lsdj savs break when the game boy shuts down due to low battery? (10 replies, posted in Nintendo Handhelds)
it's specifically a problem with shutting it off while LSDJ is playing, i think
The sad thing is that, of course, it consumes the most power while playing. So that is exactly when shutdowns due to low battery is most likely to happen.
10 Nov 5, 2012 10:18 am
Re: LSDJ style tracker for C64 (66 replies, posted in Commodore Computers)
>too much emphasis on the DMG
Funny, back in the day (1998?) most of the talk was about C64 and SID...
11 Oct 18, 2012 6:22 am
Re: LSDJ Sync Issues (14 replies, posted in Nintendo Handhelds)
Hi, I think this is a bug introduced in v4.3.3, should be fixed now in v4.6.9. Sorry about that.
12 Oct 17, 2012 9:19 pm
Re: LSDJ style tracker for C64 (66 replies, posted in Commodore Computers)
Sorry, I put the project on hold before I got tables working
It is harder to make a program like LSDj for C64 than for Game Boy. Despite the small size, Game Boy is actually more powerful. And cartridges also can hold a lot more code than 64 kbyte, so it is easy to just throw in a ton of features and niceties. Could be that cartridge is the correct way to go in case one wants to make a similar program for C64.
Another challenge is that SID is a lot more demanding than Game Boy sound chip, which is very simple to deal with...
13 Apr 5, 2012 7:49 am
Re: Chip people when they're old (383 replies, posted in General Discussion)
Ol' Model...
14 Jul 3, 2011 4:11 pm
Re: opinions about ZOOM RT-123 Drum Machine (6 replies, posted in Other Hardware)
I had one, a bit fun (it's very cheap right) but sold it after a while as I only did one or two bar loops on it.
15 Jul 1, 2011 11:22 am
Re: [LSDJ] Weird Groove problem (4 replies, posted in Nintendo Handhelds)
Out of interest, what versions are you using?
...and how do you tell it is 33% - do you go to the groove screen and see it is messed up? What digits does it say besides 33%?
16 Jun 30, 2011 8:18 pm
Re: [JP] TOKYO • 2011 10 22-23 • BLIP FESTIVAL TOKYO @ KOENJI HIGH (168 replies, posted in Past Events)
Would be great to come this time