1

(9 replies, posted in Nintendo Handhelds)

Temporary work name smile

2

(9 replies, posted in Nintendo Handhelds)

Hi, for fun, I just open-sourced an old precursor to Little Sound Dj that I made 2001.

http://code.google.com/p/instrumentor/

The program is not really useful, but I thought it might be some help for people who want to get into Game Boy programming.

There used to be some other musician named LSDJ before, I think Canadian.

OK, that must be a real bug with my fix. Will revisit that tomorrow...

Added a Goomba build for 4.7.1 now. However the best thing is to use a classic Game Boy cartridge, not GBA cartridge...

OK, v4.7.1 up now. Should sound better than ever on GBA. Hope you like it smile

Ten years ago would have been even better time tongue

Casval, I know why this is happening. In 4.7.0, I removed some special DC handling code for GBA that I hoped would no longer be needed. I will just bring it back for 4.7.1, then things should be good again. Thanks for reporting.

Saskrotch wrote:

it's specifically a problem with shutting it off while LSDJ is playing, i think

The sad thing is that, of course, it consumes the most power while playing. So that is exactly when shutdowns due to low battery is most likely to happen.

10

(66 replies, posted in Commodore Computers)

>too much emphasis on the DMG

Funny, back in the day (1998?) most of the talk was about C64 and SID...

11

(14 replies, posted in Nintendo Handhelds)

Hi, I think this is a bug introduced in v4.3.3, should be fixed now in v4.6.9. Sorry about that.

12

(66 replies, posted in Commodore Computers)

Sorry, I put the project on hold before I got tables working smile

It is harder to make a program like LSDj for C64 than for Game Boy. Despite the small size, Game Boy is actually more powerful. And cartridges also can hold a lot more code than 64 kbyte, so it is easy to just throw in a ton of features and niceties. Could be that cartridge is the correct way to go in case one wants to make a similar program for C64.

Another challenge is that SID is a lot more demanding than Game Boy sound chip, which is very simple to deal with...

13

(383 replies, posted in General Discussion)

Ol' Model...

I had one, a bit fun (it's very cheap right) but sold it after a while as I only did one or two bar loops on it.

15

(4 replies, posted in Nintendo Handhelds)

Out of interest, what versions are you using?

...and how do you tell it is 33% - do you go to the groove screen and see it is messed up? What digits does it say besides 33%?

Would be great to come this time smile