Space.

322

(5 replies, posted in Nintendo Handhelds)

I find that a simple saw wave with a low-pass filter on manual makes for a nice, clean bass sound. You can adjust the volume and filter to make it more or less subtle.

323

(31 replies, posted in Releases)

yessssssssss

324

(14 replies, posted in Releases)

Their individual thighs are significantly larger than their torsos.

I don't get it

325

(56 replies, posted in General Discussion)

Bit wish wrote:

I don't want to be a dick here, but ANAMANAGUCHI is really the only successful band to get that combination right, its like linkin park vs. Limp Buicut .

No no no no no no

326

(8 replies, posted in Releases)

Nice!

327

(11 replies, posted in Nintendo Handhelds)

http://little-scale.blogspot.com/2011/0 … or-16.html

That's the only other option I'm aware of

Waveboy

328

(11 replies, posted in Nintendo Handhelds)

http://little-scale.blogspot.com/2008/1 … s.html?m=1

329

(56 replies, posted in General Discussion)

Dsv101 and I have something pretty awesome coming up wink

holy shit

331

(65 replies, posted in General Discussion)

- Make music that doesn't suck
- Play live somewhere

332

(14 replies, posted in Releases)

holy SHIT SHIT SHIT

this is soooo good

333

(38 replies, posted in Nintendo Consoles)

</joke>

334

(38 replies, posted in Nintendo Consoles)

irrlichtproject wrote:

because an audible signal would require at least two bits.

...

335

(38 replies, posted in Nintendo Consoles)

Why has 1-bit-length music never been done?

336

(38 replies, posted in Nintendo Consoles)

Zef wrote:

Yes it is a 4 bit system, and but using 1 of 4 channels still doesn't make it 1 bit.

I don't believe I ever said anything like that.

Zef wrote:

And even if you limited yourself to one volume level for that channel it likely still wouldn't end up as true 1 bit.

If you stick to one volume level, and the level you choose is either 1, 2, 4, or 8, from my understanding (correct me if I'm wrong), the Gameboy's soundchip will use only one specific bit to output sound. I am hesitant to see how that cannot, in the very least, be described as 1-bit music.

Zef wrote:

Someone could probably program the gameboy to output in beeper fashion, and but I wouldn't be convinced by anything coming from lsdj.

I don't really see how that would change anything; two different pieces of software that use the hardware in the same manner still use the the hardware in the same manner.

Delek wrote:

There IS a problem, because it is an ambiguous term, "x-bit music" already exist to describe the music done with certain CPU word size (8 bits CPUs, 16 bits CPUs, etc), I think that 1bit-depth music is a better term for this type of stuff.

Very true; "1-bit-depth" music is a term much more apt for describing the music this thread is inquiring about. I however feel that, because "1-bit music" is such an ambiguous term, using it in this situation could easily be acceptable. The soundchip is outputting the music through only one of its bits, creating music that is one-bit. Forgive me if there is some standardized definition of the term that I am currently unaware of.