Just got to listening to this now...
holy fuck. That is all I have to say.
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ChipMusic.org / Forums / Posts by Cooshinator
Just got to listening to this now...
holy fuck. That is all I have to say.
Um, we have monthly shows at http://dmgcontrol.com/
This. If any of you guys feel like playing one, feel free to pm dsv or myself.
yo shit is legit, homeskillet
Honestly though, your stuff is getting better and better all the time. You have an awesome style and I can't wait to hear where you end up
fuck fuck what in the fuck is this crazy shit
fuck
to think I almost missed out on this
Cooshinator is my fav
yeah I hear that shit's totally legit bro
On a serious note, my favorite chip artists would probably be Treyfrey (Song: Dreaming), The J Arthur Keenes Band (Song: Supplicant), Electric Children (Song: Car Jack), ??? (Song: Machine Gum), Knife City (Song: Hunting), little_scale (Song: Psychic Shoe Detective), and fuck there's just so many more I want to list.
Other favorite songs would include Peer's "Dance 3", Stu's "dYManite", an0va's "Flow", 4mat's "Origins (reprise)", and Fighter X's "Harimau".
Just a note: I wrote the "didn't grow up with 8bit" part as a kind of anecdote. I don't care if you played those while growing up nor do I care if it influences your music; this compilation is about old vs young. Heck, if you're 20 but young at heart, I'd be glad to take your stuff.
As some of you might have noticed, there is a surprisingly large amount of younger artists coming into the chiptune scene nowadays; artists that were not subjected to 8-bit music at a young age. This makes for an interesting blend of ideas that delves further into the chiptune genre.
I feel a compilation is in order.
If you are around or under the age of 18, send an email to [email protected]; show the chiptune community what the younger generation is made of!
Since there aren't too many younger chip artists, I won't have that much room to be picky. So go ahead and send me your stuff, what do you have to lose?
I do want original tracks, but if you feel it is some of your best stuff, go ahead and reuse a track. I can be flexible with due dates, so no stress
"With Nuclace's new release, "CYHMN ##RELOAD THE BENJIS", he has created a style of chip that's both relaxing and engaging. This release is the kind of release that you can chill to; you don't have to dance, you don't have to run to your room and cry because you stubbed your toe doing too many backflips on your surfboard. You just have to sit somewhere, put this on, and listen. Yet even with his laid back style, Nuclace manages to create a mix of sounds and beats that involves the listener and doesn't make them want to run off a cliff (Take my word for it, not running off a cliff is a pretty good idea). So if you don't feel like doing that, you should take a listen. If you do, then it's your loss."
yes
holy crap this is fantastic
just gonna snag a slight tangent on the main topic..(i use nanoloop, dont have a cart with the lsdj rom).. how would one ideally separate tracks into audio software for later mixing? exporting each channel via midi sync? or analog output, that is playing each channel solo, then reconstructing them? or is there some kind of way to bundle export the sound directly and separated within lsdj?.....curious....
Lsdj lets one mute/solo individual channels. I assume he means soloing the desired channel and re-recording for each channel.
Bgb I believe has a "record channels individually" feature, if one doesn't mind the lack of authentic sound and just wants to simplify things.
EDIT:
Live mode, play a channel whilst recording. Do the same over and over for the rest of them.
I much rather prefer soloing channels. For one, tempo and master volume effects on other channels would not take effect. Plus, particularly advanced songs can cause slowdowns; when soloing, lsdj still processes the other channels and slowdown will be much more consistent throughout recordings.
I find wav kicks most definitely work the best.
This is what I do: I set the instrument to manual. In the synth, I have a triangle wave with the starting volume around 70 and the ending volume around 10 or so. I go to the first wave screen, and find the top and bottom of the wave. I take the three center-most pixels within each, and move them completely to the other side. In the table, I have a PF0 command, then PE0, then PD0, then two empty, then PF0, then Kill. On the other column, I put an F command on the second slot. It should be around F0C, but I adjust it to have the purest tone. On the transposition column, I set the first slot to 0C and the rest to 00.
I might be missing something, but that is basically how I do my kick. The clipping/wrapping at the start and the smooth wave afterwards make for a very powerful kick. My latest track uses this, if you want a preview. If that's not enough, recording just the wave channel and using compression can help a lot. For live stuff, pan pulse/noise and wave to different sides (B+left/right), feeding the wave through a compressor, and mixing it together could work quite well. Also, EQ is always a good idea.
Thanks guys. I'm definitely thinking I should go with the m6. I could just integrate a mini-kp and EQ (3-band just won't do it) post-mixer, even if I won't be able to hear the effects through my headphones.
If I were to up my price range to say, $250, would there be any significantly better options?
Thanks again.
This is awesome! I do hate the album art though.
ChipMusic.org / Forums / Posts by Cooshinator