Oh, plus i heard their featured prototype is actually a stolen image from some amiga demo.. How shady
97 Aug 27, 2010 10:41 am
Re: Commodore USA announces the PC64. PC in a replica Commodore case (17 replies, posted in Commodore Computers)
98 Aug 27, 2010 10:28 am
Re: Commodore USA announces the PC64. PC in a replica Commodore case (17 replies, posted in Commodore Computers)
http://www.theregister.co.uk/2010/08/25
ces_again/
We do get the distinct impression, however, that Commodore USA is flying by the seat of its pants. When we phoned Barry Altman this morning, he initially told us he wasn't Barry Altman. ®
Naah.. bound to fail again
If all c64 demosceners would hand in a few euros.. Time to put that brand out of misery.
99 Aug 15, 2010 7:47 am
Re: Video-game Cafe, Scotland (9 replies, posted in General Discussion)
wow - nice gesture low-gain!
100 Aug 12, 2010 8:47 am
Re: Indulging Moments (a c64 demo that never happened) (17 replies, posted in Motion Graphics)
Yesterday Mirage / Lars released one part he did on c64.
(that mountain animation was done by him, and the code ofcourse).
See it here: http://csdb.dk/release/?id=93278&show=review
101 Aug 9, 2010 5:03 pm
Re: Indulging Moments (a c64 demo that never happened) (17 replies, posted in Motion Graphics)
Thanks guys
102 Aug 8, 2010 7:30 am
Re: Indulging Moments (a c64 demo that never happened) (17 replies, posted in Motion Graphics)
Thanks Enso & Russolo!
103 Aug 7, 2010 8:27 pm
Re: Indulging Moments (a c64 demo that never happened) (17 replies, posted in Motion Graphics)
I hate to be the party-pooper, but... The palettes are correct, but I think some of the animation would be impossible to achieve.
Np, good point - i heard that before. But i had this storyboard signed off by the programmers - they were able to do it, some minor adaptions here and there ofcourse. And yes - they are quite good
104 Aug 7, 2010 6:23 pm
Topic: Indulging Moments (a c64 demo that never happened) (17 replies, posted in Motion Graphics)
Hello,
I recently decided to stop this project, as the team work process didn't work out - and i realised it wouldn't see the daylight until 2012 atleast.
The artwork has been lying around 1.5 years now - so here it is
The music is also still a preview, done by Hein Holt.
Download the SID here: http://www.sinapism.net/demos/c64/focus
nts_pv.sid
105 Jul 25, 2010 8:40 am
Re: Indonesian Chipmusic (21 replies, posted in General Discussion)
Awesome! I've been getting some hits from indonesia on my blog - always made me wonder if chiptune/8bit-ness was alive there.
As my mom is originally from Indonesia - it should to be relevant to my interests.
106 Jul 22, 2010 10:12 am
Topic: Chipophone by LFT (16 replies, posted in Other Hardware)
"The Chipophone is a homemade 8-bit synthesizer, especially suited for live chiptune playing. It has been built inside an old electronic organ.
All the original tone-generating parts have been disconnected, and the keys, pedals, knobs and switches rerouted to a microcontroller which transforms them into MIDI signals. Those are then parsed by a second microcontroller, which acts as a synthesizer."
By LFT.
I love Spellbound.
107 May 30, 2010 8:43 am
Re: A Pixel Art Drop Box (1,052 replies, posted in Graphics, Artwork & Design)
Hot! Glitchy PETSCII
108 May 30, 2010 8:35 am
Re: A very different way of making music on a Commodore Computer (8 replies, posted in Commodore Computers)
I did a small article on 'Tape Composer' by Enthusi/Onslaught quite a while ago. Same idea, but for your 'datasette'
http://www.8bittoday.com/articles/19/ob
e-composer
109 May 27, 2010 3:53 pm
Re: First Try at Visuals (12 replies, posted in Motion Graphics)
(@Akira: Thanks! Will check it out)
Sorry for being offtopic.
110 May 27, 2010 1:39 pm
Re: First Try at Visuals (12 replies, posted in Motion Graphics)
Nice Quartz composer, been thinking about picking that up - would you say it's good for VJ-ing?
111 May 26, 2010 6:49 am
Re: Commodore Speech synthesis (16 replies, posted in Commodore Computers)
SAM is on most machines iirc, it's short for Software Automatic Mouth, see the c64 version here: http://noname.c64.org/csdb/release/?id=42843.
As of recent years more c64 composers have experimented with it, not by using SAM, but by using their tracker of choice.
(e.g. Jammer: http://noname.c64.org/csdb/release/?id=38922 or randall: http://noname.c64.org/csdb/release/?id=38792 or hein: http://noname.c64.org/csdb/sid/?id=13907).
But this is by far not complete.. we better wait for goto80
112 May 19, 2010 7:42 am
Re: A Pixel Art Drop Box (1,052 replies, posted in Graphics, Artwork & Design)
Wow, that rocks Enso!