TalkPolite wrote:

And there are a couple chip tune pages yes. One chiptune page that facebook generated from searches, that people dont update, and two chip tune/step pages that havent been updated since 2011.

I don't think anyone's mentioned it yet, but the Chiptunes = Win page and group is pretty big and bustling. It's actually probably the biggest chiptune community on Facebook right now, so you could also try connecting with them if you wanna grow the community.

Awesome!

If you have the wave instrument volume at 3 already, there's not much else you can do. You could try doubling up kit samples but that usually makes them a lot noisier.

The best way to make your kits louder is to turn all the other channels down.

Everything up until about summer of 2011 was either 'meh not bad' or pretty bad, especially if you compare it to what I'm currently doing.

And that's not even counting the Garageband stuff I made when I was like 11 or 12.

Is there any way to get the sound output from a TI emulator?

198

(10 replies, posted in Releases)

1. Dusk
2. Rising
3. Latino Sango
4. Rose-Tinted Glasses
5. Walkie Talkie
6. Restless
7. Shadowdances
8. Dawn

8 tracks of Gameboy music in varying styles. I've gotten a lot better at using LSDJ I think.

Download it here

To do some pure Gameboy ambient music you could try stuff like layering arpeggios over each other to get a nice pad. Only thing is that it'd probably take up all 3 channels and leave no room for anything else. Still, you could probably make some nice tracks just taking the pad and slowly changing and evolving it.

200

(51 replies, posted in Bugs and Requests)

Actually it's http://www.noisechannel.org/

also http://ucollective.org/ is another alternative.

Cool! Man, I wish I had an 82 now.

202

(6 replies, posted in Releases)

I freakin' love this!

203

(173 replies, posted in Releases)

Great stuff!

I'm interested. It'd definitely make it easier for me to ease into the program.

205

(12 replies, posted in Releases)

Yeah, lack of polish aside this was actually pretty cool. Can't wait to hear it when it's been properly recorded and mixed.

Are you looking for pure chiptune or a more fakebit-y sound (or both)? I've got a style that's not too fast and has at least somewhat catchy melodies and can also do ambient, atmospheric stuff. Here's some samples of my work:

https://soundcloud.com/vincmg/kazan
https://soundcloud.com/vincmg/binary-lake

I do not have much experience with creating sound effects though, unfortunately.

207

(17 replies, posted in Nintendo Handhelds)

Monotron wrote:

http://youtu.be/lHEhkeRlldQ An example of how awesome GBA music can be

Wasn't Mother 3's music basically general MIDI sounds programmed into the game in a really weird way that you probably wouldn't be able to do with a tracker program or something?

This isn't a screamer or anything right?