I'm just speculating since I don't own a Wii and can check this out. But from what I gather, there should be a folder like /vbagx/save on the SD card. If this file is exactly 128 kiB big (131072 bytes) it's likely a sav file with a different file extension. If so, just copy it to the computer and rename the extension to sav, so you might have a pair of files like lsdj.gb and lsdj.sav.

If the file is not 131072 bytes big, it might be a save state file. This might be what the autosave file you're talking about is. Ie, a snapshot of the running Gameboy so you end up right where you left off last time. Does that sound familiar with how VBA GX works? If this is the case, you may want to load the atosave file as described in the previous post, in VBA on the PC, as a save state, or SGM file.

If all that fails, give me whatever save file you have and I'll see if I can extract your data.

Just an idea, maybe you can load the ROM in VBA (preferably VBA-m) on the computer and choose file/load to load a save state. Hopefully, the format is the same. If that works, the VBA in your computer should spit out a sav file.

803

(17 replies, posted in Nintendo Handhelds)

herr_prof wrote:

Yea but the wav channel only has four bits of resolution, so you cant really escape that?

The wave channel and master volumes work in different ways. The wave channel volume lower the volume by shifting each sample and discarding the lower bits. So in effect, wave channel only has 3 and 2 bits of resolution for the lower volume settings. The master volume does not have THIS problem but obviously affects all sound channels routed to that stereo channel.

Topic moved, and title edited to be overly clear.

805

(1 replies, posted in Other Hardware)

Look for any settings related to automatic gain control or audio enhancement in the control panel and disable them. These settings are often on by default which makes sense if you plug in a microphone and use it for something like Skype, but not so much for recording music.
You now have to be more careful about watching the input levels and decrease the recording volume to the point that the audio doesn't clip.

Look at the right side of the cartridge circuit board if you get a chance. wink

Bugs and requests means requests about the site. kthx.

808

(15 replies, posted in General Discussion)

Groovemaster303.
Utabi, though he actually composes on a x6800, I realize. Still Yamaha FM. More IDM-ish sound.

Find a better way to bring attention to your videos than a shocking, unrelated title.

Oh sorry, more nit(ro)picking. The rules state that you must specify prices for the things you are selling.

Oh. Open the Gameboy and take the contacts out so you can rinse them afterwards. Obviously that's more work if the problem is with the one of the contacts that are connected to the motherboard, but I've found that in most cases people have apparently stored 'boys in a position that makes the battery acid run down to the bottom contacts only.

There's only one way to find out, right?

813

(11 replies, posted in General Discussion)

Speaking of the devil.
http://forums.nesdev.com/viewtopic.php?f=5&t=10079
He's selling off all his Sega stuff.

814

(11 replies, posted in General Discussion)

Agent Shhh was both annoying and entertaining at times, but you can't come around the fact that he (the persona) was a troll.

815

(15 replies, posted in Nintendo Handhelds)

If you have continuity between the pad and and via near the CPU, how could the trace between under the cartridge slot be broken?

You may want to use this btw:
http://blog.gg8.se/wordpress/2013/01/28 … lcome-rom/
It can be used to check the buttons if you want to experiment with things. It also plays notes (a different one for each button) so you don't have to have access to the screen to use it.

816

(11 replies, posted in General Discussion)

XyNo wrote:
Alley Beach wrote:

thanks everyone smile i thought he disappeared with 8bc... tongue

like agent shh ? wink

I don't think I ever saw Bibin troll, though.