Ok, Then it's likely that there are no units without an FCC notice.

pulseflux: Thank you very much. I've already gained new insights from the data you posted. However. I would have actually wanted you to wait until I had all the questions ready, before starting to log everything on the units, to both simplify the process and get all the information that I want in one go. At this point I'm just looking to design a standardized form where everything can be entered easily.

There's one very specific thing I would like you to check at this point. On the very early units with G01 serials, (G01605439 and G01786434) I believe both will lack the CE and tüv marks, but will have the VCCI mark. But, what I want to know is if these units have an FCC notice at the bottom? (Complies with the limits for a Class B computing device pursuant to Subpart J of Part 15 of the FCC Rules.)

1,459

(11 replies, posted in Nintendo Handhelds)

celsius wrote:

Don't get me wrong, I'm totally for supporting the scene and kitsch offers quality products, amazing customer service (by any standard) and is a super nice dude to boot!

But we're not comparing apple and apples here. Kitsch offers a much better tri-wing than the one I linked but if you are only going to use it once in a blue moon those deal extreme jobbies serve their purpose well. Some people can't afford to pay a premium for stuff like that, y'know?

A big plus for US folk, I guess, is the faster shipping time. The shipping time from DX with standard (free) shipping is typically 2 weeks, and I've had it take 4 weeks at one occasion. This was to Sweden, but still it gives you an idea of what to expect.

Btw, I'd strongly discourage you from using a flathead screwdriver and force. Even if it might work, you're going to wear out the screws, which might give you trouble later.

Vile wrote:

I have a red PIL that has a serial with GH + 7 digit numbers.

Interesting! Where is this unit made? Is this written with a serif font? (The letters and numbers have little "things" on the edges and all lines are not the same width.) Could you give me two first digits after the prefix?

I'm creating an online form with a big bunch of specific questions. This form is not finished yet, The questions in my previous post are preliminary questions to help me design this form.

Well for starters, if you have any deviating answers to any of my preliminary questions. (Units with non-US htline stickers. Units with deviating serial number formats. Units not made in Japan or China.) These preliminary questions are just so I can reasonably exclude other options from the form questions.

Do you know anything about the source of these 'boys? Like, do you know if they come from the returns department of an Australian store, or is their origin simply "undefined"?

The next thing would be to meticulously go through each of the units and fill in the form. There are quite a few questions that I want an answer to. Maybe the form will be a bit daunting to the average person. You'll have to judge when I have a preview ready.

Hello. I'm making an online form for entering data about DMG Gameboys that you own. The goal is to figure out the connection between serial numbers, circuit board revisions, CPU revisions and manufacturing date. Before I'm releasing this form, I would like to collect some preliminary data to make the form as efficient as possible. (I want to try to make simple choices and radio buttons/checkboxes as far as possible.)

I'd like to know which kinds of Nintendo Hotline stickers there are. I.e. local variations for different countries, phone numbers, different designs etc.

I'd like to know which kinds of serial number stickers there are. Variants I personally own:
GM + 7 digit number
G + 8 digit code
Barcode + G + 8 + 1 digit (last digit is marked in gray and probably a checksum digit)
Are there others?

"Made in" locations engraved in the plastic on the back of the unit. I personally own units marked made in China and Japan. Are there other locations?

QUESTIONS FOR MODDERS:
1) Would you be willing to take part in this for units that you're modding?
2) Do you often mix up parts of DMGs you sell? This is valuable statistical information when users you've sold units to enter data about their unit.

It would also be interesting to know how many of you would be willing to open up you DMGs just for collecting data for science.

I will show a preview of the form soon.

1,464

(1 replies, posted in Releases)

I called him and he confirmed that he is indeed dog.

1,465

(234 replies, posted in Nintendo Handhelds)

That error message is really weird, but have you tried doing sudo before the command? Just a shot in the dark, but might work.

Ok, here's the deal. A few of us in the  #gbdev IRC channel want to dump the ROM of the Gameboy test cartridge, since this hasn't been done. There are to ways this could be done. We know a person who owns this cartridge, and would need a dumper of some kind to dump this ROM. The person we're in contact would like to keep this dumper in exchange for the service. If you have a spare bleepbloop/smartboy flasher that you're willing to donate in the name of software preservation, please contact me.

Alternatively, if you own a copy of this cartridge and you're willing to dump it, please also contact me.

1,467

(18 replies, posted in General Discussion)

InactiveX wrote:

It pisses me off when people misuse the word "random".

Random doesn't just have have one meaning, you know. It doesn't just mean "perfect chance-based distribution of outcome" but also "could be anything" or "a little of each thing". I even believe the latter is the original meaning of the word, and the former is a modern meaning. Case in point: the book publisher Random House is not called so because they toss a coin before deciding to publish a book, but because they publish books of all categories.

1,468

(11 replies, posted in Collaborations)

I may be interested, and I may also have some ideas on how to visualize (or should I say auralize?) the curves with sound.

Btw, this screenshot has two problems:

1) in math, you typically write constants on the left side. y = 2*sin(x) (sin(x)*2 is not incorrect but unconventional.)
2) The waveform drawn isn't actually sin(x) but -cos(x)

Maybe I'm jumping to conclusions now, but I think the game, judging from the screenshots, will be less fun than it has the potential to be. I want to see more complex formulas, (that are gradually introduced so the noob isn't overwhelmed.) This includes things like sin(x+cos(x)) I want to see a bigger level than that. I want to see a time variable in addition to a y(x) type function. This way you can make animated platforms. Constraints on the variables: you only get access to x values and y values between certain limits, and you must now make the best possible solution to the problem. So yeah, I have ideas.

1,469

(9 replies, posted in Nintendo Handhelds)

Nonfinite is still supposed to have them in stock, according to this page.

http://www.nonelectronics.com/catalog/i … qv5ssmd277

1,470

(18 replies, posted in General Discussion)

Let's have one of those threads. embed a YouTube video (not the whole address) by using the video id between the [youtube] and [/youtube] tags or a Vimeo tag with Vimeo tags. (live footage goes here)

Try to keep the videos awesome. I'll start.

1,471

(13 replies, posted in Other Hardware)

Picture: http://www.flickr.com/photos/gameboygen … otostream/

From that, can you tell which component has come loose?

1,472

(234 replies, posted in Nintendo Handhelds)

oliver wrote:

And wasn't it nitro2k01 who added this patch to mGB (can't find the coresponding post here)? AFAIK, Arduinoboy code is not involved, hence it should work with the nanoloop adaptor, too.

I simply added an offset to the MIDI address in the mGB source code. It turned out that the versions I created crashed when receiving data on incorrect channels. This was, I think because for data received on incorrect channels, only the first byte would be read, and the next 1-2 bytes would be interpreted as the start of a new message. But in theory, this should be possible.

The recommended way as of now to achieve this is within Arduinoboy.