353

(66 replies, posted in Graphics, Artwork & Design)

rallyj wrote:

Oh man this one is so awesome

354

(66 replies, posted in Graphics, Artwork & Design)


This was another I did then did some stuff with it in photoshop

I love it, the vocoding on In Flames is awesome

Hi my names Noah and I go by Monotron. I've been here two years I think.

I like to play guitar and make chiptune, I'm also socially awkward.

Yup.

357

(66 replies, posted in Graphics, Artwork & Design)





I dabble.

Sounds like it's just a few tracks reverberated and separated into different channels (one to the left speaker, one to the right speaker)

Oh god why has this reached 10 pages..

360

(17 replies, posted in Nintendo Handhelds)

Saskrotch wrote:

but basically, as far as GBA native trackers go: there are some, but they're either incomplete (M4G tracker) or don't support more than the original 4 GB channels (FAT/ boyscout or ditty editor, i can't remember which is which)

That's what I was afraid of. Oh well it's a nice thought, thanks for the response

361

(123 replies, posted in General Discussion)

NationalBroadcastNetwork wrote:

Three other bands that are strangely absent from this thread.

ANTHRAX YES.

362

(17 replies, posted in Nintendo Handhelds)

Guardia wrote:

Why not just use a sample tracker like Milky Tracker?  GBA music is made up of samples and tracked, essentially.  Same with SNES.  They've just got a lower quality and more limitations because of the hardware.

Well portability is a plus, it would be like having famitracker on the go. Also the limitations is the fun part.

363

(17 replies, posted in Nintendo Handhelds)

walter b. gentle wrote:

sry. my comment looks negative in retrospect. i don t have a knowledge of using gba but when i searched the first results i saw were for m4g, furious advance tracker, and paragon 5. with the first two being the only ones ive ever seen mentioned.

Oh it's alright, I should have phrased my post better.

364

(17 replies, posted in Nintendo Handhelds)

VCMG wrote:
Monotron wrote:

http://youtu.be/lHEhkeRlldQ An example of how awesome GBA music can be

Wasn't Mother 3's music basically general MIDI sounds programmed into the game in a really weird way that you probably wouldn't be able to do with a tracker program or something?

Unfortunately, basically. But I was wondering if there would be a way to implement this kind of thing in a tracker or something similar. Sort of how LSDJ has it's drum kit samples and that there are ways to add new samples to it, or the DPCM in famitracker.

365

(17 replies, posted in Nintendo Handhelds)

walter b. gentle wrote:

google "gba tracker". youll find some.

I've already tried that, that was obviously the first thing I did try. There were a couple I found but nothing that implements the sample ability of the GBA. I've yet to see anything that can use the sample abilities of the GBA. I've only found M4G and to my knowledge it's been abandoned.

366

(17 replies, posted in Nintendo Handhelds)

http://youtu.be/lHEhkeRlldQ An example of how awesome GBA music can be

367

(17 replies, posted in Nintendo Handhelds)

Are there any native trackers for GBA? I've been looking but haven't had any luck finding anything. I think it has a pretty unique sound chip that would be fun to play with. The closest I've found is the MTV Music Generator.

368

(123 replies, posted in General Discussion)

Kesha
One Direction
Justin Bieber
Phoenix
Bruno Mars
2 br00t41 4 u

But really
Between the Buried and Me
Dio
In Flames
Disturbed
System of a Down