33

(3 replies, posted in Nintendo Handhelds)

This is something one with a decent set of skills could make in Adobe Illustrator or a similar vector editing program.

I could actually do it given enough time, but to be frank I don't quite have that kind of time on my hands these days.

Also, this reminds me: I told kitsch I'd work on a clear screen cover template file, so I should really do that. Doing that would be 80% of the work of recreating a vector of the DMG screen cover graphic.

34

(24 replies, posted in Tutorials, Mods & How-To's)

wow this thread.

edit: for real tho just start reading this: http://gbdev.gg8.se/

35

(6 replies, posted in Trading Post)

Apeshit wrote:

I'm restocking soon. Next batch is a different color with a better PCB.

Sweet. big_smile

36

(6 replies, posted in Trading Post)

Why hello there. I've got a backlit front board for sale, I'll PM you some deets. I haven't even gotten around to posting it in my thread yet, so you'd get first dibs…

You can still get Smartboy carts on TaoBao, but they are kind of a pain in the ass to track down and order through that service. If you can get the flasher for one by itself, it's compatible with the ASM Retro MBC5 carts.

herr_prof wrote:

Any recent sound clips?

If I understand correctly, this snippet on soundcloud is of a prerelease version.

38

(13 replies, posted in Nintendo Handhelds)

Madhatter wrote:

Thanks Telerophon, I always see you around these parts and you're always helpful to everyone.

Oh youuuu~~ :3

39

(10 replies, posted in Nintendo Handhelds)

Just reinsert the .lsdsng into another .SAV file with LSDmanager.

40

(13 replies, posted in Nintendo Handhelds)

Catf1sh wrote:

Will that remove sharpie? Because my gameboy is heavily doodled upon.

Try rubbing alcohol for the sharpie too, but this doesn't always completely remove it, especially upon textured plastic.

41

(13 replies, posted in Nintendo Handhelds)

That looks decent enough, but it's not as though I could tell you how or why it doesn't work from a picture.

There are a ton of good threads on basic DMG cleaning and maintenance, but in short:

  • 91% Isopropyl Rubbing Alcohol is the best general cleaner for circuits and case parts. Lightly apply to oxidized contacts or grime to remove.

  • White Vinegar dissolves corrosion (the green/blue circuit funk) in a chemical reaction. Lightly apply white vinegar with a damped cotton swab to corrosion on battery contacts or other surfaces to repair some intermittent connections.

  • Use rubbing alcohol once more to clean switches and potentiometers: Use rubbing alcohol on a damped cotton swab to soak a few drops into sticky switches and scratchy potentiometers, then switch the switches or roll the potentiometers back and forth a couple dozen times. Let them dry out and see how they function.

Hopefully some of that helps. smile Good luck! big_smile

I do not have an answer, but I would like to register my own interest in finding graphics tools for OS X.

43

(36 replies, posted in Releases)

Bit wish wrote:

Roboctopussy

nonfinite wrote:

I got a look at his setup during BRKfest.  He doesn't even use LSDJ.  It's just the Gameshark.

He's injecting pure hexadecimal code into the DMG.

This winter, the next great thriller available in IMAX: The Man With The Golden GameShark

44

(27 replies, posted in Nintendo Handhelds)

The wires are swapped on each end of the pins within the stock link cable assembly: This is so that the data coming from S-OUT on one game boy or accessory device is going into the S-IN of the other device, and vice versa.

45

(36 replies, posted in Releases)

This is stupendous! Thank you for always providing us with such consistent art!

46

(27 replies, posted in Nintendo Handhelds)

I don't think CLK is the same thing as MIDI Clock in this situation, it's more the clock speed for synchronizing CPU cycles…

› Show Spoiler

47

(27 replies, posted in Nintendo Handhelds)

There's a decent-ish pinout on the GBDev wiki, if I correctly recall.

For a keyboard cable, you need to have the four pins connect to Serial In, Clock, +5V, and GND. You may not even need serial out, actually…

For an Arduinoboy, I think it's S-IN, S-OUT, +5V, and GND, right? I haven't built one of those yet, personally…

48

(43 replies, posted in Nintendo Handhelds)

Thank god for this thread again.