65

(257 replies, posted in Software & Plug-ins)

1 plz up master volume.
      Ok, I will allow people to be  above recommanded value, but there will be sometime digital clip
      It will be available in the "first menu", and will be OFF by default.

2 some trouble with parameter lock (i cant understand how is it works smile
      It does not work like Elektron Parameter Lock.
      Today you can change every parameter of each step.
      You can not lock any parameter on each step.
      I will see how it can be achieved, It will arrive in a future release, because it is a cool feature.
      I will add also note retrig condition, and the trigless step ( only parameter change without retrig )
      BUT This will not be available soon, maybe month before it is available, I'd like to not go too fast on this, and write it cleanly.

3 plz add support right/left shift button for select parameter.
      Ok, I've write it, and I've push it on "master branch", because it is a good idea and will enhance the playability.
      Not a difficult task.
      It will be available when it is tested, it will be easier now to change sub menu.
      To change the sub_menu in [ENV] you had to use START
      Now if you will be able to change the sub_menu with B+RIGHT or B+LEFT if you are outside a menu.
      Definitely, it will be faster most of the time.
     

4 plz add more polyrhythmic (size for pattern)
      This was removed, because I had no possibility to : "restart the sequencer at step 0 for each track"
      I have added tonight the possibility to stop the sequencer and to restart the sequencer, so now I will "re add" the polyrhythmic feature.
      To stop sequencer it will be B+A [BPM]  or ( X+O [BPM] in ps vita )
      To start it A+START [ BPM ]
      It will set all Track to step 0 at the same time.
      So if you mess with polyrithmics, you can restart the sequencer to a well known state.

When this is finished, I tag a release with this and create a VPK file and EBOOT file and check it also on linux.
Then I work on Garvalf feature, which are, IMHO, really important today.
The config file is really needed, the stereo and the export audio with multiple audio file... mandatory.

Then I will see how the touch interface could be available on some platform because ps vita and android are good smile

66

(257 replies, posted in Software & Plug-ins)

1) I will do, you can already put more volume with SELECT+UP, i'm skying so will reply later smile

67

(257 replies, posted in Software & Plug-ins)

I think the config file is going to be a must, it's really boring to setup the audio and midi every time I launch it.
For the tempo, it will be easy, yes only one tempo per bank.
For the multiple track out, should be not too hard now.
I will implement also stereo, YES, in 2017 picoloop will be a stereo program smile

So all your idea are good garvalf, I take it and I will do it.

68

(257 replies, posted in Software & Plug-ins)

I will try to see how the touch interface works, and yes, it could be a cool idea smile

69

(257 replies, posted in Software & Plug-ins)

I need to double think it... seem to be doable and a good idea for this platform.
The touch interface is nice on the vita, so let's use it smile
Could also be usefull for android when I will release it, so double shot.

70

(257 replies, posted in Software & Plug-ins)

If you have a #henkaku vita, you can launch picoloop smile

http://www.tiikoni.com/tis/view/?id=a17c4f2

http://www.tiikoni.com/tis/view/?id=1b0442bx

You can download from here :
https://github.com/yoyz/audio/releases/ … psvita.zip

Thanks Garvalf for your icon, the doc and all the other stuff smile

I repost this thread with a pretty mint gp2x f200.
The first trade i've done was really great and the trader was happy. A black or white one with prosound and backlight. You know what I like smile

72

(3 replies, posted in Nintendo Handhelds)

I've got one assembled in a cool metal box if you are interested.
It is new in a box from xiwi electronic IIRC.
I've just check if it works.
pm if interested

I have not try it, but yes, seem every psp homebrew should work without recompilation see youtube video smile
It give me ideas smile

I've said bullshit, it can save state and load them back smile
So LSDJ seem works as nice as the psp but you will need a lsdj.gb file by song... unfortunately...
You have to bind the "retroarch menu" to ( for example ) the left joystick so with this you can "trig" the retroarch menu which let you save/load state, really cool to have a beautifull screen to play with smile

You can download it from there :
http://buildbot.libretro.com/nightly/playstation/vita/

Here is the doc :
https://gbatemp.net/threads/retroarch-l … ed.437034/

@Jazzmarazz : you should look at retroarch on the ps vita, seem to works fine on the sound area.
- genesis : sonic and street of rage 2 is good
- gb : lsdj is fine, but you can not save...
- snes9x : mario is fine, mario 2 not good

Unfortunately no save state today... I've play ten minute of lsdj on it, and it's nice, good screen but... the save doesn't work... so... wip today...

The wav channel is different.
It's near accurate without the hiss and the hum.
Rin is poor on this channel.
gambatte is definitely for me the best emulator for the sound.

I use one of this cable to sync my gba sp nanoloop 2.7 with an electribe e2. Don't have a recent lsdj nor a po12

great teaser smile

79

(2 replies, posted in Releases)

Well done

80

(257 replies, posted in Software & Plug-ins)

cool smile