If I had a working disk drive.... and disks are getting v unreliable. An Ultimate1541 is a great idea if u can get one.
114 Aug 26, 2011 4:39 am
Re: CHIPPER - Atari Lynx sound gen / tracker tool (early beta) (94 replies, posted in Atari)
no idea why you want to use an batchfile in addition, but o.k. as long as it works for the freq modulation i have to check... but i think this is by default unreliable :-(
The compile works fine from the program - it is a great feature! I'm only using batch file because I'm playing around with the resulting ASM file in a text editor to try and replace & improve my kick drums and snares. I'm also trying to set volumes for some instruments which are too loud. Having a batch file is just a one click way of re-compiling / conv to lnx / test.
ps. Is there a way to add more instruments in the future? If this was 32 it would be amazing!
115 Aug 25, 2011 3:31 am
Re: CHIPPER - Atari Lynx sound gen / tracker tool (early beta) (94 replies, posted in Atari)
the packaging is actually really really impressive. for such a niche product, its super nice.
How awesome is it? All flash carts should come like this! The guy who makes them is very supportive too. And friendly (he was very excited when I told him what my plans were for it) :-)
Sagelynx: I got a tune half working and exporting to ASM - I've made my own batch file for compiling which also runs the file in Handy at the end. It plays back - but on my test tunes, my Frequency Modulation slides don't seem to work? Is this implemented on export? I use it for my kick drums. My work around is to make a kickdrum "sound effect" (using the same sound programming syntax - which I'm just working out) and then do a search and replace. Arguably I could make a better sounding kick drum this way but it would be great to get the FM working for modulation effects.
116 Aug 24, 2011 5:09 pm
Re: [JP] TOKYO • 2011 10 22-23 • BLIP FESTIVAL TOKYO @ KOENJI HIGH (168 replies, posted in Past Events)
Optimised packing. Run length encoding maybe? Unless they are individually worn...
117 Aug 24, 2011 4:50 pm
Re: CHIPPER - Atari Lynx sound gen / tracker tool (early beta) (94 replies, posted in Atari)
Thanks! Will try and get something compiled in the next few days and see if the hardware works ;-) (THAT will be an exciting moment)
118 Aug 23, 2011 1:28 pm
Re: CHIPPER - Atari Lynx sound gen / tracker tool (early beta) (94 replies, posted in Atari)
Ahhh... so the ASM code that is generated is able to be compiled directly? Sorry - I assumed it was without play-code! I'm looking forward to doing some tests soon.
ps. Am I on the right track if I use lynxass to compile to the "o" format and lynxer to create the EPROM image?
119 Aug 21, 2011 6:16 am
Re: CHIPPER - Atari Lynx sound gen / tracker tool (early beta) (94 replies, posted in Atari)
Finally hunted down a MAX3232 and the components to make a BLL cable. I could make the cable today but the sun is out and I prolly should go for a walk or something... * looks at pile of components *
Still would be great to get a compiler to make a lynx binary though. :-)
120 Jul 25, 2011 11:15 am
Re: [SYDNEY, AUS] Death Rave: Chiptune Warehouse Party [30 July] (20 replies, posted in Past Events)
cTrix (Melbourne) will pummel you with low-fi house from his two Commodore Amigas
Hahaha! I'm glad you are giving me your Amiga's :-P Thanks for hooking me up with gear. I'm going to do a floppy copy soon and get the set sorted. I may also be letting loose on a DMG for the first time in too long. New hard-as-hell material which should be a bit of fun. Do we know set times yet? Is it something like each artist starting on the hour? Or is it going to try and compact a bit to get us more contingency time at the end?
121 Jul 25, 2011 5:22 am
Re: Viva Amiga Documentary Kickstarter - Success! $29,000+ (12 replies, posted in General Discussion)
(Also: What is the small yellow mixer Stagediver is using?)
It's one he customised up himself... well from memory it's actually a piece of woodgrain laminate he cut out and stuck to it.
122 Jul 25, 2011 4:45 am
Re: Viva Amiga Documentary Kickstarter - Success! $29,000+ (12 replies, posted in General Discussion)
GImme a hoy if you need any music. :-)
123 Jul 24, 2011 8:41 pm
Re: Why so few new MOD/XM artists? (155 replies, posted in General Discussion)
AMMMIIIIIGAAAAAAAA! (sorry, someone had to keep the dream alive here)
124 Jul 19, 2011 5:54 pm
Re: Filtering DMG's high pitched frequencies? (35 replies, posted in Nintendo Handhelds)
Curious what program you were using for all that? Ableton Live's spectrum analyzer isn't that cool
Live isn't really much of a wave editor (as far as I'm aware) but more of a composition / performance tool.
The program I'm using is called Cool Edit Pro. It's been around for 15 odd years and nothing tops it IMO :-) Adobe Audition 1.5 is probably the last super stable build of the same program (as Cool Edit was bought out by Adobe). Reaper also has quite a good set of analysers which plot on the fly for checking signals during multitracking.
125 Jul 19, 2011 8:55 am
Re: GB ROMS WITH ALTERED GRAPHICS (93 replies, posted in Nintendo Handhelds)
Thanks man :-) I've since coded a little tool to patch your ROM with anything I want. Due to being lazy it only reads RAW files from photoshop & figuring out the tiles was a head wobble and a half! (and it's still mono for now)
126 Jul 19, 2011 8:41 am
Re: Filtering DMG's high pitched frequencies? (35 replies, posted in Nintendo Handhelds)
Purely on the front of "filtering high pitched frequencies", aka the bus noise - here is a little break down of what it sounds like and what happens when you remove each layer with notch filters. I know it's not completely relevant to this discussion; but it is relevant to the search term!! m00dawg: Will also show ya how much a prosound does for your noise floor!
This recording matches the visual reference.
http://syntaxparty.org/externalpix/DMG-
-cTrix.mp3
Highres: http://syntaxparty.org/externalpix/DMG-Noise.png
ps. The values are scaled and so it's not the best depiction - but great for showing those rings. I've also double notched one of the high freq's by
accident.
127 Jul 19, 2011 7:41 am
Re: CHIPPER - Atari Lynx sound gen / tracker tool (early beta) (94 replies, posted in Atari)
Note: How did you get the mod converter _half_ working???
I'm referring to the Lynx Mod Converter (different program)... It hasn't worked with a single (highly adapted) MOD of mine yet! All the samples end up getting offset and glitching all over the place. It also crashes the emulator / hardware - sometimes on the first note! I'm _that_ interested in doing crappy conversions of my MOD's but I was curious to see if it worked with any of my tracks. My focus is on Chipper for now! :-)
128 Jul 17, 2011 7:20 pm
Re: protracker audio issues. (33 replies, posted in Commodore Computers)
NOW PLUG IT THOUGH YOUR BIG MUFF!
Hey, are you playin' at this gig up in Sydney in 2 weeks? Be great to hear what you're doin' with the 'mig ;-)