177

(2 replies, posted in LittleGPTracker)

Just to give more detail I was making 2 MONOWAVE templates so that I can listen to all the waves contained within monowave and decide which ones to use..

I have 7F patterns, each with one phrase inside (so phrases 00-7F).
inside each phrase is just one note C3......(the note in each phrase has a different instrument no.)
I want to load monowave into instruments 00-7F.

no sample will load into any instrument...:(

178

(2 replies, posted in LittleGPTracker)

Hello, I'm wondering if anyone can help me.

I'm trying to load the monowave sample into an instrument slot but lgpt will not allow it.

I can press listen and monowave plays back, but if i try to load it into an instrument slot it just does not load.

Ive tried this on PC, PSPGO asnd PSP with both ghetto and stable versions, samples will not load on any of these.

Any idea WTF is going on here LOL??

Awesome news! I cant wait to get my hands on a new and improved nanoloop mobile...the gba version is awesome already...something like that but with true bpm, decent export options and more patterns per channel would be extra sweet. developing for GB and GBA plus producing your own cartridges must be very time consuming...such a nice design, and interesting sound, cant wait for the new mobile version.

I understand your points of view in that it would be possible to build a special cable to get midi sync (gba) or bounce tracks to samples in the android/ios version, but honestly, nanoloop on ios/android has so far had only one update to fix the filters and 8 patterns total per channel is just not enough for me personally. I think there should be FF patterns per channel. dont get me wrong I love it. But it feels like unfinished software to me. For example, take a look at gstomper vabeast and the step sequencer that goes with it...thats much better than nanoloop now, or sunvox, also much better...but i love the design and sound of nanoloop so id love to see it updated. I know restriction breeds creativity sometimes...but i feel like deep software with a rich feature set also breeds creativity.

Maybe ios.android users are just not as hardcore so nanoloop had to be dumbed down a bit for that platform...

Does houston tracker have true BPM, or framerate based speed?

Since nanoloop for gameboy advance does not have true BPM (framerate based speed instead) I thought it would be better to use my android phone but the android version of nanoloop is kinda weak compared to the cart based versions. for example, only 8 patterns per channel is one of the major drawbacks.

Wouldnt it be nice to have basically a clone of the GBA version for android/ios?...with all the same features as the GBA version? or maybe it could even have all the feautures of both the GB and GBA versions?...all the BPM, recording sound quality and midi sync problems would be gone. It would be simple to render and use the samples in other software (sunvox, renoise etc)

I had been waiting for an update to nanoloop ios/android but it looks like its not gonna happen...or will it?

Maybe there is some nice countryside place where people can "chill" freely?
Which places in Japan are hippy/stoner places?

184

(0 replies, posted in Nintendo Handhelds)

Is it possible to sync LSDJ (running in an emulator such as BGB) with renoise / sunvox on the same computer?

185

(7 replies, posted in Releases)

I like it! Very peaceful. Nice graphics.
Beautiful adlib tracker 2 sound design.
Is that emulated or a real opl3?

186

(257 replies, posted in Software & Plug-ins)

I tried out picoloop on the psp.
Looks great, do you have a demo song I could load up and take a look at?

187

(33 replies, posted in General Discussion)

my ideal tracker would have:

its own native synths in which every parameter could be controlled by automation

smooth high resolution drawable automation (curves, lines and points)

a really good fine detail sample editor with the option to move a small looping section backwards and forwards by automation

a DAW-like song timeline in which long samples could be layed out alongside normal tracker patterns (being able to record vocals, guitar, keys whatever in one take without splitting up the recording into pattern sized chunks)

very low latency, no lag when recording.

it should be portable and make use of both gamepad style controls and touchscreen controls. For this i guess it would have to run on something similar to psp vita. (the touchscreen controls are awesome for recording movements of sliders into automation, laying down a beat on virtual mpc style pads or recording a melody on virtual keys.)

it would be a complete in the box solution to making electronic music and then recording instruments like in cubase or on a four track.

it would have to have decent quality inputs and outputs.

anything that could be controlled by automation could also be controlled by pattern commands in a tracker style pattern editor. for when you dont want smooth  changes between values but want to jump instantly from one value to another.

infinite tracks

some kind of video editing (haha going to far), must be portable system

high quality render to wav for whole song, individual tracks, individual patterns.

everything on the sunvox and renoise todo lists.

its annoying for me that a alot of chiptrackers that are based on old game systems are bound to frame rate for their speed calculations (so i can never get perfect BPM from nanoloop, lsdj or famitracker, for example) so my ideal tracker would break from that and have perfect BPM.

it could also run on a high powered tablet with a large screen but with one of those gamepad addon, slide over things bit like the wikipad

188

(22 replies, posted in Nintendo Consoles)

Hello, just wondering if anyone here has tried this new NES:

http://www.theverge.com/2015/6/26/88503 … do-console

Is the audio quality as good as a prosound modded NES?

I guess it would be pretty cool to get NTRQ and pulsar running from carts on this.

189

(6 replies, posted in Releases)

awesome. I really liked both tracks. garter snake

190

(3 replies, posted in Software & Plug-ins)

@herr_prof: awesome. Loop Control control looks sweet. I had no idea it existed.

@Mrwimmer: I see what you mean about the limitations of renoise phrases. different groove and BPM per phrase isnt possible as far as I know.

I think I'll look into using Loop control along with these commands in phrases:

    ZTxx - Set tempo (BPM) (20 - FF, 00 = stop song)
   
    ZKxx - Set Ticks Per Line (TPL) (01 - 10).
   
    ZGxx - Toggle song Groove on/off (00 = turn off, 01 or higher = turn on).
   
    ZDxx - Delay (pause) pattern playback by xx lines.

    0Bxx - Play phrase backwards (xx = 00) or forwards (xx = 01).
   
    0Sxx - Trigger phrase from line xx.

Should be interesting. I should read the manual again.
Probably set renoise at 560BPM to make it playback at a fast speed like LGPT command per tick (instead of command per line) style tables.

191

(3 replies, posted in Software & Plug-ins)

With the exception of the play loop offset command in LGPT, is it possible to achieve all the things that can be achieved with LGPT's table structure within Renoise 3's phrases (using high BPM)?

I'm interested to find out peoples thoughts on "Renoise 3 phrases vs. LGPT tables".

192

(16 replies, posted in Software & Plug-ins)

Does anyone know if there has been any decent music made in this recently? I cant find much more than what is already in this thread. Quite interested to see how it can sound when using the more in depth mml sound design features.