The only negative thing I can think of about this, is that there will be a shit ton more threads of people announcing they posted a single track on soundcloud or what have you
625 Feb 24, 2013 1:02 am
Re: Possible New Rule: Music Section- number of songs limitation (55 replies, posted in Rules & Announcements)
626 Feb 23, 2013 8:51 pm
Re: Super Bat Puncher (New NES Platformer!!!) (52 replies, posted in Nintendo Consoles)
Didn't Cave Story take six years? Just saying
I wasn't demanding a finished version, I just asked what was going on with it, cause I hadn't seen any updates.
627 Feb 23, 2013 9:34 am
Re: Super Bat Puncher (New NES Platformer!!!) (52 replies, posted in Nintendo Consoles)
yo what happened with this
628 Feb 23, 2013 6:16 am
Re: Removal of superglue on DMG screen help (13 replies, posted in Nintendo Handhelds)
Thanks for being just like every other forum troll on the internet.
Trolls post incorrect facts or unpopular opinions in the hopes of getting people upset at them. Even if these guys were being regular dicks, which they weren't, troll is the wrong word.
There's absolutely nothing wrong with correcting incorrect information, especially if it can end up hurting someone else's gear.
629 Feb 23, 2013 1:06 am
Re: Best of Netflix Instant Stream (21 replies, posted in General Discussion)
Yikes
630 Feb 22, 2013 10:28 am
Re: [SEGA MD / GEN] GenMDM SEGA Genesis / Mega Drive MIDI Interface (1,383 replies, posted in Sega)
Waiting for mega drive airhorn playback.
631 Feb 22, 2013 7:17 am
Re: New EMS 64m software w/ multisave (17 replies, posted in Nintendo Handhelds)
so, since this patcher breaks the flash memory up into pieces, it probably wont work with LSDJ at all.
632 Feb 22, 2013 7:16 am
Re: New EMS 64m software w/ multisave (17 replies, posted in Nintendo Handhelds)
flash memory is 1 megabit, which is 128k, which is the size of an LSDJ save file.
633 Feb 21, 2013 11:32 pm
Re: How badly have I messed up (backlight) (4 replies, posted in Nintendo Handhelds)
Yeah, I mean it's basically Foil then that thin layer of plastic, then the super thick glass (i think) that displays the pixels. With the backlight you only need the glass to display the pixels. Basically the reflective surface works as a solar backlight, adding a backlight removes that need.
634 Feb 21, 2013 11:30 pm
Re: Removal of superglue on DMG screen help (13 replies, posted in Nintendo Handhelds)
635 Feb 21, 2013 11:24 pm
Re: How badly have I messed up (backlight) (4 replies, posted in Nintendo Handhelds)
The silver foil layer is attached to the thin plastic one. The easiest way is to remove them both by getting a razor blade under the plastic one. The foil layer reflects the pixels, the backlight basically replaces that with light.
636 Feb 21, 2013 2:57 am
Re: [NYC, US] PULSEWAVE • 2/23/2013 - RIFFS N' CHIPS (16 replies, posted in Past Events)
All the shows I play are BYOB cause I got big pockets.
637 Feb 20, 2013 11:04 pm
Re: [NYC, US] PULSEWAVE • 2/23/2013 - RIFFS N' CHIPS (16 replies, posted in Past Events)
This is dumb (the lack of posts / interests i mean)
638 Feb 20, 2013 10:13 pm
Re: [SEGA MD / GEN] GenMDM SEGA Genesis / Mega Drive MIDI Interface (1,383 replies, posted in Sega)
Mine hasn't been shipped or paid for WTF
639 Feb 20, 2013 11:28 am
Re: Audio out on C64 via 5 pin DIN (8 replies, posted in Commodore Computers)
I mean, the video out on my SMS works, there are some sort of... I don't know how to explain it. The video is a little strange, but also works fine. I have no idea how to describe it now that I think of it. BUT it's a japanese system, which might effect it somehow, and also it's on an old TV / VCR combo that might have its own problems. Tomorrow I'll hook it up to another TV and see if it's still wonky, I just don't feel like lugging the voltage converter around at 5AM.
Also this is all for an SMS so I can't really say it'll be the same for a C64. But as long as you're not doing anything to the video pin on the board, I dunno why video wouldn't work.
640 Feb 20, 2013 9:42 am
Re: Audio out on C64 via 5 pin DIN (8 replies, posted in Commodore Computers)
Couldn't you also figure out where each pin from that connects on the actual board and solder audio to that? I added a headphone jack to my SMS, which uses that same 5 pin AV out set up.