961

(10 replies, posted in Sega)

wedanced wrote:
nickmaynard wrote:

tfm music maker too, right?

nope. wrong chip wink

you can export to SMS/GG in VGM Music Maker though

962

(10 replies, posted in Sega)

Low Bit Revolte wrote:

Is there any VGM Player for Sega Game Gear existing? (to use it with Everdrive GG)

XyNo wrote:

use a master system cart adapter, get something like a Master Everdrive and use this ?
http://www.smspower.org/maxim/SMSSoftware/VGMPlayer

walter b. gentle wrote:

im crossing my figures.

hee hee

964

(37 replies, posted in Software & Plug-ins)

the problem is you're asking questions that could easily be answered by, again, reading the manual / effects list, or just practicing and experimenting.

thebitman wrote:

it is important to listen to real jazz

i absolutely disagree.

966

(37 replies, posted in Software & Plug-ins)

jesus christ.

200 stops the slide
\ or S00 stops the note

if you want to slide up or down to a specific note

the effects list AGAIN wrote:

Qxy - Pitch slide up.
x = Speed
y = The number of half-steps slid from provided note


Rxy - Pitch slide down.
x = Speed
y = The number of half-steps slid from provided note

967

(37 replies, posted in Software & Plug-ins)

The Effect list i JUST linked wrote:

2xx - Portamento down; smooth pitch glide down.
If xx > 00: Speed
If xx = 00: Off

968

(37 replies, posted in Software & Plug-ins)

have you tried the famitracker site? they have a forum. also there's a ton of .nsfs up on battle of the bits. also you could search famitracker in the music section

you really shouldn't expect to be foon sped every little thing

seb if you want to give analog monster a refund i will totally snag his spot and wait patiently

970

(37 replies, posted in Software & Plug-ins)

P is a detune effect. 80 = normal pitch. unless you're working at a super high speed, that won't help much with vibrato.

4xy is the vibrato command, x is speed and y is depth

http://battleofthebits.org/lyceum/View/ … s_Commands

971

(37 replies, posted in Software & Plug-ins)

vibrato command? or you might want to change the vibrato style under module properties.

972

(5 replies, posted in Nintendo Consoles)

the first step is to do a search for "play .nsf on NES"

i've learned a lot of stuff with ableton. i export each channel separately with audio overload (the PC version is dookie though), load them up into ableton, find an approximate bpm, warp them, and then work along side them. the great thing about warping them is if a part is too fast, you can drag the bpm down and it stretches the notes out so you can hear each one separately.

974

(5 replies, posted in General Discussion)

as a chip musician this is great because i don't have any other way to make chip music

what the fuck is happening to this place

976

(10 replies, posted in Nintendo Handhelds)

front and back boards are interchangeable

if you try this again definitely use a lower powered soldering iron