Zef wrote:I'll admit the cut seems a bit low
It's funny how perception of fairness works. At a 15% cut, the same as bandcamp charges, I'll bet a lot of people would jump at the chance to have their music hosted by a marketplace that focuses on licensing opportunities which (at least in principle) could serve as great marketing opportunities for the artist. You might make, like, 100$ in a year from prospective game devs who love your tunes and think they would be "perfect" for their imaginary iOs unicorn dream, yet never produce a game. And if they do make a game, hey, free promotion. Sweet.
What poisons this potential income stream is this: how are you going to *feel* when some game featuring your music becomes a 6-figure app store success, and you priced your contribution to that work somewhere around the cost of a mcdonalds combo meal? I'd happily lop a prospective 100$ off of my yearly music income to avoid such an acute bad feeling.