Thanks for the positive feedback everyone! The beta testers have had no issues that I'm aware of.

Here's an update on the project for those interested.

The PCB is essentially completely redesigned. I improved it by adding screw terminals for both the link cable connector as well as the midi jacks. That's designed for people that don't want to keep their kits on the bare PCB and house it in some sort of case. I personally wouldn't do that, but there was plenty of room so why not? I added resistor values straight on the board for easier assembly. I added the 4.7k resistor from pin 7 of the 6n138 to ground that nitro2k01 suggests will improve performance when powering it with a gameboy. Speaking of that, I added the footprint for a GBA/GBC link port connector, so you can use a stock link cable without cutting it in half.  And for fun, I changed the silkscreen color to blue to better match the arduino.

Now for the bugs. The only one I've found so far is that the serial in and serial out of the link port is swapped. A PCB modification is actually quite easy as the traces are clear and isolated, and thanks to the screw terminal holes you have an easy place to solder them to. Two small jumper wires are needed. Also, along with the link port it seems like the dual DMG/GBC link cable I have does have a wire going into the GBC side 5v line, but the 5v lines are not connected through the cable. I guess that actually makes sense. What this means is that you can't power the arduinoboy with a stock cable. Using the screw terminals still works, and modifying a cable might also be possible.

Pictures are worth a thousand words so here you go:

The Laohu wrote:

Sweet, Muse is a very cool venue. Glad to see chipstuffs happening in UT.

Sidenote, I'll probably be visitng UT early next summer and was considering throwing a gig together, maybe I'll have to set something up with y'all.

Let's do it!

Cool, hopefully I can make it out!

What's going on with those vocals? Is that super autotuned or some kind of talk box? Cool thread though. I doubt there's much actual music made with the keyboard.

Price is in the title: $85 shipped. Mad decent.

646

(3 replies, posted in Circuit Bending)

Kind of reminds me of the Sword of Vermillion name entry screen where the music increases octave forever:

Curious about the gold plating. What's the issue with tin plating?

Also, random question I'll throw out here: do gb roms have headers like NES roms do? If you were to program a rom to a chip is it necessary to remove the header first?

Honestly with the BennVenn carts out these days it's almost pointless to even attempt a DIY solution, other than for learning but if you do that understand that you'll pour a ton of time and money into it.

Here's a link to one of his carts: http://store.kitsch-bent.com/product/be … -cartridge

He's also said a version that would cost half that may be in the works.

That cart is rom only. That means no saving. It also means you can only use games that are 32kb or less, which is pretty much just maybe tetris.

Sounds great dude!

651

(23 replies, posted in Nintendo Handhelds)

Which link cable are you using?

Did you try the MIDI out link I posted?

652

(5 replies, posted in Trading Post)

PM'ed

Also relevant thread here: http://chipmusic.org/forums/topic/17109 … oboy-kits/

653

(23 replies, posted in Nintendo Handhelds)

herr_prof wrote:

the schematic has the midi out pins swapped, did you account for that and fix?

The trash80 schematic is wrong?

654

(2 replies, posted in Nintendo Handhelds)

Have you tried emailing Oliver?

You can also get the drag n' derps on amazon with free prime shipping, so if you go that route and you don't live in Australia that's your best bet.

Kitsch is one of two moderators of this site that are fairly active. I've ordered several times from him and never had any issues.