2,961

(188 replies, posted in Trading Post)

skull.

2,962

(4 replies, posted in Trading Post)

there is a guy selling one on the mutable instruments forum right now...

2,963

(24 replies, posted in Trading Post)

i saw this the other day.. looks great, will future versions have midi out?

Yea taht stuff is much more intersting on linux based distros like rasbian cause all of the midi drivers are already in place.

its pretty derivative of a lot of games... but somehow seems to be better than the sum of its parts. As mellow as tiny wings is, this is frustrating and
challenging.. or just wait for him to release the soundtrack:

http://derriskharlan.com/

This game is crack.

jefftheworld wrote:

I don't have the time to sell these.  I'd simply be putting schematics and software online, fully open-source.

Thatd be good enough for me! especially the software.

I thought the same but since keep everything sorted ina  big case now, its much more transparent to just plug in link cable and audio cable and rocking.

2,969

(37 replies, posted in Audio Production)

HAHAHAHAAA

2,970

(23 replies, posted in LittleGPTracker)

I think at this point we have to question your ability to see waveforms in audio editors big_smile

Calavera is my new favorite poster.

2,972

(16 replies, posted in Constructive Criticism)

ps: homer rin is a really nice gb emulator.

2,973

(33 replies, posted in Constructive Criticism)

eme7h wrote:

Which is basically all the music?

You'd be surprised.

2,974

(33 replies, posted in Constructive Criticism)

Jellica wrote:

does music need to go anywhere?


I only listen to music that has tension and resolution.

2,975

(23 replies, posted in LittleGPTracker)

since the render is sample accurate, I just put a STEP ONE CLICK at all silent channels and align them in a daw, and then mute that part. You could probably do that in reverse for loops.

2,976

(7 replies, posted in Software & Plug-ins)

http://yoyofr.blogspot.com/2013/01/modi … r+stuff%29 updated!