maybe your battery is going flat? if you are sure everything else is fine, then that has to be the answer, unless the ram chip is decaying

TraceKaiser wrote:

It's an EMS cart that I've had nearly a year now. I've never had any trouble before.
I haven't opened my DMG for months - ever since I installed my bivert chip like, 6 months ago or more.
Again, I've never had any trouble otherwise.
All other games work fine.

I'm convinced this must be a problem with the sav, or else my ArduinoBoy has fucked up both my DMGs somehow (I think I've only used it with one anyway...)
The cart has always been fine.
The ROM has always been fine.
The DMG, with everything else, is fine.
However, the save file randomly corrupted when I hadn't done anything, and gives me inexplicable problems.

It's just totally bizarre though hmm

first of all, is it a bleep bloop cart? if you open the cart up some of them have bad pins on the ram chip, if you can get a high res pic of the ram chip that would help. i had a bleep bloop cart and one of the pins was bent on the chip so that it had missed the solder point, this caused it to work most of the time except sometimes it would glitch.

secondly, on the DMG the -18 supply for the screen is very close to the button inputs and if the ribbon cable is inserted badly while the gameboy is on, it CAN send 18v into the CPU which fries half the button matrix. but this is a permenent problem and effects all games.

if the problem is the same on the SP and the DMG then its not the gameboy, its the rom or the cart, if you can try another cart, or if all people who have this problem can post what cart they are using it might point to which is at fault

115

(6 replies, posted in Nintendo Handhelds)

iLKke wrote:

Ah OK.
Seems like no one has anything good to say about them. Thanks for clearing that up. smile

I guess I should only ever consider buying one if I find them dirt cheap.

just get a backlight and you will never go back smile

116

(6 replies, posted in Nintendo Handhelds)

agree with nitro here, why would you ever want an external light adapter, they are bulky and ugly with poor light cover, compared to a backlight which looks so much more awesome

ashimoke wrote:

I think it's deffinitely something with the button. I built an arduinoboy recently to use it only for LSDJ master mode so I didn't use any button or LEDs. Arduino kept cycling modes before I changed the program to use it's "fixed mode" setting.

if you don't put a button or resistor on the arduino then the arduino will assume the button is pushed, if you wire pin 3 to ground it wont cycle

sent you a mail

whyameye wrote:

Hi guys. I'm the guy that taught the Gameboy class at Wichita State University. Glad you think the class was cool. I had a blast teaching it. Unfortunately WSU didn't ask me to teach the class again so we weren't able to continue it after 2008.

@Jefftheworld: I'm curious what the silly mistake we made was that you refer to. Is it that we have full names of people who checked out the equipment? That doesn't seem like information that people can use for nefarious reasons.

Also thought I'd mention that the class final projects are on their assignments blog. The blog formatting got a little messed up on a botched Wordpress upgrade, but it is all still readable.

Final projects:
http://cratel.wichita.edu/blogs/assembl … y/project/

You can browse the other categories on the left-hand-side to see their other assignment submissions.

And we have a video of the final projects as well:
http://vimeo.com/1264117

-John


awesome! pleasure to have you on the site

kitsch wrote:

pocket buttons are very soon.  national holidays slowed a lot down hmm

you can get some clear ones smile  soonish.  PM if you need a more exact date (if your project has a timeline).

but yeah, buttons are getting cool.  these colors are pantone...  i'll post the exact colors later.  can't recall off the top of my head.  although i picked them out. tongue

pantone is cool stuff.  they even do carpet now!  omg...

awesome thanks! and there is no rush for this project, but i would love to get started on it!

buttons are looking sweet! i hope i can get some money together soon, i want them all!

any progress on the pocket buttons? i am just holding out on a project in case i can get some clear ones,

122

(14 replies, posted in Trading Post)

tenfold wrote:

I've been a little out of the forums for a while, so excuse me if this is redundant.

Where can I find a tutorial or explanation on this midi mod?

if you go to the arduinoboy website you can find out all about the arduinoboy and what it does. i hope that  helps

the point of the resistor is to limit current, you will find that the LEDs work fine without a resistor at all, at least for a little while, but its to do with the way electricity works,

like a lightning bolt, electricity will find the easiest route, so for example if you only put one resistor on the backlight on the common pin, all the power will go through the red because of its lower resistance. in the same way, if you put very low resistors on the LEDs, the power from the gameboy will mainly be going to the backlight and taking power away from the actual gameboy itself.

also resistance is relative, so saying there is a set resistance to use with LEDs is wrong because it depends on the supply voltage and current, in the case of 5v that the gameboy supplies 220 ohm is pretty good, having said that if you look at my RGB gameboy all the lights in that are using the 1k resistors and they are fine,

if your backlight is dim or unevenly lit, then it maybe bad wiring, bad batteries, a dodgy source of 5v (take it straight from the regulator) or it maybe that over powering the LEDs has weakened them so they have to be powered with a low resistor value to get any light at all.

*E wrote:

From Jose:

"
Thanks for bringing this to our attention.

An automatic upgrade changed the configuration files of the server.

We will fix it promptly!
"

awesome work Jose! keep flogging that dead horse

i'm 12 and what is this?

P2 Specilized hard cock

127

(24 replies, posted in Nintendo Handhelds)

stargazer wrote:
an-cat-max wrote:

it is lots of roms, you can't just plug it into your programmer. smile

BAWLS. Oh well.

Off topic, but it just ocurred to me that I can just get a game saver to back up my saves on my EMS 64MB because for some reason any time it goes to LSDJ it erases them all. But it still doesn't play Gargoyles Quest, Mario 2 (Best game eva?) and like Megaman IV or something. I think I'm going to make a EMS 64MB Cart ultimate answers thread because those things are TRICKY!

the cart can only support one save at a time, which is why it gets wiped

128

(26 replies, posted in Nintendo Handhelds)

kitsch wrote:

1. do NOT inhale the rit powder.  you'll have brightly colored boogies for a few days (i thought something was seriously wrong with me when i sneezed up black after doing this without a mask).

just got a scene from "District 9" in my head there