Staff has just decided to add a rule that thread titles must describe the contents of the thread. Something like "Have you seen this?" or "How would you feel if..." or "If this is any indication..." ( ) doesn't cut it anymore. Such titles might/will be edited to something better.
1,761 Apr 11, 2011 11:45 am
Topic: Thread titles must now be descriptive... (21 replies, posted in Rules & Announcements)
1,762 Apr 11, 2011 11:40 am
Re: Rules & Announcements Change Log (2 replies, posted in Rules & Announcements)
2011-04-11
Added
12. Thread titles should describe the topic of the thread. Please avoid titles like "Help!" or "Have you seen this...". Something like "How can I do a beefy bassdrum with Midines?" or "I just saw a chip music reference at the bus stop" is good. Staff reserves the right to edit unclear thread titles to something more descriptive.
Removed the number from the last rule ("we reserve the right to amend...") so we don't have to increase its number every time we add a rule.
1,763 Apr 9, 2011 12:38 am
Re: bypass the "whoosh" sfx when you use the super gameboy. (5 replies, posted in Nintendo Handhelds)
Yeah, basic stuff. I had a bit of a revelation, though. I realized that's actually you in your avatar. I somehow always thought it was some random image from somewhere.
1,764 Mar 28, 2011 3:14 pm
Re: Best Pants to customize my gameboy with? (34 replies, posted in Nintendo Handhelds)
Get a hairc... I mean backlight, put on a shirt and go get a job!
1,765 Mar 26, 2011 11:46 pm
Re: Best Pants to customize my gameboy with? (34 replies, posted in Nintendo Handhelds)
Infradead, you must be tired from taking care of the young un. Your wife/girlfriend won't be happy when she realizes you've also prosounded the baby...
1,766 Mar 26, 2011 6:11 am
Re: Left my DMG on for 10 hours... (12 replies, posted in Nintendo Handhelds)
i've left shitwave feedback loops playing for 8 or 9 hours at a time with no issues..
Duly noted.
1,767 Mar 21, 2011 9:49 pm
Re: EMS 64MB USB Cart in Linux? (52 replies, posted in Nintendo Handhelds)
arfink wrote:Ok, maybe 4. Contact HKEMS and make them write Linux driver. Highly unlikely to ever work, since they don't even seem to understand English properly.
You do know that not everyone on this planet has english as their first language. Write to them in chinese instead
I'm sure EMS's English is better than Arfink's Chinese, though...
1,768 Mar 21, 2011 12:31 am
Re: GB ROMS WITH ALTERED GRAPHICS (93 replies, posted in Nintendo Handhelds)
So this is what I've done so far for NeX:
The ROM comes in two flavours: One with a fixed background and one with a scrolling background. The one with the scrolling background isn't completed yet; it needs a lot more manual tweaking because I'm using a hack to simulate the effect a big moving background plane, something that isn't possible using only the hardware functionality. Right now that version has blocky gaps where I haven't fixed the effect.
Admittedly, I "cheated" by using Photoshop to create the initial text, but that doesn't mean it was effortless. Still a lot of tweaking and fixing, not to mention the assembly language coding.
ROMs for those who want to check it out: http://www.gg8.se/temp/nex-roms.zip
1,769 Mar 20, 2011 8:30 pm
Re: GB ROMS WITH ALTERED GRAPHICS (93 replies, posted in Nintendo Handhelds)
SD, you don't know this, but after I saw this thread, I offered to do some graphics for NeX, too, which I've been working on throughout the day today.
Also, if you just want to display the Nintendo logo as it is, all you have to do is to make an endless loop (in asm) without clearing the screen. At least on a DMG. Things are a bit different on GBC, though.
1,770 Mar 19, 2011 9:46 am
Re: usb cart modded to work as a programmer (9 replies, posted in Nintendo Handhelds)
My preliminary analysis indicates that this is not possible with the EMS carts. The USB chip doesn't seem to use the cartridge slot to access the memory, but has its way of accessing the chip through the logic chip.
1,771 Mar 18, 2011 12:17 am
Re: GB ROMS WITH ALTERED GRAPHICS (93 replies, posted in Nintendo Handhelds)
You could still distribute IPS patches for LSDj/nanoloop...
1,772 Mar 12, 2011 4:32 am
Re: CURRENT STATE OF THE USB CART INDUSTRY? (102 replies, posted in Nintendo Handhelds)
http://www.robotdungeon.com/ElectronicP rCart.html
Just found this one. I've sent him a mail. Let's see if he responds...
1,773 Mar 5, 2011 5:14 pm
Re: a ONE-LINER (5 replies, posted in Bugs and Requests)
There. I just made you a poor man's oneliner.
1,774 Mar 4, 2011 11:58 pm
Re: EMS 32 Meg cart issues (yeah, big surprise right?) (4 replies, posted in Nintendo Handhelds)
The flash chip might or might not be bust, but your songs should be ok. Back them up now, before you forget it.
1,775 Mar 4, 2011 3:20 am
Re: merging lsdj songs into a single song (42 replies, posted in Nintendo Handhelds)
No dorumentation? Not true!
http://wiki.littlesounddj.com/SavStructure
http://wiki.littlesounddj.com/FileManagementStructure
1,776 Mar 2, 2011 6:12 pm
Re: Gameboy Clock speeds (lsdj vs nanoloop 1.x vs nanoloop 2.x) (6 replies, posted in Nintendo Handhelds)
GB: 4 MiHz (4*1024*1024*1024 Hz)
GBC: 8 MiHz (8*1024*1024*1024 Hz)
GBA: 16 MiHz (16*1024*1024*1024 Hz)