Could you also try output DirectDraw with VBlank auto and 1) tell me if it runs ok 2) give me the system info output?

Closed. I have a sliiiiight feeling this thread would never have ended in a collab anyway.

Also what are the specs for the computer you're using?

Did you try any of the other things?

Yo KiGB, I'm happy for you and Imma let you finish, but BGB one of the best emulators of all time! Or in other words, sorry for hi-jacking the thread, but I would like you to try a couple of things to see if you can get BGB working.

First of all, make sure you are using the latest version of BGB, which is 1.4.

Right click and go into options, misc tab, show framerate. (top right option.)

Load your ROM and take note of the two numbers under normal use. Right click and choose other, system info. Click ok to copy the info to clipboard and paste it here.

In options, under the gaphics tab, try these options:
Output: GDI, everything else unchanged.
Output: Auto, VSync: disabled.

In the sound tab, try changing auto to directsound or waveout. Try dragging the latency slider to the left, which increases the buffer size.

Between every step, resume emulation and see if if things are smoother.

9-Heart, check out this: http://code.google.com/p/lsdmanager/

1,271

(75 replies, posted in Releases)

Decktonic wrote:

3 years spent putting a comp together and we're already bored with it.

You know, maybe this troll had a point after all...

BR1GHT PR1MATE wrote:

wait, there are mods here?

Yes.

The troll pub closes in 30 minutes. Time to make your final orders!

1,274

(33 replies, posted in Nintendo Handhelds)

For my own future reference...
http://blog.hooktheory.com/2012/06/06/i … /#more-121

1,275

(16 replies, posted in Nintendo Handhelds)

Yeah, I added the old version while you looked away. ("Well, now it's there...")
Nanovoice and Nanosynth are different. Nanovoice is purely a spectral application. Nanovoice is a simple sequencer that was the embryo of Nanoloop. Edit, or I'm just talking out of my ass. At least now all the files are there.

http://gbdev.gg8.se/files/musictools/Ol … Nanosynth/

1,276

(16 replies, posted in Nintendo Handhelds)

Well, now it's there...

1,277

(16 replies, posted in Nintendo Handhelds)

Aeros wrote:

isnt this on the gbdev archive

Not the 2003 version, no. If you look, the second link goes to the archive, though.

1,278

(75 replies, posted in Releases)

Yeah. It simply "mutes" select, so it's as if the select button doesn't exist. You can still do B+start as you discovered, and then also use B to unmute individual tracks.

1,279

(75 replies, posted in Releases)

Better video:


http://www.youtube.com/watch?v=9IvyJO3BXbs

1,280

(75 replies, posted in Releases)

an0va wrote:

Can you go into the phrase screens for that LSDJ ROM or is it mainly for just playback?

You can only browse the song screen because some of the artists didn't want people to see their song. Effectively, select is disabled and A has a different function. So yeah, playback. The data is stored in ROM and not RAM.