Jellica wrote:

but on a less trolly note i get esc's point. i seem to hear fewer artists trying to carve there own musical identities or whatever  these days but im just old and shit and if people are enjoying themselves then it doesnt really matter and i still find lots of good things to listen to and go to some nice gigs sometimes.

There are periods of consistency, and novelty. The late 90s were a paradigm shift, now things are settled down. Technology has driven all of these phases of chipmusic, if you think about it.

Not that it bothers me. There's a handful of innovative chipsters, and other than that, I get inspiration elsewhere. If you want to carve or your own musical identity, you shouldn't be listening to chip music anyway, you know? Like what Photek said about Jungle.

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(8 replies, posted in General Discussion)

Famitracker is an obvious choice for "8-bit".

131

(8 replies, posted in Bugs and Requests)

Triple post

132

(8 replies, posted in Bugs and Requests)

Double post

133

(8 replies, posted in Bugs and Requests)

PC/Mac:
Open itunes
Search store for "chipmusic.org"
Find the chipmusic.org podcast feed, subscribe.

IPhone:
https://itunes.apple.com/us/app/cm-feed … 8&uo=4

Android:
Get creative...

It's legit

135

(22 replies, posted in General Discussion)

The Martian by Andy Weir is a good near-future sci-fi. Exciting story, not too heavy. Short too.

bitjacker wrote:

look at you all. on your knees. for free.

Really not that big of a deal.

137

(336 replies, posted in Sega)

Well, considering Count Symphonic had been planning and working on this for years now, with huge gaps of radio silence, I'd say no. He's just doing this in his free time, so be patient.

GLOOMS wrote:

What do you mean there are no instruments . Like no samples?. Any synth / drum / noise you make on the gameboy is considered an instrument in my book...

[Am speaking off 1.x game boy version]

Well, no you can't use samples. But What I mean is that in the iOS version, each channel has  its own instrument settings that don't change. You can just plonk down notes and get the same sound over and over. LSDJ had the idea of instruments at its core, as well. In the game boy version nanoloop, you create kick drums by fiddling with the pitch settings in the pulse channel's sequencer. It's just a different way of working.

The composing experience is quite similar. There are no instruments in the game boy version  though. Just channels and notes and parameter changes.

Most people aren't complaining. Pay it or don't.

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(2 replies, posted in Nintendo Handhelds)

You could try this email:

david_gundry_uk ////@\\\\ hotmail.com with any feedback/ideas for other feature

But yeah, that's old.

I hate most house music, but I like Fighter X, or Zef. Any genre can be done in a pleasing way, in the chiptune style. A lot of chiptune is genre-less. It's just such simple music.

No weird problems here. New songs fine, sleeps fine.
Psp 1000; cfw 6.39 PRO-B7
Latest ghetto build: 1.3m_051

Yeah I think the thesis of this thread is flawed. Chipmusic, I strongly believe, is a genre. It has been mischaracterized as a methodology. We can talk about the strength of working with limitations, or cool hacking stuff, but these are two separate things. I believe that the term 'chiptune' arose from the amiga tracker scene, where people were trying to emulate the sound of Commodore 64s, and stuff like that. . Amiga itself was a PCM based sound device, which is definitely not 'chiptune.' If we say that Amiga songs are chiptune, than we have to call early hardcore, like nasenbluten, chiptune. Which would be weird.

So, TL;DR, chip music is simply a genre that attempts to sound like early computer music. And no intelligent person can disagree. wink